Player Matchup

Ganesha
Ganesha
CeeKing101
Ganesha
Level 47
God Stats
15W - 16L
1,475 SR
Queue Stats
199W - 217L
1,410 Elo+
Party 1
Thor
Thor
Chantz101
Thor
Level 63
God Stats
17W - 8L
1,655 SR
Queue Stats
305W - 338L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cryptid101
Cu Chulainn
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 176L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
Level 49
God Stats
10W - 5L
1,699 SR
Queue Stats
199W - 234L
1,443 Elo+
Party 1
Ymir
Ymir
lightlyamark
Ymir
Level 69
God Stats
10W - 5L
1,553 SR
Queue Stats
162W - 201L
1,343 Elo+
Solo
Team Averages
Level 54
1,576 SR
1,398 Elo+

VS

Team Averages
Level 69
1,571 SR
1,389 Elo+
Odin
Odin
IH8EVRY1EQLLY
Odin
Level 141
God Stats
0W - 1L
1,481 SR
Queue Stats
191W - 218L
1,343 Elo+
Solo
Mulan
Mulan
Ov3r MoNsTeR
Mulan
Level 71
God Stats
22W - 14L
1,593 SR
Queue Stats
87W - 75L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
TracFone Rox
Baron Samedi
Level 48
God Stats
8W - 11L
1,464 SR
Queue Stats
19W - 29L
1,341 Elo+
Solo
Sol
Sol
WarpathXII
Sol
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
39W - 28L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
one5 Impulse
Xbalanque
Level 55
God Stats
1W - 1L
1,674 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CeeKing101
Ganesha
10
0 / 0 / 6
6,193
563
2,271
7,738
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
5 / 0 / 3
6,763
615
2,519
5,499
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Cryptid101
Cu Chulainn
10
3 / 3 / 0
6,107
555
6,937
8,550
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
11
3 / 1 / 3
6,040
549
6,553
4,877
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 2
6,889
626
3,471
6,003
2,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,731
521
3,704
5,906
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 0
6,256
569
6,071
8,767
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TracFone Rox
Baron Samedi
8
0 / 1 / 1
5,320
484
3,212
6,226
2,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 2
5,278
480
2,442
4,684
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
one5 Impulse
Xbalanque
8
0 / 4 / 0
4,642
422
3,162
6,258
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CeeKing101
Ganesha
0
0
6
3
W
Thor
5
0
3
6.5
W
Cu Chulainn
Cryptid101
Cu Chulainn
3
3
0
1
L
2
2
0
1
L
3
2
0
1.5
W
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
3
1
3
4.5
L
Baron Samedi
TracFone Rox
Baron Samedi
0
1
1
0.5
L
0
4
2
0.25
W
2
1
2
3
L
Xbalanque
one5 Impulse
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
18,591
32,667
Taken
31,841
14,592
Mitigated
12,213
11,460
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CeeKing101
Ganesha
2,271
219
191
3,645
7,738
4,721
214
2,294
5,444
22,341
0
W
Thor
2,519
697
0
2,749
5,499
1,800
52
233
5,266
0
27,288
W
Cu Chulainn
Cryptid101
Cu Chulainn
6,937
3,032
0
294
8,550
3,938
48
0
8,092
0
25,170
L
3,704
635
0
1,774
5,906
1,760
0
777
5,095
0
24,321
L
6,071
999
0
2,896
8,767
5,254
0
0
8,767
0
29,678
W
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
6,553
2,623
0
2,817
4,877
1,486
512
1,131
3,746
0
39,567
L
Baron Samedi
TracFone Rox
Baron Samedi
3,212
286
1,480
2,513
6,226
2,213
0
743
5,483
15,689
0
L
2,442
185
0
533
4,684
1,359
0
2,526
1,840
21,080
2,261
W
3,471
262
0
1,764
6,003
2,647
358
1,940
4,063
34,185
0
L
Xbalanque
one5 Impulse
Xbalanque
3,162
720
0
551
6,258
1,627
0
1,344
4,914
0
22,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
27,227
326
Minions Killed
246
0
Camps Cleared
0
1,061,178
Distance Traveled
962,823
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,193
563
6
1
0
208,565
1
W
Thor
6,763
615
69
6
0
228,698
1
W
Cu Chulainn
6,107
555
54
5
0
208,492
0
L
Odin
5,731
521
47
4
0
232,438
0
L
Mulan
6,256
569
63
6
0
173,724
1
W
Ah Muzen Cab
6,040
549
110
10
0
208,412
0
L
Baron Samedi
5,320
484
32
3
0
181,264
2
L
Sol
5,278
480
49
4
0
204,827
0
W
Ymir
6,889
626
87
8
0
207,011
1
L
Xbalanque
4,642
422
55
5
0
170,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role