Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ABUSIVE NATIVE
Cthulhu
Level 99
God Stats
81W - 47L
1,671 SR
Queue Stats
446W - 370L
1,526 Elo+
Party 2
Charybdis
Charybdis
CaptiveBlackman
Charybdis
Level 69
God Stats
29W - 28L
1,549 SR
Queue Stats
321W - 273L
1,495 Elo+
Party 2
Anubis
Anubis
Demonllama90
Anubis
Level 68
God Stats
2W - 1L
1,927 SR
Queue Stats
80W - 89L
1,458 Elo+
Solo
Bellona
Bellona
Zlla
Bellona
Level 129
God Stats
37W - 32L
1,672 SR
Queue Stats
725W - 546L
1,567 Elo+
Party 2
Team Averages
Level 99
1,664 SR
1,509 Elo+

VS

Team Averages
Level 90
1,591 SR
1,522 Elo+
Sylvanus
Sylvanus
DOOMHeart
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,553 Elo+
Party 1
Sol
Sol
Fortunateonexx
Sol
Level 128
God Stats
6W - 3L
1,696 SR
Queue Stats
334W - 323L
1,504 Elo+
Solo
Thanatos
Thanatos
Sir Faced
Thanatos
Level 21
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tartsu
Gilgamesh
Level 101
God Stats
0W - 1L
1,536 SR
Queue Stats
245W - 220L
1,534 Elo+
Party 1
Hachiman
Hachiman
Temothie
Hachiman
Level 54
God Stats
0W - 1L
1,543 SR
Queue Stats
57W - 51L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 1 / 5
9,215
922
9,016
8,060
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 7
7,334
733
8,498
5,302
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
CaptiveBlackman
Charybdis
14
1 / 1 / 9
7,526
753
5,888
6,856
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
3 / 0 / 13
8,151
815
4,519
2,030
948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zlla
Bellona
16
7 / 0 / 9
8,990
899
9,593
7,602
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOOMHeart
Sylvanus
12
1 / 1 / 1
6,536
654
3,184
6,047
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 1
6,142
614
5,294
7,511
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Sir Faced
Thanatos
11
0 / 6 / 1
5,780
578
1,567
10,943
5,649
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Gilgamesh
Tartsu
Gilgamesh
13
1 / 5 / 0
6,720
672
5,164
11,854
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Temothie
Hachiman
11
0 / 5 / 2
5,847
585
2,261
8,590
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
19
Kills
2
2
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
5
9.5
W
1
0
7
4.5
W
Charybdis
CaptiveBlackman
Charybdis
1
1
9
5.5
L
Sylvanus
DOOMHeart
Sylvanus
1
1
1
1.5
W
Anubis
3
0
13
9.5
L
0
2
1
0.25
L
Thanatos
Sir Faced
Thanatos
0
6
1
0.08
L
Gilgamesh
Tartsu
Gilgamesh
1
5
0
0.2
L
Hachiman
Temothie
Hachiman
0
5
2
0.2
W
Bellona
Zlla
Bellona
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
17,470
29,850
Taken
44,945
16,085
Mitigated
21,390
8,512
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,016
2,873
0
1,927
8,060
3,150
735
2,557
5,330
0
29,053
W
8,498
0
438
1,310
5,302
4,426
32
2,219
3,047
23,783
0
W
Charybdis
CaptiveBlackman
Charybdis
5,888
2,696
0
760
6,856
2,603
1,578
1,285
5,486
0
24,483
L
Sylvanus
DOOMHeart
Sylvanus
3,184
139
888
2,678
6,047
3,937
0
1,506
4,470
9,924
0
W
Anubis
4,519
462
0
1,125
2,030
948
718
913
1,038
21,068
0
L
5,294
1,512
0
1,426
7,511
2,332
0
2,535
4,761
24,561
0
L
Thanatos
Sir Faced
Thanatos
1,567
165
0
1,937
10,943
5,649
0
4,175
6,546
0
11,059
L
Gilgamesh
Tartsu
Gilgamesh
5,164
534
0
1,149
11,854
6,877
0
3,021
8,751
0
21,593
L
Hachiman
Temothie
Hachiman
2,261
1,575
0
1,288
8,590
2,595
0
1,843
6,563
0
13,274
W
Bellona
Zlla
Bellona
9,593
1,724
0
2,952
7,602
4,958
697
1,824
5,704
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
31,025
252
Minions Killed
163
10
Camps Cleared
4
1,011,042
Distance Traveled
864,361
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,215
922
60
6
4
213,897
2
W
Cthulhu
7,334
733
54
5
0
196,899
0
W
Charybdis
7,526
753
53
5
5
181,773
1
L
Sylvanus
6,536
654
22
2
0
206,759
3
W
Anubis
8,151
815
39
4
0
195,788
4
L
Sol
6,142
614
57
6
1
155,612
3
L
Thanatos
5,780
578
18
2
2
163,299
0
L
Gilgamesh
6,720
672
42
4
1
188,125
2
L
Hachiman
5,847
585
24
2
0
150,566
1
W
Bellona
8,990
899
46
5
1
222,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role