Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Amumunubis
Chiron
Level 106
God Stats
1W - 1L
1,213 SR
Queue Stats
51W - 44L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
BarbudoGamer
Baba Yaga
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,383 Elo+
Solo
Skadi
Skadi
ChromaticCicada
Skadi
Level 96
God Stats
3W - 3L
1,481 SR
Queue Stats
206W - 207L
1,441 Elo+
Solo
Eset
Eset
Shaaz
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,315 Elo+
Solo
Team Averages
Level 109
1,439 SR
1,411 Elo+

VS

Team Averages
Level 72
1,467 SR
1,371 Elo+
Kumbhakarna
Kumbhakarna
DirtyKOW II
Kumbhakarna
Level 65
God Stats
0W - 3L
1,224 SR
Queue Stats
57W - 54L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
IronSiN86
Hun Batz
Level 46
God Stats
0W - 2L
1,245 SR
Queue Stats
23W - 38L
1,364 Elo+
Solo
Persephone
Persephone
Keebykeebs
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 100L
1,354 Elo+
Party 1
Thor
Thor
asaca16
Thor
Level 108
God Stats
2W - 2L
1,623 SR
Queue Stats
29W - 37L
1,350 Elo+
Solo
Nox
Nox
big thunder 071
Nox
Level 73
God Stats
1W - 1L
1,744 SR
Queue Stats
16W - 21L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
9 / 4 / 12
11,827
986
12,353
15,346
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Amumunubis
Chiron
18
6 / 2 / 12
10,597
883
16,031
9,755
3,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
BarbudoGamer
Baba Yaga
16
5 / 5 / 17
10,122
844
16,105
12,906
5,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 12
9,492
791
10,913
9,350
3,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Shaaz
Eset
16
5 / 2 / 11
9,856
821
9,641
5,923
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DirtyKOW II
Kumbhakarna
17
3 / 4 / 8
9,656
805
5,473
27,988
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
IronSiN86
Hun Batz
13
2 / 6 / 6
8,253
688
3,740
9,138
7,641
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Keebykeebs
Persephone
17
4 / 5 / 12
10,036
836
16,877
12,056
4,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
asaca16
Thor
15
5 / 7 / 8
8,806
734
5,516
11,554
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 5 / 10
8,548
712
7,847
10,988
4,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
62
27
Kills
18
18
Deaths
27
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
4
12
3.75
W
Chiron
Amumunubis
Chiron
6
2
12
6
W
Baba Yaga
BarbudoGamer
Baba Yaga
5
5
17
2.7
W
2
5
12
1.6
L
Kumbhakarna
DirtyKOW II
Kumbhakarna
3
4
8
1.75
L
Hun Batz
IronSiN86
Hun Batz
2
6
6
0.83
L
Persephone
Keebykeebs
Persephone
4
5
12
2
W
Eset
Shaaz
Eset
5
2
11
5.25
L
Thor
asaca16
Thor
5
7
8
1.29
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,043
Damage
39,453
53,280
Taken
71,724
25,010
Mitigated
37,294
21,588
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,353
1,419
992
6,378
15,346
10,810
72
7,431
7,915
0
25,415
W
Chiron
Amumunubis
Chiron
16,031
3,057
1,831
4,332
9,755
3,689
1,757
6,703
3,052
0
38,225
W
Baba Yaga
BarbudoGamer
Baba Yaga
16,105
589
294
4,248
12,906
5,140
0
6,991
5,915
24,156
0
W
10,913
4,488
468
863
9,350
3,252
2,194
5,097
4,253
0
21,413
L
Kumbhakarna
DirtyKOW II
Kumbhakarna
5,473
585
1,522
10,205
27,988
16,716
0
9,100
18,236
19,275
0
L
Hun Batz
IronSiN86
Hun Batz
3,740
530
2,001
920
9,138
7,641
0
2,692
5,898
0
8,285
L
Persephone
Keebykeebs
Persephone
16,877
1,433
1,526
2,627
12,056
4,236
68
4,679
6,998
35,637
0
W
Eset
Shaaz
Eset
9,641
408
1,418
764
5,923
2,119
833
3,975
1,948
16,147
0
L
Thor
asaca16
Thor
5,516
32
2,099
1,510
11,554
4,189
0
3,884
7,416
0
9,749
L
7,847
889
702
1,117
10,988
4,512
0
4,397
6,267
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
45,299
128
Minions Killed
101
0
Camps Cleared
0
1,121,167
Distance Traveled
975,741
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,827
986
29
2
0
252,457
1
W
Chiron
10,597
883
47
4
0
207,342
1
W
Baba Yaga
10,122
844
23
2
0
221,221
4
W
Skadi
9,492
791
21
2
0
216,652
1
L
Kumbhakarna
9,656
805
30
3
0
220,981
0
L
Hun Batz
8,253
688
8
1
0
161,583
0
L
Persephone
10,036
836
42
4
0
230,917
2
W
Eset
9,856
821
8
1
0
223,495
0
L
Thor
8,806
734
4
0
0
182,839
0
L
Nox
8,548
712
17
1
0
179,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role