Player Matchup

Loki
Loki
MrNolting
Loki
Level 135
God Stats
6W - 10L
1,083 SR
Queue Stats
556W - 634L
1,458 Elo+
Solo
Chaac
Chaac
PHARANTINO
Chaac
Level 85
God Stats
4W - 3L
1,526 SR
Queue Stats
77W - 75L
1,445 Elo+
Solo
Sol
Sol
Sickamaru
Sol
Level 54
God Stats
16W - 4L
1,743 SR
Queue Stats
181W - 196L
1,488 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,464 Elo+

VS

Team Averages
Level 60
1,610 SR
1,591 Elo+
Ah Puch
Ah Puch
President_Baboon
Ah Puch
Level 48
God Stats
81W - 47L
1,657 SR
Queue Stats
383W - 249L
1,611 Elo+
Party 1
Chaac
Chaac
SpIash_King
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 44L
1,656 Elo+
Party 1
Neith
Neith
shygall
Neith
Level 109
God Stats
14W - 5L
1,672 SR
Queue Stats
62W - 62L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 2 / 7
9,342
719
7,051
10,667
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
4 / 4 / 5
8,738
672
9,502
13,326
10,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 7
9,048
696
7,558
7,400
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,589
661
11,035
9,541
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 5
8,803
677
6,462
11,614
11,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
shygall
Neith
12
2 / 3 / 6
8,365
643
8,026
7,610
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
8
8
Deaths
11
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
7
3.75
W
Chaac
4
4
5
1.63
L
3
5
5
1.1
W
3
2
7
3.25
L
3
3
5
1.83
L
Neith
shygall
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
25,523
31,393
Taken
28,765
21,848
Mitigated
18,257
10,231
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,051
623
0
3,965
10,667
8,571
242
3,942
6,725
315
14,582
W
Chaac
9,502
1,459
0
3,409
13,326
10,266
59
4,376
8,950
0
30,771
L
11,035
89
126
1,210
9,541
3,675
405
1,518
8,023
28,809
0
W
7,558
2,597
342
2,515
7,400
3,011
1,042
3,270
4,130
33,719
2,615
L
6,462
490
0
1,970
11,614
11,805
164
5,123
6,491
0
20,871
L
Neith
shygall
Neith
8,026
4,314
0
1,834
7,610
2,777
0
1,062
6,548
0
27,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
25,757
155
Minions Killed
122
8
Camps Cleared
4
711,811
Distance Traveled
703,063
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,342
719
15
1
0
250,381
4
W
Chaac
8,738
672
66
5
3
232,183
1
L
Ah Puch
8,589
661
38
3
2
243,462
1
W
Sol
9,048
696
74
6
5
229,247
3
L
Chaac
8,803
677
28
2
0
246,231
1
L
Neith
8,365
643
56
4
2
213,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role