Player Matchup

Achilles
Achilles
Don The Hero
Achilles
Level 16
God Stats
2W - 4L
1,507 SR
Queue Stats
27W - 23L
1,449 Elo+
Party 2
Artio
Artio
IlEyebrowslI
Artio
Level 98
God Stats
12W - 5L
1,605 SR
Queue Stats
17W - 9L
1,470 Elo+
Party 3
Awilix
Awilix
SinsOfOzzy
Awilix
Level 107
God Stats
20W - 11L
1,673 SR
Queue Stats
512W - 462L
1,475 Elo+
Party 2
Scylla
Scylla
Stephen2555
Scylla
Level 40
God Stats
19W - 16L
1,568 SR
Queue Stats
29W - 26L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
guthix2555
Danzaburou
Level 128
God Stats
3W - 3L
1,579 SR
Queue Stats
55W - 38L
1,532 Elo+
Party 3
Team Averages
Level 78
1,587 SR
1,472 Elo+

VS

Team Averages
Level 83
1,580 SR
1,376 Elo+
Medusa
Medusa
Killer_-5506
Medusa
Level 109
God Stats
4W - 3L
1,681 SR
Queue Stats
69W - 87L
1,383 Elo+
Party 1
Mulan
Mulan
SKITZO_THA-CLOWN
Mulan
Level 68
God Stats
12W - 13L
1,455 SR
Queue Stats
12W - 16L
1,361 Elo+
Party 1
Athena
Athena
chamberhymns
Athena
Level 45
God Stats
2W - 5L
1,486 SR
Queue Stats
15W - 28L
1,406 Elo+
Party 1
Kali
Kali
illuminateblight
Kali
Level 103
God Stats
4W - 7L
1,434 SR
Queue Stats
42W - 67L
1,369 Elo+
Party 1
Tiamat
Tiamat
twistedillusion9
Tiamat
Level 88
God Stats
2W - 1L
1,843 SR
Queue Stats
47W - 66L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Don The Hero
Achilles
12
1 / 2 / 2
6,855
490
4,595
7,473
5,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 3
6,956
497
3,855
10,080
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SinsOfOzzy
Awilix
14
5 / 0 / 5
8,187
585
7,124
7,432
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 3 / 2
6,189
442
4,201
5,148
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
guthix2555
Danzaburou
11
5 / 1 / 2
7,527
538
7,799
6,426
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 0
6,724
480
4,668
7,209
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,193
514
2,899
8,892
5,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
10
0 / 4 / 2
6,405
458
3,283
12,532
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 0
7,437
531
4,418
10,227
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
6,907
493
4,740
8,278
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
7
7
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Don The Hero
Achilles
1
2
2
1
W
1
1
3
2.5
L
Medusa
2
3
0
0.67
L
1
1
1
1.5
W
Awilix
SinsOfOzzy
Awilix
5
0
5
7.5
W
Scylla
1
3
2
0.67
L
Athena
0
4
2
0.25
W
Danzaburou
guthix2555
Danzaburou
5
1
2
6
L
4
2
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
20,008
36,559
Taken
47,138
19,331
Mitigated
24,148
10,612
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Don The Hero
Achilles
4,595
1,429
0
1,227
7,473
5,859
0
236
7,227
876
25,096
W
3,855
659
193
2,894
10,080
7,579
0
4,152
5,778
16,821
0
L
Medusa
4,668
1,937
0
1,709
7,209
1,667
0
895
6,314
0
38,334
L
2,899
308
0
2,529
8,892
5,761
694
0
8,892
0
39,914
W
Awilix
SinsOfOzzy
Awilix
7,124
3,550
0
2,984
7,432
2,417
0
651
6,765
0
58,266
W
Scylla
4,201
474
0
658
5,148
1,292
552
1,754
3,174
27,961
0
L
Athena
3,283
1,212
423
1,253
12,532
8,253
345
3,073
9,459
17,876
0
W
Danzaburou
guthix2555
Danzaburou
7,799
4,959
0
2,656
6,426
2,184
138
1,043
5,365
0
46,485
L
4,418
2,002
0
3,173
10,227
4,271
0
902
9,325
0
46,101
L
4,740
383
0
2,409
8,278
4,196
117
3,186
5,092
39,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
34,666
296
Minions Killed
345
0
Camps Cleared
0
1,363,724
Distance Traveled
1,375,053
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,855
490
52
4
0
251,884
3
W
Artio
6,956
497
24
2
0
273,084
4
L
Medusa
6,724
480
77
6
0
258,706
2
L
Mulan
7,193
514
79
6
0
274,167
0
W
Awilix
8,187
585
100
7
0
319,454
2
W
Scylla
6,189
442
48
3
0
257,089
2
L
Athena
6,405
458
26
2
0
254,772
1
W
Danzaburou
7,527
538
72
5
0
262,213
5
L
Kali
7,437
531
78
6
0
319,965
0
L
Tiamat
6,907
493
85
6
0
267,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role