Player Matchup

Ra
Ra
BragCarnival781
Ra
Level 44
God Stats
3W - 3L
1,610 SR
Queue Stats
14W - 12L
1,479 Elo+
Solo
Fenrir
Fenrir
Mak1722
Fenrir
Level 76
God Stats
8W - 3L
1,664 SR
Queue Stats
120W - 123L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
ToXic InF4nT
Danzaburou
Level 28
God Stats
16W - 19L
1,497 SR
Queue Stats
22W - 29L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
WittyCalf476211
Gilgamesh
Level 29
God Stats
7W - 8L
1,484 SR
Queue Stats
25W - 28L
1,404 Elo+
Party 1
Serqet
Serqet
Zew1212
Serqet
Level 115
God Stats
8W - 4L
1,558 SR
Queue Stats
409W - 384L
1,507 Elo+
Party 1
Team Averages
Level 58
1,563 SR
1,455 Elo+

VS

Team Averages
Level 55
1,608 SR
1,528 Elo+
Ra
Ra
Antonie_Stark08
Ra
Level 69
God Stats
2W - 4L
1,112 SR
Queue Stats
295W - 282L
1,357 Elo+
Solo
Neith
Neith
Drichor
Neith
Level 21
God Stats
4W - 0L
1,984 SR
Queue Stats
28W - 5L
1,833 Elo+
Party 2
Gilgamesh
Gilgamesh
Gula Gormandizr
Gilgamesh
Level 9
God Stats
4W - 0L
1,706 SR
Queue Stats
8W - 3L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hagendaz4
Tsukuyomi
Level 69
God Stats
3W - 3L
1,596 SR
Queue Stats
140W - 150L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
SovietDino3255
Sylvanus
Level 107
God Stats
2W - 1L
1,643 SR
Queue Stats
80W - 106L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,079
506
2,269
8,439
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mak1722
Fenrir
10
1 / 4 / 1
6,193
442
3,178
8,677
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ToXic InF4nT
Danzaburou
10
0 / 5 / 0
5,714
408
2,787
7,526
1,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
WittyCalf476211
Gilgamesh
12
3 / 2 / 1
6,910
494
6,135
10,863
5,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
Zew1212
Serqet
8
0 / 8 / 1
5,487
392
3,221
14,180
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,519
680
8,591
7,761
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Drichor
Neith
15
11 / 0 / 3
8,914
637
11,132
5,945
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gula Gormandizr
Gilgamesh
11
2 / 4 / 2
6,617
473
3,749
9,506
3,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Hagendaz4
Tsukuyomi
13
5 / 0 / 4
8,046
575
7,709
6,759
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
1 / 0 / 5
7,469
534
3,069
7,310
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
24
25
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
6
0
0.17
W
Neith
Drichor
Neith
11
0
3
12.5
W
Gilgamesh
Gula Gormandizr
Gilgamesh
2
4
2
0.75
W
Tsukuyomi
Hagendaz4
Tsukuyomi
5
0
4
7
L
Fenrir
Mak1722
Fenrir
1
4
1
0.38
W
Sylvanus
1
0
5
3.5
L
Danzaburou
ToXic InF4nT
Danzaburou
0
5
0
0
L
Gilgamesh
WittyCalf476211
Gilgamesh
3
2
1
1.75
L
Serqet
Zew1212
Serqet
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
34,250
49,685
Taken
37,281
19,380
Mitigated
17,041
9,669
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,591
803
458
2,907
7,761
2,825
615
1,735
5,618
69,993
0
L
2,269
331
0
1,237
8,439
3,202
228
5,146
3,072
42,414
0
W
Neith
Drichor
Neith
11,132
3,181
0
1,679
5,945
1,958
3,336
0
5,699
0
57,241
W
Gilgamesh
Gula Gormandizr
Gilgamesh
3,749
1,034
0
1,789
9,506
3,914
207
55
9,451
0
26,688
W
Tsukuyomi
Hagendaz4
Tsukuyomi
7,709
2,272
0
2,700
6,759
2,521
378
75
6,544
0
38,965
L
Fenrir
Mak1722
Fenrir
3,178
897
0
1,403
8,677
3,338
130
1,769
6,776
0
33,902
W
Sylvanus
3,069
633
2,108
3,884
7,310
5,823
459
62
7,208
18,305
0
L
Danzaburou
ToXic InF4nT
Danzaburou
2,787
585
0
1,155
7,526
1,794
0
669
6,857
0
33,288
L
Gilgamesh
WittyCalf476211
Gilgamesh
6,135
1,361
0
3,356
10,863
5,597
85
1,223
9,640
0
28,892
L
Serqet
Zew1212
Serqet
3,221
321
0
2,518
14,180
5,449
0
2,342
11,680
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
40,565
308
Minions Killed
390
0
Camps Cleared
0
1,329,218
Distance Traveled
1,290,130
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,519
680
148
11
0
283,219
2
L
Ra
7,079
506
99
7
0
271,826
2
W
Neith
8,914
637
109
8
0
244,139
4
W
Gilgamesh
6,617
473
42
3
0
247,310
0
W
Tsukuyomi
8,046
575
70
5
0
297,800
2
L
Fenrir
6,193
442
67
5
0
287,752
0
W
Sylvanus
7,469
534
21
2
0
217,662
4
L
Danzaburou
5,714
408
64
5
0
226,747
1
L
Gilgamesh
6,910
494
56
4
0
255,241
0
L
Serqet
5,487
392
22
2
0
287,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role