Player Matchup

Mulan
Mulan
AyooWarrior2
Mulan
Level 56
God Stats
3W - 0L
1,594 SR
Queue Stats
73W - 78L
1,432 Elo+
Party 2
Mercury
Mercury
SmashingTaco400
Mercury
Level 96
God Stats
1W - 0L
1,191 SR
Queue Stats
52W - 49L
1,492 Elo+
Party 2
Chronos
Chronos
TheBlackketchum
Chronos
Level 109
God Stats
1W - 3L
1,134 SR
Queue Stats
351W - 349L
1,518 Elo+
Party 3
Fafnir
Fafnir
Zegg7825
Fafnir
Level 61
God Stats
41W - 48L
1,517 SR
Queue Stats
229W - 235L
1,515 Elo+
Party 3
Eset
Eset
crispybro
Eset
Level 118
God Stats
1W - 1L
1,875 SR
Queue Stats
44W - 41L
1,497 Elo+
Party 2
Team Averages
Level 88
1,462 SR
1,491 Elo+

VS

Team Averages
Level 90
1,465 SR
1,484 Elo+
Achilles
Achilles
BlakeRose6
Achilles
Level 103
God Stats
6W - 5L
1,316 SR
Queue Stats
496W - 472L
1,490 Elo+
Party 1
Medusa
Medusa
FDGOD73
Medusa
Level 127
God Stats
20W - 14L
1,661 SR
Queue Stats
521W - 498L
1,493 Elo+
Party 1
Atlas
Atlas
Zomjax47
Atlas
Level 69
God Stats
5W - 7L
1,413 SR
Queue Stats
227W - 216L
1,435 Elo+
Party 1
Izanami
Izanami
itzFrisko-
Izanami
Level 35
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Chang'e
Chang'e
jugo hebi
Chang'e
Level 116
God Stats
43W - 27L
1,679 SR
Queue Stats
456W - 422L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,169
535
6,927
16,150
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 5
9,801
516
9,581
19,587
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 4
11,015
580
10,931
10,861
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Zegg7825
Fafnir
15
2 / 1 / 9
9,927
522
6,838
15,674
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
16
4 / 5 / 9
10,025
528
17,165
13,269
4,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlakeRose6
Achilles
14
0 / 5 / 6
8,727
459
6,286
16,061
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
FDGOD73
Medusa
16
10 / 5 / 4
10,142
534
19,651
16,582
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Zomjax47
Atlas
14
0 / 3 / 12
9,180
483
7,499
16,519
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
itzFrisko-
Izanami
15
1 / 2 / 2
9,176
483
4,951
10,532
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
jugo hebi
Chang'e
17
8 / 4 / 4
11,320
596
16,047
15,882
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
19
Kills
19
19
Deaths
19
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
Achilles
BlakeRose6
Achilles
0
5
6
0.6
L
Medusa
FDGOD73
Medusa
10
5
4
2.4
W
4
7
5
0.93
W
7
0
4
9
W
Fafnir
Zegg7825
Fafnir
2
1
9
6.5
L
Atlas
Zomjax47
Atlas
0
3
12
2
W
Eset
4
5
9
1.7
L
Izanami
itzFrisko-
Izanami
1
2
2
1
L
Chang'e
jugo hebi
Chang'e
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
54,434
75,541
Taken
75,576
44,530
Mitigated
47,329
21,149
Healing
28,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,927
924
0
3,311
16,150
8,232
1,026
8,760
6,796
6,353
54,002
L
Achilles
BlakeRose6
Achilles
6,286
2,038
0
4,186
16,061
6,006
90
9,030
7,031
0
57,072
L
Medusa
FDGOD73
Medusa
19,651
9,170
0
4,349
16,582
6,740
2,793
9,106
7,476
0
75,830
W
9,581
3,981
0
1,816
19,587
6,440
0
2,629
16,918
0
65,635
W
10,931
4,544
0
4,240
10,861
3,843
214
3,696
7,021
75,615
0
W
Fafnir
Zegg7825
Fafnir
6,838
1,552
385
4,677
15,674
21,167
63
5,037
10,472
24,477
0
L
Atlas
Zomjax47
Atlas
7,499
2,648
920
2,520
16,519
19,262
275
7,503
8,892
29,486
0
W
Eset
17,165
1,255
1,702
5,018
13,269
4,848
496
2,390
10,788
71,805
0
L
Izanami
itzFrisko-
Izanami
4,951
3,314
0
5,121
10,532
3,363
0
4,238
6,294
0
68,447
L
Chang'e
jugo hebi
Chang'e
16,047
1,523
3,484
8,079
15,882
11,958
441
5,817
9,472
72,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
48,545
534
Minions Killed
522
0
Camps Cleared
0
1,833,546
Distance Traveled
1,782,166
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,169
535
145
8
0
321,615
0
L
Achilles
8,727
459
93
5
0
427,823
0
L
Medusa
10,142
534
121
6
0
343,715
1
W
Mercury
9,801
516
94
5
0
440,796
0
W
Chronos
11,015
580
145
8
0
371,615
4
W
Fafnir
9,927
522
27
1
0
359,261
1
L
Atlas
9,180
483
45
2
0
364,119
2
W
Eset
10,025
528
123
6
0
340,259
3
L
Izanami
9,176
483
115
6
0
291,770
6
L
Chang'e
11,320
596
148
8
0
354,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role