Player Matchup

Hachiman
Hachiman
BlueberryRem
Hachiman
Level 157
God Stats
6W - 3L
1,625 SR
Queue Stats
292W - 232L
1,675 Elo+
Party 2
Ganesha
Ganesha
FaTe Helix
Ganesha
Level 147
God Stats
37W - 32L
1,673 SR
Queue Stats
132W - 113L
1,625 Elo+
Party 2
Bellona
Bellona
FateSmelGood
Bellona
Level 13
God Stats
6W - 4L
1,585 SR
Queue Stats
18W - 10L
1,659 Elo+
Party 2
Scylla
Scylla
SmashScylla
Scylla
Level 142
God Stats
63W - 61L
1,551 SR
Queue Stats
245W - 198L
1,626 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yousmell34
Tsukuyomi
Level 146
God Stats
6W - 3L
1,628 SR
Queue Stats
280W - 194L
1,629 Elo+
Party 2
Team Averages
Level 121
1,612 SR
1,643 Elo+

VS

Team Averages
Level 92
1,584 SR
1,594 Elo+
Cernunnos
Cernunnos
Cavs Hiding
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 108L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
ClappinCheeks3
Erlang Shen
Level 101
God Stats
10W - 10L
1,580 SR
Queue Stats
182W - 163L
1,611 Elo+
Party 1
Chronos
Chronos
HardMonkMonk
Chronos
Level 87
God Stats
2W - 1L
1,831 SR
Queue Stats
163W - 147L
1,571 Elo+
Party 1
Mulan
Mulan
Jwuq
Mulan
Level 103
God Stats
4W - 5L
1,509 SR
Queue Stats
305W - 274L
1,593 Elo+
Party 1
Zeus
Zeus
ThaChosenOne29
Zeus
Level 142
God Stats
6W - 6L
1,498 SR
Queue Stats
457W - 419L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueberryRem
Hachiman
11
5 / 2 / 4
6,827
683
5,817
6,089
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
FaTe Helix
Ganesha
8
1 / 2 / 11
5,998
600
2,463
8,551
3,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
FateSmelGood
Bellona
12
8 / 1 / 2
7,238
724
8,170
9,326
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
4 / 1 / 6
5,972
597
2,691
3,780
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
yousmell34
Tsukuyomi
10
5 / 1 / 12
6,405
641
9,527
7,467
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cavs Hiding
Cernunnos
7
1 / 5 / 3
4,975
498
3,265
8,033
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ClappinCheeks3
Erlang Shen
9
4 / 5 / 0
5,860
586
4,591
9,796
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
HardMonkMonk
Chronos
8
0 / 5 / 4
5,152
515
2,619
5,397
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Jwuq
Mulan
10
0 / 4 / 1
5,524
552
4,564
8,999
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 3
5,671
567
7,346
6,064
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
23
Kills
7
7
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlueberryRem
Hachiman
5
2
4
3.5
L
Cernunnos
Cavs Hiding
Cernunnos
1
5
3
0.5
L
Erlang Shen
ClappinCheeks3
Erlang Shen
4
5
0
0.8
W
Ganesha
FaTe Helix
Ganesha
1
2
11
3.25
W
Bellona
FateSmelGood
Bellona
8
1
2
9
L
Chronos
HardMonkMonk
Chronos
0
5
4
0.4
L
Mulan
Jwuq
Mulan
0
4
1
0.13
W
Scylla
4
1
6
7
L
2
4
3
0.88
W
Tsukuyomi
yousmell34
Tsukuyomi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
22,385
35,213
Taken
38,289
16,580
Mitigated
12,940
13,566
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlueberryRem
Hachiman
5,817
3,414
0
2,611
6,089
1,676
0
2,021
4,068
0
36,566
L
Cernunnos
Cavs Hiding
Cernunnos
3,265
1,144
0
592
8,033
2,974
8
1,354
6,639
0
12,039
L
Erlang Shen
ClappinCheeks3
Erlang Shen
4,591
2,450
0
1,780
9,796
3,011
0
1,358
8,315
0
32,626
W
Ganesha
FaTe Helix
Ganesha
2,463
445
1,549
2,932
8,551
3,983
0
4,710
3,841
14,258
0
W
Bellona
FateSmelGood
Bellona
8,170
3,935
263
3,828
9,326
7,414
0
405
8,419
0
39,036
L
Chronos
HardMonkMonk
Chronos
2,619
1,181
0
370
5,397
1,192
0
392
5,005
25,884
0
L
Mulan
Jwuq
Mulan
4,564
514
0
2,629
8,999
4,403
0
0
8,999
0
28,861
W
Scylla
2,691
538
0
1,500
3,780
1,094
0
1,407
2,373
21,930
0
L
7,346
1,850
0
400
6,064
1,360
0
1,779
4,177
32,932
0
W
Tsukuyomi
yousmell34
Tsukuyomi
9,527
4,226
0
883
7,467
2,413
0
1,422
6,045
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
27,182
293
Minions Killed
257
0
Camps Cleared
0
1,019,925
Distance Traveled
957,179
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,827
683
93
9
0
178,429
1
L
Cernunnos
4,975
498
18
2
0
187,511
1
L
Erlang Shen
5,860
586
59
6
0
221,164
0
W
Ganesha
5,998
600
6
1
0
185,071
0
W
Bellona
7,238
724
92
9
0
219,757
0
L
Chronos
5,152
515
52
5
0
186,897
2
L
Mulan
5,524
552
72
7
0
173,571
2
W
Scylla
5,972
597
54
5
0
207,933
4
L
Zeus
5,671
567
56
6
0
188,036
0
W
Tsukuyomi
6,405
641
48
5
0
228,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role