Player Matchup

Izanami
Izanami
Coopreme
Izanami
Level 139
God Stats
3W - 1L
1,551 SR
Queue Stats
25W - 11L
1,674 Elo+
Party 2
Chaac
Chaac
Jxeio
Chaac
Level 20
God Stats
5W - 1L
1,765 SR
Queue Stats
16W - 5L
1,668 Elo+
Party 2
Bacchus
Bacchus
MildlyInconvient
Bacchus
Level 109
God Stats
2W - 1L
1,909 SR
Queue Stats
54W - 29L
1,608 Elo+
Party 2
Team Averages
Level 89
1,742 SR
1,650 Elo+

VS

Team Averages
Level 68
1,578 SR
1,335 Elo+
Achilles
Achilles
AlexElite0323
Achilles
Level 99
God Stats
7W - 9L
1,498 SR
Queue Stats
127W - 136L
1,385 Elo+
Party 1
Xing Tian
Xing Tian
Beefnabag
Xing Tian
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
32W - 51L
1,355 Elo+
Party 1
Sol
Sol
TheGayOrca
Sol
Level 84
God Stats
5W - 5L
1,494 SR
Queue Stats
270W - 455L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coopreme
Izanami
12
5 / 0 / 5
7,795
780
12,683
4,855
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jxeio
Chaac
11
2 / 0 / 6
7,259
726
7,659
8,218
3,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 6
8,131
813
5,211
8,130
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexElite0323
Achilles
9
0 / 5 / 0
5,599
560
7,314
13,269
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Beefnabag
Xing Tian
8
0 / 4 / 0
5,844
584
1,120
11,624
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 0
5,574
557
4,276
6,601
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlexElite0323
Achilles
0
5
0
0
L
Xing Tian
Beefnabag
Xing Tian
0
4
0
0
W
Izanami
Coopreme
Izanami
5
0
5
7.5
W
Chaac
Jxeio
Chaac
2
0
6
5
W
4
0
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
12,710
21,203
Taken
31,494
15,493
Mitigated
16,476
4,764
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlexElite0323
Achilles
7,314
1,351
87
2,734
13,269
7,891
0
2,166
11,103
0
15,532
L
Xing Tian
Beefnabag
Xing Tian
1,120
273
0
1,289
11,624
6,815
0
1,293
10,331
5,878
0
W
Izanami
Coopreme
Izanami
12,683
7,625
0
499
4,855
2,042
1,828
685
3,889
0
42,969
W
Chaac
Jxeio
Chaac
7,659
1,471
0
1,840
8,218
3,840
82
2,819
5,268
0
23,576
W
5,211
595
519
1,906
8,130
9,611
251
2,638
5,130
13,026
0
L
4,276
619
0
1,518
6,601
1,770
0
2,012
4,589
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
17,017
106
Minions Killed
57
8
Camps Cleared
1
586,893
Distance Traveled
497,351
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,599
560
17
2
1
180,922
1
L
Xing Tian
5,844
584
4
0
0
148,314
2
W
Izanami
7,795
780
70
7
5
183,749
0
W
Chaac
7,259
726
27
3
2
198,512
4
W
Bacchus
8,131
813
9
1
1
204,632
2
L
Sol
5,574
557
36
4
0
168,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role