Player Matchup

Amaterasu
Amaterasu
LuisTheBestRJ
Amaterasu
Level 40
God Stats
12W - 13L
1,464 SR
Queue Stats
57W - 111L
1,306 Elo+
Party 1
Fenrir
Fenrir
P_Ambrose
Fenrir
Level 62
God Stats
3W - 13L
1,099 SR
Queue Stats
111W - 189L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
PomboTerrorista
Baron Samedi
Level 59
God Stats
0W - 3L
1,198 SR
Queue Stats
34W - 104L
1,129 Elo+
Party 1
Hou Yi
Hou Yi
oTalDoGuiBritin
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 89L
1,165 Elo+
Party 1
Ares
Ares
theonlyarth
Ares
Level 6
God Stats
0W - 7L
1,148 SR
Queue Stats
4W - 25L
963 Elo+
Party 1
Team Averages
Level 39
1,282 SR
1,177 Elo+

VS

Team Averages
Level 60
1,426 SR
1,564 Elo+
Artio
Artio
FeelFear
Artio
Level 86
God Stats
3W - 6L
1,300 SR
Queue Stats
214W - 171L
1,550 Elo+
Solo
Danzaburou
Danzaburou
LordValdomero199
Danzaburou
Level 28
God Stats
6W - 4L
1,507 SR
Queue Stats
12W - 10L
1,638 Elo+
Party 2
Thanatos
Thanatos
el-Milton-Game
Thanatos
Level 98
God Stats
3W - 5L
1,328 SR
Queue Stats
201W - 221L
1,439 Elo+
Solo
Ymir
Ymir
killua1410
Ymir
Level 46
God Stats
1W - 0L
1,710 SR
Queue Stats
37W - 20L
1,739 Elo+
Party 2
Ah Puch
Ah Puch
yTunicxxzk
Ah Puch
Level 42
God Stats
2W - 4L
1,286 SR
Queue Stats
158W - 189L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuisTheBestRJ
Amaterasu
14
0 / 3 / 1
8,384
419
6,243
17,174
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
P_Ambrose
Fenrir
13
5 / 7 / 4
9,074
454
14,667
16,423
10,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PomboTerrorista
Baron Samedi
15
6 / 7 / 2
10,284
514
10,242
15,204
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 9 / 3
7,172
359
7,805
15,370
3,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 4
8,324
416
3,734
12,932
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FeelFear
Artio
20
7 / 2 / 5
12,680
634
16,908
19,189
19,918
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LordValdomero199
Danzaburou
20
5 / 1 / 5
12,441
622
10,129
9,752
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
18
12 / 4 / 4
12,043
602
13,166
17,825
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 14
11,266
563
7,511
20,147
28,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
yTunicxxzk
Ah Puch
16
4 / 4 / 2
10,701
535
9,143
10,420
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
32
32
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
FeelFear
Artio
7
2
5
4.75
W
Danzaburou
LordValdomero199
Danzaburou
5
1
5
7.5
L
Amaterasu
LuisTheBestRJ
Amaterasu
0
3
1
0.17
L
Fenrir
P_Ambrose
Fenrir
5
7
4
1
L
Baron Samedi
PomboTerrorista
Baron Samedi
6
7
2
1
W
Thanatos
12
4
4
3.5
W
4
2
14
5.5
L
1
9
3
0.28
L
1
6
4
0.5
W
Ah Puch
yTunicxxzk
Ah Puch
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,691
Damage
56,857
77,103
Taken
77,333
37,782
Mitigated
64,238
16,052
Healing
37,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
FeelFear
Artio
16,908
1,905
274
9,914
19,189
19,918
1,432
743
18,394
80,966
0
W
Danzaburou
LordValdomero199
Danzaburou
10,129
5,565
0
4,351
9,752
4,037
7,593
1,654
8,078
0
124,915
L
Amaterasu
LuisTheBestRJ
Amaterasu
6,243
3,948
0
7,897
17,174
9,108
1,092
11,242
4,649
0
39,840
L
Fenrir
P_Ambrose
Fenrir
14,667
5,324
0
1,762
16,423
10,440
0
5,367
10,800
0
51,204
L
Baron Samedi
PomboTerrorista
Baron Samedi
10,242
1,301
570
2,456
15,204
5,610
117
6,183
9,021
46,772
0
W
Thanatos
13,166
2,977
0
16,999
17,825
7,689
0
3,549
14,077
0
77,482
W
7,511
1,962
268
2,863
20,147
28,498
819
3,521
16,481
25,602
0
L
7,805
4,517
0
2,713
15,370
3,504
0
3,581
11,693
0
41,635
L
3,734
452
0
654
12,932
9,120
0
5,499
7,378
11,604
0
W
Ah Puch
yTunicxxzk
Ah Puch
9,143
453
0
3,020
10,420
4,096
409
3,923
6,209
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
59,131
321
Minions Killed
598
0
Camps Cleared
0
1,727,627
Distance Traveled
1,876,303
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,680
634
153
8
0
383,145
5
W
Danzaburou
12,441
622
195
10
0
392,543
2
L
Amaterasu
8,384
419
85
4
0
368,501
0
L
Fenrir
9,074
454
69
3
0
378,787
0
L
Baron Samedi
10,284
514
83
4
0
303,262
2
W
Thanatos
12,043
602
129
6
0
376,459
1
W
Ymir
11,266
563
32
2
0
394,493
3
L
Hou Yi
7,172
359
72
4
0
337,886
1
L
Ares
8,324
416
12
1
0
339,191
0
W
Ah Puch
10,701
535
89
4
0
329,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role