Player Matchup

Charybdis
Charybdis
EchelonHawkeye
Charybdis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,405 Elo+
Solo
Bellona
Bellona
MDL ProLady
Bellona
Level 128
God Stats
0W - 2L
1,764 SR
Queue Stats
72W - 62L
1,569 Elo+
Party 1
Fenrir
Fenrir
Masterdurin
Fenrir
Level 141
God Stats
1W - 1L
1,695 SR
Queue Stats
44W - 53L
1,487 Elo+
Party 1
Agni
Agni
Turfy
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,505 Elo+
Party 1
Olorun
Olorun
froustmourne
Olorun
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,534 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,500 Elo+

VS

Team Averages
Level 120
1,507 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
FortniteRules123
Cupid
Level 80
God Stats
11W - 10L
1,567 SR
Queue Stats
299W - 329L
1,491 Elo+
Party 3
Nox
Nox
Stavenn
Nox
Level 158
God Stats
1W - 0L
1,317 SR
Queue Stats
27W - 23L
1,530 Elo+
Party 3
Chaac
Chaac
Wald0rules
Chaac
Level 105
God Stats
3W - 3L
1,504 SR
Queue Stats
120W - 119L
1,445 Elo+
Solo
Apollo
Apollo
maaboy0814
Apollo
Level 109
God Stats
4W - 1L
1,647 SR
Queue Stats
79W - 84L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EchelonHawkeye
Charybdis
17
4 / 7 / 12
10,675
821
15,573
14,760
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
MDL ProLady
Bellona
17
4 / 9 / 9
10,762
828
13,672
24,815
20,391
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
2 / 12 / 9
9,043
696
8,392
29,282
19,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Turfy
Agni
18
6 / 7 / 9
11,710
901
24,752
14,208
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
19
6 / 5 / 12
11,329
871
15,406
14,477
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 6 / 22
11,442
880
13,723
24,295
36,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 5 / 18
11,742
903
18,422
18,144
8,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
20
11 / 3 / 22
12,940
995
18,982
10,639
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
4 / 4 / 25
10,788
830
16,862
26,012
26,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
maaboy0814
Apollo
19
9 / 4 / 18
11,651
896
19,215
19,172
10,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
145
22
Kills
40
40
Deaths
22
51
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
6
22
3
L
Charybdis
EchelonHawkeye
Charybdis
4
7
12
1.43
W
9
5
18
3.6
L
Bellona
MDL ProLady
Bellona
4
9
9
0.94
L
Fenrir
2
12
9
0.54
W
Nox
11
3
22
7.33
L
Agni
Turfy
Agni
6
7
9
1.5
W
Chaac
4
4
25
4.13
L
Olorun
6
5
12
2.4
W
Apollo
maaboy0814
Apollo
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,795
Damage
87,204
97,542
Taken
98,262
58,778
Mitigated
86,939
25,751
Healing
37,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,723
4,130
1,087
4,576
24,295
36,961
269
8,233
15,752
0
16,453
L
Charybdis
EchelonHawkeye
Charybdis
15,573
6,755
645
3,007
14,760
5,863
1,807
2,283
11,906
0
31,189
W
18,422
10,662
6,203
6,477
18,144
8,219
2,144
8,292
9,558
0
31,195
L
Bellona
MDL ProLady
Bellona
13,672
2,720
538
4,364
24,815
20,391
931
6,445
17,443
0
24,054
L
Fenrir
8,392
1,847
1,119
3,509
29,282
19,425
0
6,201
22,126
0
10,566
W
Nox
18,982
1,627
2,510
1,987
10,639
5,446
1,023
3,406
7,171
39,581
0
L
Agni
Turfy
Agni
24,752
1,476
574
2,784
14,208
6,140
266
2,531
11,307
38,447
0
W
Chaac
16,862
2,926
1,172
8,894
26,012
26,272
63
11,917
13,848
0
30,960
L
Olorun
15,406
6,525
4,457
4,754
14,477
6,959
2,362
1,522
12,588
25,883
0
W
Apollo
maaboy0814
Apollo
19,215
9,359
1,030
3,821
19,172
10,041
2,311
7,277
11,775
0
35,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
58,563
125
Minions Killed
135
0
Camps Cleared
0
1,086,109
Distance Traveled
1,265,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,442
880
7
1
0
229,816
1
L
Charybdis
10,675
821
45
3
0
191,227
0
W
Cupid
11,742
903
18
1
0
257,503
0
L
Bellona
10,762
828
24
2
0
219,681
1
L
Fenrir
9,043
696
0
0
0
230,498
0
W
Nox
12,940
995
44
3
0
277,461
0
L
Agni
11,710
901
27
2
0
218,500
3
W
Chaac
10,788
830
26
2
0
262,018
0
L
Olorun
11,329
871
29
2
0
226,203
2
W
Apollo
11,651
896
40
3
0
238,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role