Player Matchup

Tyr
Tyr
Trepan529
Tyr
Level 82
God Stats
10W - 16L
1,375 SR
Queue Stats
80W - 127L
1,364 Elo+
Solo
Sol
Sol
UltraInstinct216
Sol
Level 15
God Stats
6W - 2L
1,846 SR
Queue Stats
51W - 26L
1,526 Elo+
Party 2
Vamana
Vamana
ValkSellsBud
Vamana
Level 75
God Stats
6W - 12L
1,407 SR
Queue Stats
464W - 499L
1,499 Elo+
Party 2
Team Averages
Level 57
1,543 SR
1,463 Elo+

VS

Team Averages
Level 37
1,498 SR
1,435 Elo+
Neith
Neith
ItzYourBoiJay619
Neith
Level 29
God Stats
8W - 7L
1,485 SR
Queue Stats
17W - 23L
1,414 Elo+
Party 1
Nemesis
Nemesis
Percedal__
Nemesis
Level 40
God Stats
0W - 1L
1,509 SR
Queue Stats
20W - 21L
1,438 Elo+
Solo
Raijin
Raijin
luvBubbIes
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,462
860
7,963
11,440
7,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 7
8,926
811
12,545
12,111
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
14
10 / 4 / 5
10,368
943
11,953
14,971
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 8
7,766
706
7,451
12,171
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Percedal__
Nemesis
13
6 / 5 / 4
9,008
819
10,586
14,588
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
luvBubbIes
Raijin
12
3 / 7 / 5
8,761
796
7,706
15,221
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
10
10
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Nemesis
Percedal__
Nemesis
6
5
4
1.6
W
5
3
10
3.33
W
4
3
7
2.5
W
Vamana
10
4
5
3.13
L
Raijin
luvBubbIes
Raijin
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
25,743
38,522
Taken
41,980
20,568
Mitigated
18,620
13,030
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,451
2,866
0
2,291
12,171
5,046
0
4,734
7,437
0
21,939
L
Nemesis
Percedal__
Nemesis
10,586
3,752
0
5,230
14,588
8,921
0
3,381
11,207
3,016
23,038
W
7,963
835
663
2,561
11,440
7,609
462
2,154
8,470
0
16,954
W
12,545
4,734
194
5,380
12,111
3,804
1,432
2,283
9,037
46,182
4,991
W
Vamana
11,953
5,744
0
4,232
14,971
9,155
587
3,672
10,642
0
25,121
L
Raijin
luvBubbIes
Raijin
7,706
1,050
135
3,227
15,221
4,653
0
3,792
11,429
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
25,535
111
Minions Killed
93
7
Camps Cleared
4
637,845
Distance Traveled
537,527
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,766
706
36
3
1
154,947
3
L
Nemesis
9,008
819
33
3
1
205,222
5
W
Tyr
9,462
860
21
2
1
211,048
2
W
Sol
8,926
811
68
6
3
201,927
1
W
Vamana
10,368
943
22
2
3
224,870
0
L
Raijin
8,761
796
24
2
2
177,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role