Player Matchup

Bastet
Bastet
Falcons885
Bastet
Level 120
God Stats
7W - 9L
1,560 SR
Queue Stats
235W - 210L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
RODRI1352
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,539 Elo+
Party 3
Yemoja
Yemoja
SARERTNOC4
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 3
Chang'e
Chang'e
iTs-_-Sceptix
Chang'e
Level 145
God Stats
1W - 1L
1,550 SR
Queue Stats
44W - 49L
1,526 Elo+
Party 3
Osiris
Osiris
nitewatcher12
Osiris
Level 48
God Stats
8W - 5L
1,726 SR
Queue Stats
72W - 66L
1,515 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,556 Elo+

VS

Team Averages
Level 83
1,578 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DemonKingofLanka
Izanami
Level 86
God Stats
9W - 4L
1,542 SR
Queue Stats
118W - 89L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JUICYVANGUARD
Ah Muzen Cab
Level 111
God Stats
9W - 2L
1,666 SR
Queue Stats
48W - 37L
1,592 Elo+
Party 2
Fafnir
Fafnir
itscoscii
Fafnir
Level 23
God Stats
4W - 0L
1,797 SR
Queue Stats
48W - 27L
1,574 Elo+
Party 2
Cabrakan
Cabrakan
oONematodeOo
Cabrakan
Level 45
God Stats
3W - 0L
1,383 SR
Queue Stats
26W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Falcons885
Bastet
17
6 / 4 / 0
10,489
524
10,855
16,669
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RODRI1352
Danzaburou
15
1 / 7 / 2
9,457
473
6,170
18,250
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SARERTNOC4
Yemoja
9
0 / 2 / 0
6,816
341
1,832
4,597
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
17
0 / 4 / 1
9,506
475
6,455
12,610
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 2
8,958
448
5,931
16,208
13,576
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 4 / 9
10,813
541
8,013
18,325
11,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 7
11,207
560
7,531
9,134
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
JUICYVANGUARD
Ah Muzen Cab
19
10 / 0 / 4
12,793
640
13,712
8,404
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
itscoscii
Fafnir
17
5 / 1 / 11
13,023
651
10,889
17,827
19,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
oONematodeOo
Cabrakan
16
2 / 3 / 4
11,150
558
7,703
12,355
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
21
21
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
4
9
1.63
W
2
1
7
5.5
L
Bastet
Falcons885
Bastet
6
4
0
1.5
W
Ah Muzen Cab
JUICYVANGUARD
Ah Muzen Cab
10
0
4
12
L
Danzaburou
RODRI1352
Danzaburou
1
7
2
0.29
L
Yemoja
SARERTNOC4
Yemoja
0
2
0
0
L
Chang'e
0
4
1
0.13
W
Fafnir
itscoscii
Fafnir
5
1
11
10.5
L
1
4
2
0.5
W
Cabrakan
oONematodeOo
Cabrakan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
47,848
68,334
Taken
66,045
29,713
Mitigated
49,734
19,043
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,013
1,386
0
3,793
18,325
11,517
0
1,096
17,229
331
53,723
W
7,531
4,531
0
4,255
9,134
4,026
4,156
1,401
7,733
0
107,277
L
Bastet
Falcons885
Bastet
10,855
3,259
0
6,732
16,669
5,289
774
2,367
13,825
0
76,420
W
Ah Muzen Cab
JUICYVANGUARD
Ah Muzen Cab
13,712
5,536
0
3,638
8,404
3,733
5,996
3,534
4,870
0
104,287
L
Danzaburou
RODRI1352
Danzaburou
6,170
2,439
0
4,173
18,250
5,266
0
4,929
12,355
0
62,868
L
Yemoja
SARERTNOC4
Yemoja
1,832
562
1,634
784
4,597
1,965
0
831
3,631
11,906
0
L
Chang'e
6,455
256
419
5,301
12,610
3,617
0
1,638
10,771
73,126
0
W
Fafnir
itscoscii
Fafnir
10,889
3,341
2,650
7,775
17,827
19,713
1,578
2,147
15,680
41,949
0
L
5,931
2,076
0
0
16,208
13,576
642
7,318
7,991
0
46,376
W
Cabrakan
oONematodeOo
Cabrakan
7,703
880
100
2,995
12,355
10,745
264
1,108
11,247
49,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
58,986
511
Minions Killed
591
0
Camps Cleared
0
1,544,268
Distance Traveled
1,893,232
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,813
541
107
5
0
384,674
3
W
Izanami
11,207
560
156
8
0
353,432
4
L
Bastet
10,489
524
144
7
0
411,971
3
W
Ah Muzen Cab
12,793
640
159
8
0
419,805
3
L
Danzaburou
9,457
473
96
5
0
296,409
6
L
Yemoja
6,816
341
35
2
0
188,170
3
L
Chang'e
9,506
475
150
8
0
349,600
4
W
Fafnir
13,023
651
55
3
0
400,741
11
L
Osiris
8,958
448
86
4
0
298,118
2
W
Cabrakan
11,150
558
114
6
0
334,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role