Player Matchup

Jing Wei
Jing Wei
CAUTI0NKIDD
Jing Wei
Level 60
God Stats
3W - 2L
1,470 SR
Queue Stats
14W - 12L
1,464 Elo+
Party 2
Awilix
Awilix
Checko8949
Awilix
Level 62
God Stats
1W - 7L
1,316 SR
Queue Stats
127W - 154L
1,380 Elo+
Solo
Cerberus
Cerberus
JETSAndretti571
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 2
Chaac
Chaac
NoSoyPako420
Chaac
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 117L
1,361 Elo+
Solo
Eset
Eset
iWillTbAgYoU00
Eset
Level 104
God Stats
2W - 3L
1,709 SR
Queue Stats
490W - 632L
1,366 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,352 Elo+

VS

Team Averages
Level 69
1,410 SR
1,367 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AxonBP
Ra
Level 39
God Stats
3W - 3L
1,411 SR
Queue Stats
115W - 132L
1,301 Elo+
Solo
Geb
Geb
BusinessSquid95
Geb
Level 106
God Stats
9W - 9L
1,447 SR
Queue Stats
268W - 292L
1,303 Elo+
Party 1
Sol
Sol
Feeder1542
Sol
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
14W - 9L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WeridAce70
Tsukuyomi
Level 62
God Stats
8W - 17L
1,191 SR
Queue Stats
122W - 168L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CAUTI0NKIDD
Jing Wei
9
2 / 4 / 2
5,424
493
2,470
5,945
1,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Checko8949
Awilix
8
2 / 6 / 3
5,419
493
3,657
7,606
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
5
0 / 3 / 2
4,031
366
750
5,870
1,589
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,551
505
4,654
7,497
6,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 3
5,858
533
6,005
7,293
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 1
6,944
631
4,350
8,475
7,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
11
5 / 0 / 3
6,820
620
2,639
3,880
1,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 3 / 7
5,889
535
4,347
7,121
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 2 / 8
7,060
642
8,617
6,617
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WeridAce70
Tsukuyomi
11
8 / 3 / 5
7,065
642
4,541
6,599
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
21
21
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Ra
5
0
3
6.5
W
1
3
7
1.5
L
Jing Wei
CAUTI0NKIDD
Jing Wei
2
4
2
0.75
L
Awilix
Checko8949
Awilix
2
6
3
0.58
W
6
2
8
5
L
Cerberus
0
3
2
0.33
L
0
2
0
0
W
Tsukuyomi
WeridAce70
Tsukuyomi
8
3
5
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
24,494
34,211
Taken
32,692
13,104
Mitigated
16,293
6,876
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,350
1,695
0
2,768
8,475
7,662
237
1,086
7,389
0
39,572
W
Ra
2,639
150
740
2,558
3,880
1,262
494
1,766
1,960
21,908
0
W
4,347
676
314
1,433
7,121
2,668
756
948
6,129
17,683
0
L
Jing Wei
CAUTI0NKIDD
Jing Wei
2,470
2,176
0
1,539
5,945
1,518
0
3,345
2,478
0
21,491
L
Awilix
Checko8949
Awilix
3,657
1,359
0
784
7,606
1,801
0
4,511
2,935
0
14,718
W
8,617
3,532
0
2,057
6,617
1,903
5,574
1,205
5,386
40,251
0
L
Cerberus
750
92
0
662
5,870
1,589
0
3,785
1,893
5,837
0
L
4,654
1,284
0
3,034
7,497
6,195
166
0
7,497
6,150
22,121
W
Tsukuyomi
WeridAce70
Tsukuyomi
4,541
1,074
0
591
6,599
2,798
0
2,474
3,987
0
18,271
L
6,005
484
88
769
7,293
2,001
0
3,428
3,805
27,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
33,778
218
Minions Killed
250
0
Camps Cleared
0
877,794
Distance Traveled
1,043,906
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,944
631
86
8
0
188,246
0
W
Ra
6,820
620
38
3
0
200,811
2
W
Geb
5,889
535
31
3
0
208,160
0
L
Jing Wei
5,424
493
44
4
0
186,064
0
L
Awilix
5,419
493
32
3
0
209,786
0
W
Sol
7,060
642
68
6
0
194,709
0
L
Cerberus
4,031
366
20
2
0
147,843
1
L
Chaac
5,551
505
65
6
0
161,561
0
W
Tsukuyomi
7,065
642
27
2
0
251,980
0
L
Eset
5,858
533
57
5
0
172,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role