Player Matchup

Sol
Sol
DELUXE10
Sol
Level 138
God Stats
7W - 2L
1,712 SR
Queue Stats
119W - 122L
1,585 Elo+
Party 1
Anhur
Anhur
HenryBaer
Anhur
Level 101
God Stats
2W - 0L
1,767 SR
Queue Stats
14W - 10L
1,596 Elo+
Party 1
Merlin
Merlin
Negraudio
Merlin
Level 27
God Stats
1W - 0L
1,960 SR
Queue Stats
4W - 4L
1,345 Elo+
Party 1
Ra
Ra
PeliRed6u6
Ra
Level 96
God Stats
3W - 0L
2,028 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1
Thoth
Thoth
RustBart45
Thoth
Level 149
God Stats
1W - 2L
1,371 SR
Queue Stats
41W - 55L
1,404 Elo+
Solo
Team Averages
Level 102
1,768 SR
1,495 Elo+

VS

Team Averages
Level 53
1,573 SR
1,633 Elo+
Chiron
Chiron
MrBritanKitten
Chiron
Level 107
God Stats
30W - 14L
1,682 SR
Queue Stats
148W - 92L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Nuggetnachitas
Kukulkan
Level 29
God Stats
5W - 6L
1,452 SR
Queue Stats
88W - 85L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Slatchet
Sylvanus
Level 64
God Stats
1W - 1L
1,493 SR
Queue Stats
4W - 2L
1,751 Elo+
Party 2
Ratatoskr
Ratatoskr
VastLife
Ratatoskr
Level 38
God Stats
2W - 5L
1,707 SR
Queue Stats
59W - 46L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
crazystacqs
Sun Wukong
Level 29
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
13,156
692
23,129
16,325
6,682
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
HenryBaer
Anhur
20
7 / 1 / 5
14,275
751
18,197
18,676
7,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Negraudio
Merlin
20
3 / 3 / 8
13,084
689
18,527
17,418
8,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 11
11,777
620
8,307
17,571
11,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
19
3 / 1 / 5
12,774
672
9,591
10,706
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
12,564
661
15,037
14,912
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
2 / 0 / 3
13,801
726
14,279
5,681
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Slatchet
Sylvanus
19
2 / 4 / 5
12,730
670
9,497
22,880
26,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
VastLife
Ratatoskr
20
4 / 4 / 4
13,446
708
11,974
21,894
19,437
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
crazystacqs
Sun Wukong
17
0 / 6 / 7
11,330
596
15,165
24,761
18,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
16
Kills
12
13
Deaths
16
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Anhur
HenryBaer
Anhur
7
1
5
9.5
L
4
2
2
2.5
W
Merlin
Negraudio
Merlin
3
3
8
2.33
L
Kukulkan
2
0
3
3.5
W
0
5
11
1.1
W
Thoth
3
1
5
5.5
L
Sylvanus
Slatchet
Sylvanus
2
4
5
1.13
L
Ratatoskr
VastLife
Ratatoskr
4
4
4
1.5
L
Sun Wukong
crazystacqs
Sun Wukong
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
65,952
80,696
Taken
90,128
37,956
Mitigated
71,649
30,662
Healing
28,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,129
7,696
0
6,200
16,325
6,682
1,339
4,272
11,782
85,364
0
W
Anhur
HenryBaer
Anhur
18,197
10,535
215
5,380
18,676
7,872
1,984
6,274
12,057
0
53,913
L
15,037
4,325
1,002
2,933
14,912
5,408
134
12,223
2,568
0
47,808
W
Merlin
Negraudio
Merlin
18,527
242
360
3,466
17,418
8,177
50
4,999
12,030
60,423
0
L
Kukulkan
14,279
636
0
547
5,681
2,407
1
3,583
2,098
81,050
0
W
8,307
259
5,479
5,652
17,571
11,991
332
6,308
10,806
41,766
0
W
Thoth
9,591
40
859
3,051
10,706
3,234
0
2,062
8,324
43,979
0
L
Sylvanus
Slatchet
Sylvanus
9,497
884
4,897
9,234
22,880
26,319
0
12,870
9,697
28,824
0
L
Ratatoskr
VastLife
Ratatoskr
11,974
1,579
491
3,577
21,894
19,437
150
14,407
7,172
0
54,276
L
Sun Wukong
crazystacqs
Sun Wukong
15,165
1,826
0
5,494
24,761
18,078
649
16,360
8,173
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
63,871
515
Minions Killed
462
8
Camps Cleared
9
1,854,940
Distance Traveled
1,820,576
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,156
692
141
7
1
349,045
0
W
Anhur
14,275
751
77
4
2
393,545
4
L
Chiron
12,564
661
91
5
1
310,873
2
W
Merlin
13,084
689
104
5
2
341,636
1
L
Kukulkan
13,801
726
195
10
2
392,023
2
W
Ra
11,777
620
101
5
2
398,485
3
W
Thoth
12,774
672
92
5
1
372,229
6
L
Sylvanus
12,730
670
39
2
0
359,093
0
L
Ratatoskr
13,446
708
81
4
5
402,790
3
L
Sun Wukong
11,330
596
56
3
1
355,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role