Player Matchup

Nemesis
Nemesis
AriDosalUwU
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DanHernandez
Tsukuyomi
Level 89
God Stats
0W - 3L
1,436 SR
Queue Stats
17W - 20L
1,550 Elo+
Party 2
Loki
Loki
NavyF35C
Loki
Level 69
God Stats
6W - 10L
1,447 SR
Queue Stats
175W - 250L
1,461 Elo+
Solo
Team Averages
Level 54
1,461 SR
1,460 Elo+

VS

Team Averages
Level 77
1,589 SR
1,461 Elo+
Neith
Neith
Loonyup
Neith
Level 29
God Stats
33W - 42L
1,441 SR
Queue Stats
101W - 122L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
NightAngel7743
Cthulhu
Level 124
God Stats
3W - 2L
1,792 SR
Queue Stats
39W - 31L
1,626 Elo+
Solo
Danzaburou
Danzaburou
TipicalNERD
Danzaburou
Level 79
God Stats
10W - 8L
1,533 SR
Queue Stats
103W - 108L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AriDosalUwU
Nemesis
10
0 / 6 / 4
6,751
675
2,530
13,358
8,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DanHernandez
Tsukuyomi
12
3 / 10 / 4
8,249
825
8,122
12,829
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
11
5 / 6 / 1
8,018
802
5,882
10,496
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Loonyup
Neith
12
5 / 4 / 8
8,565
857
6,108
6,374
1,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 14
9,365
937
10,400
9,123
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
TipicalNERD
Danzaburou
13
10 / 4 / 10
9,988
999
10,921
8,858
3,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
22
22
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AriDosalUwU
Nemesis
0
6
4
0.33
L
Tsukuyomi
DanHernandez
Tsukuyomi
3
10
4
0.5
W
Neith
Loonyup
Neith
5
4
8
2.25
L
Loki
5
6
1
0.92
W
7
0
14
14
W
Danzaburou
TipicalNERD
Danzaburou
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
27,429
36,683
Taken
24,355
16,676
Mitigated
17,839
926
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AriDosalUwU
Nemesis
2,530
280
0
52
13,358
8,045
0
2,441
10,549
2,848
9,371
L
Tsukuyomi
DanHernandez
Tsukuyomi
8,122
1,196
0
509
12,829
4,625
0
4,278
7,973
0
27,263
W
Neith
Loonyup
Neith
6,108
2,915
766
871
6,374
1,861
1,529
115
6,259
0
18,851
L
Loki
5,882
645
0
365
10,496
4,006
0
2,531
7,580
0
14,013
W
10,400
1,014
270
1,662
9,123
12,839
488
669
8,454
20,598
0
W
Danzaburou
TipicalNERD
Danzaburou
10,921
3,694
0
1,801
8,858
3,139
607
105
8,753
0
27,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
27,918
74
Minions Killed
91
3
Camps Cleared
5
532,168
Distance Traveled
575,117
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,751
675
12
1
0
205,193
0
L
Tsukuyomi
8,249
825
44
4
2
163,464
0
W
Neith
8,565
857
27
3
2
158,288
5
L
Loki
8,018
802
18
2
1
163,511
0
W
Cthulhu
9,365
937
30
3
1
234,208
2
W
Danzaburou
9,988
999
34
3
2
182,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role