Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TookaSoul
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,523 SR
Queue Stats
65W - 53L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
UnidadXBudha
Erlang Shen
Level 126
God Stats
21W - 21L
1,579 SR
Queue Stats
1,088W - 1,094L
1,572 Elo+
Solo
Merlin
Merlin
ooooKITANAoooo
Merlin
Level 158
God Stats
3W - 2L
1,470 SR
Queue Stats
55W - 79L
1,388 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,499 Elo+

VS

Team Averages
Level 106
1,517 SR
1,509 Elo+
Medusa
Medusa
DrQuandaleDingle
Medusa
Level 80
God Stats
3W - 2L
1,542 SR
Queue Stats
27W - 33L
1,444 Elo+
Solo
He Bo
He Bo
Hybrid Huskyy
He Bo
Level 110
God Stats
2W - 1L
1,506 SR
Queue Stats
101W - 117L
1,466 Elo+
Party 1
Ares
Ares
The Emo Rooster
Ares
Level 128
God Stats
4W - 4L
1,505 SR
Queue Stats
382W - 406L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TookaSoul
Ah Muzen Cab
11
1 / 1 / 5
7,195
654
9,771
5,295
1,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
UnidadXBudha
Erlang Shen
11
2 / 2 / 4
7,129
648
6,259
10,144
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 3 / 3
7,390
672
5,340
4,631
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,344
668
5,071
5,491
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 3
6,855
623
3,864
5,997
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 4
7,927
721
5,660
13,675
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
6
6
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
1
4
3
0.63
W
2
1
4
4
L
Ah Muzen Cab
TookaSoul
Ah Muzen Cab
1
1
5
3.5
L
Erlang Shen
UnidadXBudha
Erlang Shen
2
2
4
2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
14,595
20,070
Taken
25,163
12,023
Mitigated
13,157
6,326
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
2,191
0
1,288
5,491
2,304
580
1,454
4,037
0
25,631
W
3,864
225
0
1,502
5,997
1,560
204
1,409
4,588
19,722
0
W
5,660
346
0
5,661
13,675
9,293
55
2,690
10,985
14,935
0
L
Ah Muzen Cab
TookaSoul
Ah Muzen Cab
9,771
3,152
0
2,138
5,295
1,846
189
2,963
2,332
0
26,485
L
Erlang Shen
UnidadXBudha
Erlang Shen
6,259
2,226
0
3,805
10,144
8,461
216
4,833
5,311
0
17,804
L
5,340
241
0
383
4,631
1,716
512
2,111
2,520
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
22,126
119
Minions Killed
141
6
Camps Cleared
5
574,268
Distance Traveled
548,087
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,344
668
65
6
4
201,091
2
W
He Bo
6,855
623
48
4
0
158,041
1
W
Ares
7,927
721
28
3
1
188,955
6
L
Ah Muzen Cab
7,195
654
33
3
1
205,917
1
L
Erlang Shen
7,129
648
33
3
3
193,279
3
L
Merlin
7,390
672
53
5
2
175,072
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role