Player Matchup

Poseidon
Poseidon
EclipsedMoonX
Poseidon
Level 82
God Stats
2W - 0L
1,511 SR
Queue Stats
46W - 43L
1,387 Elo+
Party 2
Neith
Neith
excell22
Neith
Level 59
God Stats
5W - 1L
1,716 SR
Queue Stats
11W - 13L
1,232 Elo+
Party 2
Odin
Odin
rewjjjejj
Odin
Level 96
God Stats
1W - 1L
1,513 SR
Queue Stats
72W - 55L
1,542 Elo+
Party 2
Team Averages
Level 79
1,580 SR
1,387 Elo+

VS

Team Averages
Level 86
1,371 SR
1,367 Elo+
Janus
Janus
CristianD77
Janus
Level 77
God Stats
3W - 8L
1,361 SR
Queue Stats
86W - 111L
1,373 Elo+
Party 1
Arachne
Arachne
ITS_Joshy_05
Arachne
Level 101
God Stats
5W - 5L
1,320 SR
Queue Stats
152W - 192L
1,333 Elo+
Solo
Artemis
Artemis
Secret_Rami18
Artemis
Level 81
God Stats
11W - 12L
1,430 SR
Queue Stats
90W - 110L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EclipsedMoonX
Poseidon
17
7 / 10 / 10
13,701
721
14,641
13,960
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
excell22
Neith
17
5 / 6 / 11
13,492
710
13,183
9,915
3,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
17
9 / 4 / 9
14,274
751
18,646
20,736
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 9
13,456
708
13,239
13,369
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ITS_Joshy_05
Arachne
15
5 / 9 / 12
12,802
674
12,862
22,843
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
16
6 / 7 / 12
12,869
677
13,629
16,646
6,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
21
Kills
20
20
Deaths
21
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
W
Poseidon
EclipsedMoonX
Poseidon
7
10
10
1.2
L
Arachne
ITS_Joshy_05
Arachne
5
9
12
1.22
L
Artemis
6
7
12
1.71
W
Neith
excell22
Neith
5
6
11
1.75
W
Odin
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
39,730
44,611
Taken
52,858
30,569
Mitigated
19,728
4,296
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,239
135
194
2,444
13,369
4,656
120
4,467
8,623
63,038
0
W
Poseidon
EclipsedMoonX
Poseidon
14,641
2,504
0
1,063
13,960
5,580
774
3,269
10,507
52,814
2,590
L
Arachne
ITS_Joshy_05
Arachne
12,862
7,775
113
4,368
22,843
8,456
125
8,273
14,005
0
22,411
L
Artemis
13,629
5,020
646
4,649
16,646
6,616
937
4,149
11,993
0
46,319
W
Neith
excell22
Neith
13,183
4,816
0
1,267
9,915
3,974
1,260
3,602
6,061
0
44,319
W
Odin
18,646
5,052
0
1,966
20,736
21,015
871
5,756
14,576
4,831
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
39,127
223
Minions Killed
202
9
Camps Cleared
6
955,201
Distance Traveled
872,410
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,456
708
132
7
3
307,656
3
W
Poseidon
13,701
721
93
5
5
301,658
2
L
Arachne
12,802
674
26
1
3
304,315
0
L
Artemis
12,869
677
44
2
0
260,439
0
W
Neith
13,492
710
75
4
3
318,925
0
W
Odin
14,274
751
55
3
1
334,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role