Player Matchup

Bastet
Bastet
JugJr
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 29L
1,747 Elo+
Party 1
Loki
Loki
Stabow
Loki
Level 45
God Stats
1W - 1L
1,638 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WoofBowow
Morgan Le Fay
Level 105
God Stats
290W - 129L
1,779 SR
Queue Stats
300W - 141L
1,859 Elo+
Party 1
Team Averages
Level 73
1,639 SR
1,744 Elo+

VS

Team Averages
Level 117
1,596 SR
1,622 Elo+
Aphrodite
Aphrodite
Attemper
Aphrodite
Level 105
God Stats
3W - 4L
1,631 SR
Queue Stats
120W - 105L
1,719 Elo+
Solo
Skadi
Skadi
Chipybaggy
Skadi
Level 138
God Stats
6W - 6L
1,657 SR
Queue Stats
446W - 276L
1,579 Elo+
Party 2
Geb
Geb
bruhmoment69
Geb
Level 107
God Stats
10W - 9L
1,500 SR
Queue Stats
451W - 270L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JugJr
Bastet
12
1 / 3 / 14
8,622
719
7,303
12,311
9,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Stabow
Loki
12
1 / 4 / 10
8,157
680
3,829
7,882
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
WoofBowow
Morgan Le Fay
16
16 / 1 / 2
11,124
927
30,264
11,420
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Attemper
Aphrodite
12
3 / 6 / 5
8,200
683
5,424
13,512
8,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
12
3 / 8 / 2
8,156
680
7,100
15,814
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 5
8,151
679
7,301
16,156
18,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
8
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Attemper
Aphrodite
3
6
5
0.92
L
Skadi
3
8
2
0.5
W
Bastet
JugJr
Bastet
1
3
14
2.67
W
Loki
Stabow
Loki
1
4
10
1.5
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
16
1
2
17
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,396
Damage
19,825
31,613
Taken
45,482
17,162
Mitigated
32,722
7,450
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Attemper
Aphrodite
5,424
707
5,176
5,844
13,512
8,052
0
9,302
3,824
26,895
0
L
Skadi
7,100
2,621
0
1,966
15,814
5,816
0
11,701
3,589
0
29,925
W
Bastet
JugJr
Bastet
7,303
2,121
556
2,848
12,311
9,068
515
4,898
7,413
0
21,480
W
Loki
Stabow
Loki
3,829
579
0
286
7,882
3,054
95
3,150
4,732
0
11,269
W
Morgan Le Fay
WoofBowow
Morgan Le Fay
30,264
3,271
217
3,543
11,420
5,040
1,315
4,923
6,497
63,791
0
L
7,301
881
332
1,386
16,156
18,854
0
8,430
7,347
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
24,507
136
Minions Killed
141
6
Camps Cleared
5
739,349
Distance Traveled
607,160
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,200
683
57
5
1
200,908
0
L
Skadi
8,156
680
73
6
3
190,788
4
W
Bastet
8,622
719
33
3
2
248,657
4
W
Loki
8,157
680
18
2
0
237,785
0
W
Morgan Le Fay
11,124
927
85
7
4
252,907
3
L
Geb
8,151
679
11
1
1
215,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role