Player Matchup

Cerberus
Cerberus
Gold V
SelecHearing
Cerberus
Gold V
Level 38
God Stats
10W - 1L
1,745 SR
Queue Stats
12W - 13L
1,618 MMR
Party 2
Nox
Nox
Gold II
SkarDDO
Nox
Gold II
Level 69
God Stats
14W - 12L
1,494 SR
Queue Stats
99W - 98L
1,302 MMR
Solo
Cupid
Cupid
Gold II
VANDY81
Cupid
Gold II
Level 141
God Stats
2W - 1L
1,753 SR
Queue Stats
14W - 13L
1,750 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,664 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 79
1,624 SR
1,506 MMR
Neith
Neith
Gold III
Hizer
Neith
Gold III
Level 103
God Stats
3W - 5L
1,524 SR
Queue Stats
132W - 147L
1,248 MMR
Solo
Vulcan
Vulcan
Gold II
YouFukdUp_
Vulcan
Gold II
Level 41
God Stats
10W - 9L
1,647 SR
Queue Stats
34W - 27L
1,628 MMR
Party 1
Geb
Geb
Gold IV
xoCanyonxo
Geb
Gold IV
Level 94
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 85L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SelecHearing
Cerberus
18
3 / 2 / 7
14,966
680
11,336
20,377
22,037
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
17
3 / 4 / 6
13,034
592
11,521
18,356
6,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
VANDY81
Cupid
17
4 / 1 / 5
13,255
603
17,463
16,742
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaArtioBastetSolBaron Samedi

VS

Bans
GilgameshHou YiMorgan Le FayAh Muzen CabZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hizer
Neith
16
4 / 5 / 3
12,578
572
16,491
14,113
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
YouFukdUp_
Vulcan
16
2 / 5 / 4
12,425
565
16,175
11,983
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 5
13,717
624
15,402
21,485
26,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Hizer
Neith
4
5
3
1.1
W
Cerberus
SelecHearing
Cerberus
3
2
7
3.25
W
Nox
3
4
6
1.5
W
Cupid
VANDY81
Cupid
4
1
5
6.5
L
Vulcan
YouFukdUp_
Vulcan
2
5
4
0.8
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
48,068
55,475
Taken
47,581
33,016
Mitigated
33,958
29,038
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hizer
Neith
16,491
5,050
0
2,473
14,113
4,350
1,793
8,902
5,211
0
57,249
W
Cerberus
SelecHearing
Cerberus
11,336
336
1,012
7,146
20,377
22,037
539
12,670
7,707
40,981
0
W
Nox
11,521
1,411
1,608
7,248
18,356
6,044
807
11,461
6,895
55,691
0
W
Cupid
VANDY81
Cupid
17,463
8,382
3,711
8,313
16,742
4,935
1,727
8,087
8,655
0
65,185
L
Vulcan
YouFukdUp_
Vulcan
16,175
4,976
0
704
11,983
3,461
315
5,360
6,623
76,922
0
L
15,402
1,560
666
5,667
21,485
26,147
0
8,980
12,505
37,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
38,720
292
Minions Killed
257
8
Camps Cleared
11
1,219,273
Distance Traveled
1,184,704
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,578
572
95
4
4
329,105
1
W
Cerberus
14,966
680
76
3
2
415,727
1
W
Nox
13,034
592
111
5
4
385,657
4
W
Cupid
13,255
603
105
5
2
417,889
7
L
Vulcan
12,425
565
133
6
7
406,065
2
L
Geb
13,717
624
29
1
0
449,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role