Player Matchup

Kali
Kali
CanadianPulse
Kali
Level 125
God Stats
3W - 3L
1,498 SR
Queue Stats
195W - 187L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Minutti123
Heimdallr
Level 97
God Stats
0W - 1L
1,588 SR
Queue Stats
80W - 83L
1,515 Elo+
Party 1
Chaac
Chaac
SLG Omni
Chaac
Level 129
God Stats
2W - 3L
1,510 SR
Queue Stats
143W - 130L
1,507 Elo+
Solo
Yemoja
Yemoja
SqualidMonkey2
Yemoja
Level 142
God Stats
12W - 5L
1,753 SR
Queue Stats
541W - 504L
1,538 Elo+
Party 1
Chang'e
Chang'e
popocatep1999
Chang'e
Level 126
God Stats
4W - 4L
1,759 SR
Queue Stats
201W - 210L
1,509 Elo+
Party 1
Team Averages
Level 124
1,622 SR
1,514 Elo+

VS

Team Averages
Level 33
1,500 SR
1,708 Elo+
Geb
Geb
 
Geb
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Not Zach M
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 17L
1,787 Elo+
Party 2
Anhur
Anhur
TKennedyy
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,942 Elo+
Party 2
Sylvanus
Sylvanus
ThorKennedy
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 14L
1,894 Elo+
Party 2
Kukulkan
Kukulkan
WiredTxn
Kukulkan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 58L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,712
571
2,045
6,893
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
Minutti123
Heimdallr
8
0 / 5 / 1
4,559
456
1,541
6,403
967
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SLG Omni
Chaac
6
0 / 3 / 0
4,156
416
3,149
5,855
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 3 / 0
5,235
524
4,396
6,399
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
8
1 / 2 / 1
4,887
489
3,190
6,029
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 0 / 4
5,494
549
2,889
5,318
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Not Zach M
Awilix
10
5 / 1 / 4
6,245
625
4,389
5,059
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TKennedyy
Anhur
11
5 / 2 / 1
6,380
638
6,104
5,921
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ThorKennedy
Sylvanus
11
3 / 0 / 3
6,436
644
5,617
6,476
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
WiredTxn
Kukulkan
8
2 / 2 / 3
5,190
519
2,278
4,656
1,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
17
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
L
2
4
0
0.5
L
Heimdallr
Minutti123
Heimdallr
0
5
1
0.1
W
Awilix
Not Zach M
Awilix
5
1
4
7
L
Chaac
SLG Omni
Chaac
0
3
0
0
L
2
3
0
0.67
W
Anhur
TKennedyy
Anhur
5
2
1
2.75
W
Sylvanus
ThorKennedy
Sylvanus
3
0
3
4.5
W
Kukulkan
WiredTxn
Kukulkan
2
2
3
1.75
L
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
21,277
31,579
Taken
27,430
9,560
Mitigated
10,686
8,710
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,889
221
1,074
1,530
5,318
2,762
0
2,429
2,889
9,604
0
L
2,045
833
0
1,658
6,893
2,488
0
1,359
5,458
0
27,011
L
Heimdallr
Minutti123
Heimdallr
1,541
707
0
570
6,403
967
0
515
5,848
0
21,396
W
Awilix
Not Zach M
Awilix
4,389
2,138
0
600
5,059
1,572
0
1,137
3,893
0
32,311
L
Chaac
SLG Omni
Chaac
3,149
697
0
1,518
5,855
2,672
0
3,479
2,376
0
16,044
L
4,396
533
219
1,746
6,399
1,872
380
2,943
3,254
28,488
0
W
Anhur
TKennedyy
Anhur
6,104
3,191
0
2,200
5,921
1,547
0
1,055
4,866
0
42,778
W
Sylvanus
ThorKennedy
Sylvanus
5,617
1,985
91
3,325
6,476
3,292
42
0
6,044
30,383
7,445
W
Kukulkan
WiredTxn
Kukulkan
2,278
365
0
1,305
4,656
1,513
93
3,026
1,630
19,729
0
L
Chang'e
3,190
462
1,038
1,961
6,029
1,561
22
1,422
4,593
9,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
29,745
185
Minions Killed
281
0
Camps Cleared
0
893,442
Distance Traveled
914,436
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,494
549
11
1
0
187,016
3
L
Kali
5,712
571
62
6
0
193,550
3
L
Heimdallr
4,559
456
32
3
0
180,624
0
W
Awilix
6,245
625
72
7
0
217,043
3
L
Chaac
4,156
416
24
2
0
155,121
2
L
Yemoja
5,235
524
50
5
0
183,148
1
W
Anhur
6,380
638
81
8
0
162,923
0
W
Sylvanus
6,436
644
72
7
0
168,737
4
W
Kukulkan
5,190
519
45
5
0
178,717
0
L
Chang'e
4,887
489
17
2
0
180,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role