Player Matchup

Cernunnos
Cernunnos
LVL99PK
Cernunnos
Level 88
God Stats
1W - 1L
1,247 SR
Queue Stats
41W - 41L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
TunZ92
Aphrodite
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,422 Elo+
Party 1
Mulan
Mulan
xREVELATIONZx
Mulan
Level 127
God Stats
6W - 5L
1,587 SR
Queue Stats
113W - 135L
1,369 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,399 Elo+

VS

Team Averages
Level 36
1,488 SR
1,507 Elo+
Thor
Thor
Allan1014
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
HandsomeZack222
Cthulhu
Level 85
God Stats
0W - 1L
1,465 SR
Queue Stats
20W - 8L
1,656 Elo+
Party 2
Hel
Hel
iwillliveagain
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LVL99PK
Cernunnos
18
20 / 7 / 3
14,908
828
27,767
27,850
12,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
TunZ92
Aphrodite
16
3 / 8 / 17
12,488
694
11,866
19,503
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 13
12,089
672
15,816
21,745
12,979
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
9 / 10 / 4
12,385
688
12,507
18,623
6,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 5 / 12
13,386
744
29,504
23,428
32,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 10 / 11
12,458
692
6,779
18,329
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
25
Kills
19
20
Deaths
25
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
9
10
4
1.1
L
7
5
12
2.6
W
Cernunnos
LVL99PK
Cernunnos
20
7
3
3.07
W
Aphrodite
TunZ92
Aphrodite
3
8
17
1.44
L
3
10
11
0.85
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
48,790
69,098
Taken
60,380
32,662
Mitigated
43,505
22,891
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,507
3,572
0
0
18,623
6,072
276
4,007
14,616
0
26,295
L
29,504
518
203
1,943
23,428
32,833
150
6,358
17,070
60,276
0
W
Cernunnos
LVL99PK
Cernunnos
27,767
17,822
354
5,494
27,850
12,381
864
15,502
11,511
0
63,314
W
Aphrodite
TunZ92
Aphrodite
11,866
2,240
7,023
8,623
19,503
7,302
574
10,343
8,502
40,320
0
L
6,779
2,220
2,769
5,420
18,329
4,600
0
3,060
15,269
13,048
0
W
15,816
2,824
0
1,397
21,745
12,979
717
9,288
12,103
3,079
39,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
38,229
187
Minions Killed
127
10
Camps Cleared
2
776,476
Distance Traveled
802,750
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,385
688
37
2
0
234,961
0
L
Cthulhu
13,386
744
74
4
1
317,552
5
W
Cernunnos
14,908
828
65
4
2
230,916
2
W
Aphrodite
12,488
694
65
4
1
252,682
0
L
Hel
12,458
692
16
1
1
250,237
0
W
Mulan
12,089
672
57
3
7
292,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role