Player Matchup

Aphrodite
Aphrodite
Kitkidspookykid
Aphrodite
Level 23
God Stats
19W - 15L
1,503 SR
Queue Stats
66W - 79L
1,380 Elo+
Party 3
Cerberus
Cerberus
Lord_Raiveden
Cerberus
Level 102
God Stats
8W - 6L
1,532 SR
Queue Stats
456W - 553L
1,418 Elo+
Party 1
Serqet
Serqet
OneColdBro
Serqet
Level 29
God Stats
11W - 8L
1,401 SR
Queue Stats
90W - 113L
1,447 Elo+
Party 1
The Morrigan
The Morrigan
Vrrezzo
The Morrigan
Level 125
God Stats
4W - 2L
1,637 SR
Queue Stats
270W - 235L
1,499 Elo+
Party 3
Neith
Neith
e1051993
Neith
Level 38
God Stats
108W - 131L
1,369 SR
Queue Stats
124W - 175L
1,401 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,429 Elo+

VS

Team Averages
Level 38
1,360 SR
1,320 Elo+
Guan Yu
Guan Yu
BikutaOkami
Guan Yu
Level 83
God Stats
6W - 11L
1,353 SR
Queue Stats
82W - 101L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
DOOM_LORD223
Amaterasu
Level 26
God Stats
5W - 11L
1,274 SR
Queue Stats
26W - 42L
1,344 Elo+
Party 2
Izanami
Izanami
Whiteknight7644
Izanami
Level 37
God Stats
9W - 8L
1,487 SR
Queue Stats
171W - 202L
1,362 Elo+
Solo
Olorun
Olorun
acchanxo
Olorun
Level 29
God Stats
14W - 13L
1,545 SR
Queue Stats
111W - 124L
1,380 Elo+
Party 2
Yemoja
Yemoja
dgbug123
Yemoja
Level 15
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kitkidspookykid
Aphrodite
20
4 / 0 / 26
12,735
1,061
21,099
8,585
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Lord_Raiveden
Cerberus
20
6 / 2 / 26
13,303
1,109
27,420
27,818
26,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
OneColdBro
Serqet
19
5 / 0 / 17
12,170
1,014
12,602
12,693
11,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Vrrezzo
The Morrigan
20
11 / 1 / 12
13,989
1,166
26,812
10,183
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
e1051993
Neith
19
9 / 2 / 11
12,233
1,019
21,029
11,555
4,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BikutaOkami
Guan Yu
17
0 / 7 / 4
10,305
859
7,474
25,619
12,433
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
DOOM_LORD223
Amaterasu
17
1 / 6 / 3
10,735
895
11,318
26,795
21,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 12 / 2
10,989
916
19,931
24,837
7,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
acchanxo
Olorun
17
2 / 9 / 2
10,885
907
14,424
21,711
7,805
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
dgbug123
Yemoja
17
0 / 1 / 4
11,820
985
8,415
16,206
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
20
35
Kills
5
5
Deaths
35
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BikutaOkami
Guan Yu
0
7
4
0.29
L
Amaterasu
DOOM_LORD223
Amaterasu
1
6
3
0.42
W
Aphrodite
Kitkidspookykid
Aphrodite
4
0
26
17
W
Cerberus
Lord_Raiveden
Cerberus
6
2
26
9.5
W
Serqet
OneColdBro
Serqet
5
0
17
13.5
W
The Morrigan
Vrrezzo
The Morrigan
11
1
12
17
L
2
12
2
0.25
L
Olorun
acchanxo
Olorun
2
9
2
0.33
L
Yemoja
dgbug123
Yemoja
0
1
4
2
W
Neith
e1051993
Neith
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,962
Damage
61,562
70,834
Taken
115,168
51,697
Mitigated
69,086
34,805
Healing
24,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BikutaOkami
Guan Yu
7,474
1,405
3,709
3,673
25,619
12,433
0
14,115
10,433
0
30,572
L
Amaterasu
DOOM_LORD223
Amaterasu
11,318
4,673
438
3,936
26,795
21,693
0
17,843
7,596
0
29,316
W
Aphrodite
Kitkidspookykid
Aphrodite
21,099
2,111
8,820
7,230
8,585
4,800
0
3,337
5,248
32,628
0
W
Cerberus
Lord_Raiveden
Cerberus
27,420
2,422
1,063
10,349
27,818
26,725
0
10,073
17,563
44,209
0
W
Serqet
OneColdBro
Serqet
12,602
2,760
565
1,034
12,693
11,170
0
3,646
9,047
0
27,161
W
The Morrigan
Vrrezzo
The Morrigan
26,812
2,809
675
2,071
10,183
4,382
0
1,594
8,589
63,768
0
L
19,931
17,412
0
1,120
24,837
7,445
0
14,616
9,084
0
44,534
L
Olorun
acchanxo
Olorun
14,424
7,151
1,869
3,437
21,711
7,805
0
13,064
8,222
41,656
0
L
Yemoja
dgbug123
Yemoja
8,415
2,160
5,129
1,588
16,206
19,710
0
11,552
3,440
29,773
0
W
Neith
e1051993
Neith
21,029
10,433
0
2,998
11,555
4,620
0
4,189
7,366
0
34,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,430
Gold Earned
54,734
268
Minions Killed
242
12
Camps Cleared
6
1,145,608
Distance Traveled
1,195,026
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,305
859
42
4
0
250,545
0
L
Amaterasu
10,735
895
38
3
3
277,200
0
W
Aphrodite
12,735
1,061
41
3
1
235,699
0
W
Cerberus
13,303
1,109
59
5
0
216,251
0
W
Serqet
12,170
1,014
33
3
4
260,394
0
W
The Morrigan
13,989
1,166
110
9
7
234,523
3
L
Izanami
10,989
916
49
4
1
225,187
1
L
Olorun
10,885
907
69
6
1
216,541
0
L
Yemoja
11,820
985
44
4
1
225,553
0
W
Neith
12,233
1,019
25
2
0
198,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role