Player Matchup

Zeus
Zeus
CraftyMindY
Zeus
Level 89
God Stats
0W - 2L
1,339 SR
Queue Stats
25W - 29L
1,539 Elo+
Party 2
Skadi
Skadi
Dharma-107
Skadi
Level 98
God Stats
8W - 6L
1,672 SR
Queue Stats
171W - 124L
1,676 Elo+
Party 2
Mercury
Mercury
JuiceYAGA
Mercury
Level 129
God Stats
2W - 1L
1,777 SR
Queue Stats
125W - 104L
1,660 Elo+
Party 2
Sobek
Sobek
RBM8
Sobek
Level 69
God Stats
1W - 3L
1,504 SR
Queue Stats
44W - 36L
1,601 Elo+
Party 2
Thor
Thor
Xyvle
Thor
Level 156
God Stats
1W - 3L
1,426 SR
Queue Stats
263W - 239L
1,641 Elo+
Party 2
Team Averages
Level 108
1,544 SR
1,623 Elo+

VS

Team Averages
Level 154
1,592 SR
1,581 Elo+
Charybdis
Charybdis
AngryBruteMinion
Charybdis
Level 160
God Stats
3W - 3L
1,759 SR
Queue Stats
336W - 303L
1,586 Elo+
Party 1
Chronos
Chronos
AngryMeow
Chronos
Level 151
God Stats
1W - 2L
1,469 SR
Queue Stats
214W - 184L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
BigNastyNyggah
Sun Wukong
Level 153
God Stats
2W - 1L
1,531 SR
Queue Stats
57W - 63L
1,542 Elo+
Party 1
Ganesha
Ganesha
CoastyyToastyy
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 220L
1,601 Elo+
Party 1
Fenrir
Fenrir
Fercho22
Fenrir
Level 145
God Stats
7W - 3L
1,702 SR
Queue Stats
237W - 223L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,746
468
2,142
4,311
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
9
1 / 1 / 1
4,999
625
2,736
1,994
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JuiceYAGA
Mercury
6
2 / 3 / 0
4,301
538
1,271
3,957
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
RBM8
Sobek
7
0 / 2 / 1
4,251
531
1,445
5,754
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Xyvle
Thor
8
0 / 1 / 0
4,589
574
2,770
5,252
2,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
4 / 0 / 3
5,459
682
5,224
3,148
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
AngryMeow
Chronos
7
1 / 2 / 3
4,572
572
2,557
4,106
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
BigNastyNyggah
Sun Wukong
9
0 / 0 / 0
4,754
594
1,767
4,269
1,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 1 / 6
5,058
632
1,360
4,883
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Fercho22
Fenrir
9
6 / 0 / 2
5,510
689
3,097
3,675
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
4
0
3
5.5
W
Chronos
AngryMeow
Chronos
1
2
3
1.25
W
Sun Wukong
BigNastyNyggah
Sun Wukong
0
0
0
0
W
1
1
6
4
L
0
5
0
0
L
Skadi
1
1
1
1.5
W
Fenrir
Fercho22
Fenrir
6
0
2
7
L
Mercury
JuiceYAGA
Mercury
2
3
0
0.67
L
Sobek
RBM8
Sobek
0
2
1
0.25
L
Thor
Xyvle
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
14,005
21,268
Taken
20,081
6,836
Mitigated
6,982
3,837
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
5,224
2,577
0
2,024
3,148
811
0
1,259
1,647
0
29,875
W
Chronos
AngryMeow
Chronos
2,557
945
0
1,078
4,106
1,071
0
564
3,500
19,723
3,789
W
Sun Wukong
BigNastyNyggah
Sun Wukong
1,767
387
0
1,242
4,269
1,703
0
0
4,269
0
26,137
W
1,360
353
289
1,686
4,883
2,201
0
1,094
3,747
10,944
0
L
2,142
326
0
390
4,311
596
0
281
4,030
12,412
0
L
Skadi
2,736
1,030
0
375
1,994
419
0
862
1,132
0
28,499
W
Fenrir
Fercho22
Fenrir
3,097
607
0
1,782
3,675
1,196
0
304
3,331
0
21,047
L
Mercury
JuiceYAGA
Mercury
1,271
652
0
450
3,957
891
0
390
3,567
0
11,876
L
Sobek
RBM8
Sobek
1,445
315
0
1,622
5,754
2,642
0
1,636
4,118
7,544
0
L
Thor
Xyvle
Thor
2,770
1,403
0
1,000
5,252
2,288
0
447
4,805
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,886
Gold Earned
25,353
208
Minions Killed
239
0
Camps Cleared
0
716,061
Distance Traveled
810,250
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,459
682
61
8
0
147,854
2
W
Chronos
4,572
572
57
7
0
140,834
2
W
Sun Wukong
4,754
594
63
8
0
168,388
2
W
Ganesha
5,058
632
7
1
0
159,878
3
L
Zeus
3,746
468
32
4
0
136,669
4
L
Skadi
4,999
625
69
9
0
149,423
5
W
Fenrir
5,510
689
51
6
0
193,296
1
L
Mercury
4,301
538
34
4
0
101,228
0
L
Sobek
4,251
531
14
2
0
161,543
2
L
Thor
4,589
574
59
7
0
167,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role