Player Matchup

Skadi
Skadi
I-Asou-I
Skadi
Level 87
God Stats
96W - 74L
1,646 SR
Queue Stats
282W - 339L
1,494 Elo+
Party 1
Nemesis
Nemesis
I-Hyoga-I
Nemesis
Level 69
God Stats
0W - 3L
1,191 SR
Queue Stats
216W - 262L
1,488 Elo+
Party 1
Chaac
Chaac
Woodstock_408
Chaac
Level 46
God Stats
0W - 3L
1,284 SR
Queue Stats
38W - 55L
1,350 Elo+
Solo
Cthulhu
Cthulhu
aceitecloverCR
Cthulhu
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
41W - 46L
1,418 Elo+
Party 1
Fafnir
Fafnir
jerevilla28
Fafnir
Level 94
God Stats
0W - 1L
1,486 SR
Queue Stats
160W - 206L
1,425 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,435 Elo+

VS

Team Averages
Level 77
1,382 SR
1,428 Elo+
Cabrakan
Cabrakan
BGD_YoungBlood
Cabrakan
Level 106
God Stats
57W - 52L
1,458 SR
Queue Stats
449W - 631L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
BGD_YungNotch
Kukulkan
Level 49
God Stats
1W - 2L
1,214 SR
Queue Stats
63W - 85L
1,387 Elo+
Party 3
Neith
Neith
LiL_Homie_14
Neith
Level 126
God Stats
62W - 76L
1,435 SR
Queue Stats
590W - 861L
1,383 Elo+
Party 3
Hun Batz
Hun Batz
PierrotLePoisson
Hun Batz
Level 57
God Stats
3W - 3L
1,441 SR
Queue Stats
101W - 90L
1,522 Elo+
Party 2
Artemis
Artemis
yamslapchampion
Artemis
Level 49
God Stats
8W - 7L
1,363 SR
Queue Stats
91W - 90L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I-Asou-I
Skadi
14
2 / 3 / 4
8,155
480
6,771
10,222
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
I-Hyoga-I
Nemesis
11
2 / 5 / 2
7,026
413
5,136
11,447
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 6 / 0
8,861
521
7,844
16,835
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 1
7,229
425
7,059
14,912
6,607
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
10
2 / 2 / 1
7,159
421
2,008
10,331
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
6 / 6 / 6
8,176
481
8,871
13,042
7,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BGD_YungNotch
Kukulkan
13
1 / 3 / 3
8,162
480
6,524
9,592
3,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 2 / 1
10,047
591
12,607
8,307
2,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 1 / 5
9,640
567
11,387
10,030
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 6
8,543
503
7,887
9,259
3,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
21
21
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
6
6
1.5
W
Kukulkan
BGD_YungNotch
Kukulkan
1
3
3
0.83
L
Skadi
I-Asou-I
Skadi
2
3
4
1.33
L
Nemesis
I-Hyoga-I
Nemesis
2
5
2
0.6
W
8
2
1
4.25
W
4
1
5
6.5
L
5
6
0
0.83
L
2
5
1
0.5
L
Fafnir
2
2
1
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
47,276
63,747
Taken
50,230
31,544
Mitigated
20,042
19,564
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,871
2,083
237
5,108
13,042
7,371
429
2,176
10,698
25,502
0
W
Kukulkan
BGD_YungNotch
Kukulkan
6,524
1,627
117
3,307
9,592
3,435
664
3,998
5,555
42,540
0
L
Skadi
I-Asou-I
Skadi
6,771
3,819
0
2,622
10,222
2,844
0
3,574
6,648
0
57,375
L
Nemesis
I-Hyoga-I
Nemesis
5,136
1,529
0
2,757
11,447
4,571
0
3,666
7,781
0
38,301
W
12,607
5,751
0
3,327
8,307
2,397
852
196
7,748
0
55,839
W
11,387
3,629
0
5,038
10,030
3,547
0
922
8,914
0
79,160
L
7,844
4,329
0
7,515
16,835
8,965
0
356
16,479
0
43,534
L
7,059
943
0
3,327
14,912
6,607
0
5,043
9,869
37,984
0
L
Fafnir
2,008
303
1,600
1,743
10,331
8,557
0
2,756
7,575
13,366
0
W
7,887
4,016
0
5,548
9,259
3,292
281
1,479
7,697
0
57,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
44,568
329
Minions Killed
464
0
Camps Cleared
0
1,378,155
Distance Traveled
1,499,543
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,176
481
37
2
0
302,736
3
W
Kukulkan
8,162
480
90
5
0
253,850
1
L
Skadi
8,155
480
107
6
0
232,344
1
L
Nemesis
7,026
413
58
3
0
286,743
1
W
Neith
10,047
591
112
7
0
279,192
5
W
Hun Batz
9,640
567
131
8
0
360,924
2
L
Chaac
8,861
521
96
6
0
278,260
2
L
Cthulhu
7,229
425
44
3
0
310,632
0
L
Fafnir
7,159
421
24
1
0
270,176
2
W
Artemis
8,543
503
94
6
0
302,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role