Player Matchup

Vulcan
Vulcan
EchelonHawkeye
Vulcan
Level 107
God Stats
4W - 4L
1,495 SR
Queue Stats
13W - 14L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
KdotDT
Cu Chulainn
Level 66
God Stats
1W - 2L
1,333 SR
Queue Stats
85W - 106L
1,493 Elo+
Party 1
Fenrir
Fenrir
Keyyn
Fenrir
Level 69
God Stats
3W - 2L
1,485 SR
Queue Stats
103W - 137L
1,475 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,474 Elo+

VS

Team Averages
Level 108
1,547 SR
1,512 Elo+
Anhur
Anhur
AntonioMorales
Anhur
Level 87
God Stats
2W - 4L
1,466 SR
Queue Stats
67W - 62L
1,496 Elo+
Party 2
Horus
Horus
Bakünawa
Horus
Level 81
God Stats
0W - 1L
1,703 SR
Queue Stats
35W - 42L
1,401 Elo+
Solo
Chang'e
Chang'e
SacredPug
Chang'e
Level 156
God Stats
4W - 1L
1,472 SR
Queue Stats
106W - 97L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 14
14,869
743
39,117
11,024
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
KdotDT
Cu Chulainn
18
10 / 1 / 16
14,036
702
22,201
22,213
18,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Keyyn
Fenrir
17
9 / 2 / 15
14,068
703
17,152
25,700
15,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 5
12,760
638
16,263
28,478
11,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Horus
Bakünawa
Horus
12
3 / 12 / 1
11,279
564
5,836
32,145
37,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SacredPug
Chang'e
17
2 / 7 / 3
13,185
659
19,038
24,670
15,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
33
Kills
7
7
Deaths
33
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
L
Horus
Bakünawa
Horus
3
12
1
0.29
W
14
4
14
5.25
W
Cu Chulainn
KdotDT
Cu Chulainn
10
1
16
18
W
Fenrir
Keyyn
Fenrir
9
2
15
8.25
L
Chang'e
SacredPug
Chang'e
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
41,137
58,937
Taken
85,293
37,944
Mitigated
64,905
9,950
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,263
7,312
0
4,441
28,478
11,357
752
11,990
15,921
0
42,205
L
Horus
Bakünawa
Horus
5,836
2,627
2,596
2,589
32,145
37,911
0
15,177
16,315
324
12,147
W
39,117
10,311
1,955
683
11,024
3,515
684
3,530
7,494
88,825
0
W
Cu Chulainn
KdotDT
Cu Chulainn
22,201
5,491
373
3,228
22,213
18,698
769
6,462
15,751
0
59,817
W
Fenrir
Keyyn
Fenrir
17,152
3,101
0
3,711
25,700
15,731
246
10,616
15,084
0
52,063
L
Chang'e
SacredPug
Chang'e
19,038
881
2,586
7,806
24,670
15,637
616
12,226
11,871
70,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
37,224
222
Minions Killed
198
14
Camps Cleared
3
1,221,161
Distance Traveled
1,010,246
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,760
638
61
3
0
308,322
4
L
Horus
11,279
564
10
1
1
337,235
6
W
Vulcan
14,869
743
124
6
5
398,944
3
W
Cu Chulainn
14,036
702
50
3
3
413,547
1
W
Fenrir
14,068
703
48
2
6
408,670
3
L
Chang'e
13,185
659
127
6
2
364,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role