Player Matchup

Zeus
Zeus
BruteFalcon2011
Zeus
Level 62
God Stats
0W - 1L
1,248 SR
Queue Stats
39W - 40L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
BunnySprinkles
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 351L
1,418 Elo+
Party 1
Hel
Hel
Kojimbob
Hel
Level 29
God Stats
0W - 2L
1,385 SR
Queue Stats
65W - 56L
1,460 Elo+
Party 1
Chernobog
Chernobog
Slarby99
Chernobog
Level 47
God Stats
1W - 1L
1,666 SR
Queue Stats
85W - 103L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
fuzzzycrisco
Xbalanque
Level 24
God Stats
1W - 3L
1,149 SR
Queue Stats
48W - 54L
1,459 Elo+
Party 1
Team Averages
Level 57
1,390 SR
1,443 Elo+

VS

Team Averages
Level 94
1,459 SR
1,483 Elo+
Hun Batz
Hun Batz
Arschmann
Hun Batz
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 155L
1,335 Elo+
Solo
Nox
Nox
Caracuno
Nox
Level 28
God Stats
1W - 0L
1,354 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
KnightShadeX
Ne Zha
Level 133
God Stats
1W - 0L
1,347 SR
Queue Stats
16W - 11L
1,506 Elo+
Party 2
Yemoja
Yemoja
L00NgStRyKr
Yemoja
Level 87
God Stats
2W - 0L
1,602 SR
Queue Stats
63W - 63L
1,534 Elo+
Party 2
Hera
Hera
raychuhll
Hera
Level 120
God Stats
1W - 1L
1,492 SR
Queue Stats
62W - 71L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
12,374
728
20,648
12,070
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
18
2 / 6 / 13
11,113
654
11,944
28,137
35,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 6 / 10
12,559
739
22,476
20,784
11,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Slarby99
Chernobog
19
4 / 4 / 13
12,119
713
7,374
18,530
9,623
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
fuzzzycrisco
Xbalanque
19
3 / 5 / 10
11,247
662
11,728
16,681
8,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arschmann
Hun Batz
18
6 / 7 / 15
11,850
697
15,590
26,145
9,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 2 / 14
12,975
763
14,820
12,269
5,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
20
4 / 6 / 15
12,106
712
25,099
17,585
6,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
1 / 4 / 19
10,798
635
9,573
15,898
19,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
20
7 / 3 / 13
12,378
728
22,546
13,586
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
102
22
Kills
26
26
Deaths
22
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arschmann
Hun Batz
6
7
15
1.93
L
5
5
5
1.5
L
Cabrakan
2
6
13
1.42
W
8
2
14
7.5
W
Ne Zha
4
6
15
1.92
L
8
6
10
2.17
W
Yemoja
1
4
19
2.63
L
Chernobog
Slarby99
Chernobog
4
4
13
2.63
L
Xbalanque
fuzzzycrisco
Xbalanque
3
5
10
1.6
W
Hera
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,170
Damage
87,628
96,202
Taken
85,483
70,349
Mitigated
47,714
33,856
Healing
27,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arschmann
Hun Batz
15,590
4,536
1,255
5,328
26,145
9,783
453
16,071
10,074
0
23,699
L
20,648
1,535
784
1,471
12,070
5,373
140
3,785
8,285
52,307
0
L
Cabrakan
11,944
1,306
969
3,003
28,137
35,929
96
15,496
12,641
19,039
0
W
14,820
588
155
1,307
12,269
5,711
1,809
9,491
2,778
35,617
0
W
Ne Zha
25,099
3,687
167
1,935
17,585
6,990
1,823
12,569
5,016
0
44,740
L
22,476
1,011
10,802
10,023
20,784
11,122
713
11,190
9,594
42,213
0
W
Yemoja
9,573
1,894
9,704
1,909
15,898
19,864
816
7,755
8,143
19,138
0
L
Chernobog
Slarby99
Chernobog
7,374
3,904
1,022
3,619
18,530
9,623
1,794
9,118
9,412
0
22,614
L
Xbalanque
fuzzzycrisco
Xbalanque
11,728
5,219
570
1,593
16,681
8,302
781
7,350
9,331
0
37,306
W
Hera
22,546
5,433
3,337
2,477
13,586
5,366
1,416
9,182
4,404
53,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
60,107
177
Minions Killed
174
0
Camps Cleared
0
1,284,874
Distance Traveled
1,461,910
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,850
697
12
1
0
308,985
1
L
Zeus
12,374
728
46
3
0
208,118
0
L
Cabrakan
11,113
654
15
1
0
237,664
1
W
Nox
12,975
763
48
3
0
277,028
1
W
Ne Zha
12,106
712
32
2
0
315,577
1
L
Hel
12,559
739
42
2
0
294,721
0
W
Yemoja
10,798
635
13
1
0
274,996
0
L
Chernobog
12,119
713
31
2
0
277,649
0
L
Xbalanque
11,247
662
43
3
0
266,722
0
W
Hera
12,378
728
69
4
0
285,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role