Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hachikö
Zeus
Level 159
God Stats
3W - 0L
1,582 SR
Queue Stats
51W - 50L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pumpthajam
Ah Muzen Cab
Level 118
God Stats
11W - 5L
1,657 SR
Queue Stats
412W - 429L
1,428 Elo+
Solo
Team Averages
Level 150
1,548 SR
1,482 Elo+

VS

Team Averages
Level 81
1,500 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Zoubidaa
Ratatoskr
Level 103
God Stats
0W - 2L
1,504 SR
Queue Stats
58W - 54L
1,519 Elo+
Solo
Discordia
Discordia
cgrstln93
Discordia
Level 145
God Stats
6W - 6L
1,508 SR
Queue Stats
430W - 470L
1,430 Elo+
Solo
Pele
Pele
dillizmampap
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
pLanKaaaa
Chiron
Level 67
God Stats
1W - 2L
1,488 SR
Queue Stats
127W - 141L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 3 / 13
9,793
816
6,448
9,435
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
 
Bacchus
15
3 / 4 / 9
9,228
769
6,100
11,522
12,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
 
Ares
15
0 / 3 / 13
8,760
730
6,377
15,983
18,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
20
15 / 3 / 7
11,753
979
24,452
10,743
4,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
pumpthajam
Ah Muzen Cab
16
4 / 3 / 17
9,888
824
10,997
11,341
4,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 4 / 10
9,564
797
5,811
14,831
16,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Zoubidaa
Ratatoskr
15
4 / 4 / 6
8,178
682
7,649
13,255
8,265
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
cgrstln93
Discordia
17
1 / 4 / 8
9,014
751
11,088
7,616
2,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 9 / 8
8,069
672
9,976
12,549
3,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
pLanKaaaa
Chiron
15
4 / 4 / 8
8,878
740
13,545
10,407
2,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
25
Kills
16
16
Deaths
25
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
13
3.17
W
Bacchus
 
Bacchus
3
4
9
1.88
W
Ares
 
Ares
0
3
13
2.17
L
Jormungandr
 
Jormungandr
3
4
10
2
W
Zeus
15
3
7
6.17
L
Ratatoskr
Zoubidaa
Ratatoskr
4
4
6
1.75
L
Discordia
cgrstln93
Discordia
1
4
8
1.25
L
4
9
8
0.89
L
Chiron
pLanKaaaa
Chiron
4
4
8
2
W
Ah Muzen Cab
pumpthajam
Ah Muzen Cab
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,374
Damage
48,069
59,024
Taken
58,658
45,425
Mitigated
33,399
14,904
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,448
593
1,452
1,866
9,435
5,122
1,400
4,113
5,163
25,832
0
W
Bacchus
 
Bacchus
6,100
97
1,622
1,680
11,522
12,722
32
1,570
9,039
12,608
0
W
Ares
 
Ares
6,377
56
310
1,371
15,983
18,320
378
4,595
11,115
9,768
0
L
Jormungandr
 
Jormungandr
5,811
892
693
3,348
14,831
16,995
0
9,067
5,764
13,628
0
W
Zeus
24,452
2,381
134
2,313
10,743
4,416
2,281
2,905
7,792
43,722
0
L
Ratatoskr
Zoubidaa
Ratatoskr
7,649
257
1,555
5,129
13,255
8,265
0
9,840
3,415
0
12,990
L
Discordia
cgrstln93
Discordia
11,088
160
1,024
433
7,616
2,203
0
5,911
1,705
28,043
0
L
9,976
1,857
238
429
12,549
3,227
0
9,706
2,843
0
13,120
L
Chiron
pLanKaaaa
Chiron
13,545
3,320
3,379
2,871
10,407
2,709
0
8,853
1,554
0
25,473
W
Ah Muzen Cab
pumpthajam
Ah Muzen Cab
10,997
2,183
793
3,363
11,341
4,845
758
3,716
7,588
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
43,703
118
Minions Killed
122
0
Camps Cleared
0
1,061,692
Distance Traveled
1,059,471
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,793
816
41
3
0
186,003
1
W
Bacchus
9,228
769
11
1
0
242,129
1
W
Ares
8,760
730
6
1
0
190,697
0
L
Jormungandr
9,564
797
12
1
0
188,703
0
W
Zeus
11,753
979
44
4
0
192,880
2
L
Ratatoskr
8,178
682
21
2
0
241,658
4
L
Discordia
9,014
751
45
4
0
214,729
0
L
Pele
8,069
672
9
1
0
197,131
0
L
Chiron
8,878
740
35
3
0
217,250
3
W
Ah Muzen Cab
9,888
824
16
1
0
249,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role