Player Matchup

Ah Puch
Ah Puch
IcedAustin
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
StarrWo1f
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Nox
Nox
TrollThaGod
Nox
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,467 Elo+
Party 1
Hel
Hel
apeeness
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,395 Elo+
Solo
Nu Wa
Nu Wa
nowyakno
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,548 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,426 Elo+

VS

Team Averages
Level 84
1,465 SR
1,413 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AjinMontagne
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
Emeralack
Jing Wei
Level 130
God Stats
1W - 0L
1,310 SR
Queue Stats
20W - 26L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
YeeterThePeeter
Nu Wa
Level 78
God Stats
3W - 1L
1,533 SR
Queue Stats
20W - 25L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
renegadep0tat0
Hun Batz
Level 64
God Stats
1W - 0L
1,484 SR
Queue Stats
45W - 62L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IcedAustin
Ah Puch
18
3 / 6 / 9
11,850
697
14,428
18,330
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
StarrWo1f
Cthulhu
19
4 / 6 / 7
11,434
673
12,728
25,814
23,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 7
11,891
699
18,258
16,928
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 11
10,184
599
5,420
17,078
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
nowyakno
Nu Wa
18
2 / 5 / 10
10,932
643
23,241
15,045
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
0 / 3 / 16
10,843
638
10,593
16,924
16,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
AjinMontagne
Izanami
20
9 / 4 / 9
12,923
760
25,579
19,590
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Emeralack
Jing Wei
20
11 / 4 / 6
12,507
736
15,371
19,491
6,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 18
12,735
749
20,616
13,159
4,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
2 / 6 / 9
10,266
604
14,178
17,025
10,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
83
17
Kills
25
25
Deaths
18
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
16
2.67
W
Izanami
AjinMontagne
Izanami
9
4
9
3.38
W
Jing Wei
Emeralack
Jing Wei
11
4
6
3.5
L
Ah Puch
IcedAustin
Ah Puch
3
6
9
1.25
L
Cthulhu
StarrWo1f
Cthulhu
4
6
7
1.25
L
8
4
7
2.88
W
3
1
18
12
L
0
4
11
1.38
L
Nu Wa
nowyakno
Nu Wa
2
5
10
1.4
W
Hun Batz
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,075
Damage
86,337
93,195
Taken
86,189
46,281
Mitigated
43,425
41,765
Healing
46,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,593
601
13,663
9,311
16,924
16,218
130
11,742
4,202
28,293
0
W
Izanami
AjinMontagne
Izanami
25,579
17,207
711
5,356
19,590
6,075
3,364
16,957
1,845
0
66,572
W
Jing Wei
Emeralack
Jing Wei
15,371
14,349
2,028
5,545
19,491
6,036
1,228
16,777
2,025
0
35,658
L
Ah Puch
IcedAustin
Ah Puch
14,428
771
1,666
4,830
18,330
6,424
0
6,512
11,818
36,735
0
L
Cthulhu
StarrWo1f
Cthulhu
12,728
1,107
1,085
3,293
25,814
23,360
270
7,315
18,499
32,606
0
L
18,258
982
2,020
1,350
16,928
5,703
396
7,103
9,825
34,415
0
W
20,616
4,840
3,153
4,788
13,159
4,126
933
12,271
467
59,952
0
L
5,420
841
13,554
8,675
17,078
5,527
155
4,617
12,461
14,731
0
L
Nu Wa
nowyakno
Nu Wa
23,241
4,589
2,996
2,296
15,045
5,267
739
5,662
9,383
55,636
0
W
Hun Batz
14,178
1,136
768
1,179
17,025
10,970
358
12,696
3,575
0
21,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
59,274
215
Minions Killed
280
0
Camps Cleared
0
1,469,204
Distance Traveled
1,579,631
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,843
638
35
2
0
346,759
0
W
Izanami
12,923
760
101
6
0
267,065
0
W
Jing Wei
12,507
736
55
3
0
311,250
0
L
Ah Puch
11,850
697
45
3
0
267,837
0
L
Cthulhu
11,434
673
52
3
0
278,180
0
L
Nox
11,891
699
40
2
0
328,851
0
W
Nu Wa
12,735
749
82
5
0
304,327
4
L
Hel
10,184
599
15
1
0
300,702
0
L
Nu Wa
10,932
643
63
4
0
293,634
0
W
Hun Batz
10,266
604
7
0
0
350,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role