Player Matchup

Cthulhu
Cthulhu
AcaSalinas24
Cthulhu
Level 128
God Stats
19W - 10L
1,684 SR
Queue Stats
684W - 616L
1,536 Elo+
Party 2
Charybdis
Charybdis
FrGraisseJr
Charybdis
Level 91
God Stats
12W - 6L
2,029 SR
Queue Stats
230W - 240L
1,574 Elo+
Party 2
Bellona
Bellona
Inmoralidad69
Bellona
Level 42
God Stats
7W - 8L
1,615 SR
Queue Stats
147W - 123L
1,629 Elo+
Party 2
Discordia
Discordia
LaGolf4
Discordia
Level 122
God Stats
4W - 8L
1,377 SR
Queue Stats
958W - 837L
1,607 Elo+
Party 2
Awilix
Awilix
OscarL5000
Awilix
Level 111
God Stats
5W - 14L
1,432 SR
Queue Stats
402W - 321L
1,604 Elo+
Party 2
Team Averages
Level 99
1,627 SR
1,590 Elo+

VS

Team Averages
Level 80
1,612 SR
1,572 Elo+
Chiron
Chiron
JoeyHatton
Chiron
Level 97
God Stats
6W - 1L
1,639 SR
Queue Stats
232W - 216L
1,600 Elo+
Party 3
Merlin
Merlin
Kh4kis
Merlin
Level 98
God Stats
41W - 28L
1,650 SR
Queue Stats
192W - 171L
1,667 Elo+
Party 3
Ares
Ares
PeptobismalStan
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 1
Bastet
Bastet
Spiece10
Bastet
Level 45
God Stats
3W - 1L
1,645 SR
Queue Stats
142W - 102L
1,587 Elo+
Party 3
Atlas
Atlas
TheyCallMeRool
Atlas
Level 155
God Stats
1W - 0L
1,627 SR
Queue Stats
46W - 46L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcaSalinas24
Cthulhu
9
0 / 2 / 2
6,144
473
3,353
12,039
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
FrGraisseJr
Charybdis
12
4 / 2 / 0
7,424
571
7,808
7,422
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
9
0 / 4 / 2
5,666
436
3,337
7,868
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LaGolf4
Discordia
12
2 / 4 / 1
7,042
542
3,835
5,502
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
OscarL5000
Awilix
13
1 / 5 / 2
7,074
544
5,168
11,227
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JoeyHatton
Chiron
14
2 / 2 / 2
7,873
606
5,561
8,288
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Kh4kis
Merlin
13
4 / 1 / 6
8,113
624
8,130
4,037
1,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 6
6,294
484
3,361
8,651
7,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Spiece10
Bastet
13
6 / 1 / 4
8,008
616
6,685
9,452
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 3
7,549
581
8,870
8,817
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcaSalinas24
Cthulhu
0
2
2
0.5
L
Charybdis
FrGraisseJr
Charybdis
4
2
0
2
L
Bellona
0
4
2
0.25
W
Chiron
JoeyHatton
Chiron
2
2
2
1.5
W
Merlin
Kh4kis
Merlin
4
1
6
7
L
Discordia
LaGolf4
Discordia
2
4
1
0.63
L
Awilix
OscarL5000
Awilix
1
5
2
0.4
W
1
2
6
2
W
Bastet
Spiece10
Bastet
6
1
4
8
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
32,607
44,058
Taken
39,245
17,071
Mitigated
20,078
13,837
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcaSalinas24
Cthulhu
3,353
257
1,606
3,537
12,039
6,858
0
4,765
7,000
12,835
0
L
Charybdis
FrGraisseJr
Charybdis
7,808
5,815
0
3,226
7,422
1,881
0
2,443
4,937
0
46,127
L
Bellona
3,337
1,143
0
1,753
7,868
3,610
0
5,091
2,220
0
20,705
W
Chiron
JoeyHatton
Chiron
5,561
3,109
215
4,020
8,288
2,627
0
876
7,376
0
57,205
W
Merlin
Kh4kis
Merlin
8,130
113
0
393
4,037
1,295
146
1,478
2,337
48,381
0
L
Discordia
LaGolf4
Discordia
3,835
41
0
760
5,502
1,612
0
2,727
2,610
41,832
0
L
Awilix
OscarL5000
Awilix
5,168
1,941
0
2,955
11,227
3,110
0
4,011
6,930
0
43,397
W
3,361
536
0
250
8,651
7,884
369
1,334
7,317
13,033
0
W
Bastet
Spiece10
Bastet
6,685
2,208
0
4,535
9,452
2,930
0
2,532
6,792
0
47,460
W
8,870
2,674
0
1,418
8,817
5,342
688
548
8,235
34,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
37,837
353
Minions Killed
359
0
Camps Cleared
0
1,245,462
Distance Traveled
1,289,373
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,144
473
18
1
0
252,082
1
L
Charybdis
7,424
571
91
7
0
236,299
2
L
Bellona
5,666
436
42
3
0
208,578
1
W
Chiron
7,873
606
110
8
0
244,829
6
W
Merlin
8,113
624
104
8
0
259,779
5
L
Discordia
7,042
542
101
8
0
251,945
6
L
Awilix
7,074
544
101
8
0
296,558
3
W
Ares
6,294
484
19
1
0
238,854
2
W
Bastet
8,008
616
78
6
0
292,012
1
W
Atlas
7,549
581
48
4
0
253,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role