Player Matchup

Artemis
Artemis
DeMONiKChiCK
Artemis
Level 3
God Stats
0W - 4L
1,309 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
DeMONiKTiTTS
Kukulkan
Level 24
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 8L
1,189 Elo+
Party 1
Chaac
Chaac
Flacotaco3000TF
Chaac
Level 38
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 8L
1,189 Elo+
Party 1
Team Averages
Level 22
1,300 SR
1,189 Elo+

VS

Team Averages
Level 95
1,483 SR
1,382 Elo+
Agni
Agni
NephroToxic
Agni
Level 105
God Stats
3W - 2L
1,723 SR
Queue Stats
91W - 87L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
SchizoidTrain73
Kuzenbo
Level 99
God Stats
9W - 20L
1,332 SR
Queue Stats
118W - 162L
1,383 Elo+
Solo
Jing Wei
Jing Wei
stringtheory95
Jing Wei
Level 80
God Stats
59W - 94L
1,393 SR
Queue Stats
74W - 120L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeMONiKChiCK
Artemis
10
0 / 10 / 2
6,981
537
6,231
11,207
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
DeMONiKTiTTS
Kukulkan
11
1 / 8 / 4
8,188
630
5,866
12,758
4,126
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 7 / 1
9,107
701
5,803
18,004
9,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 9
10,682
822
17,952
5,975
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 16
9,585
737
5,528
16,530
15,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
10 / 4 / 14
10,778
829
12,350
10,411
4,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
25
25
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
DeMONiKChiCK
Artemis
0
10
2
0.1
L
Kukulkan
DeMONiKTiTTS
Kukulkan
1
8
4
0.38
L
4
7
1
0.64
W
12
0
9
16.5
W
3
1
16
11
W
Jing Wei
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
35,830
41,969
Taken
32,916
17,262
Mitigated
21,433
3,208
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DeMONiKChiCK
Artemis
6,231
2,838
0
407
11,207
3,471
0
6,481
4,378
0
16,558
L
Kukulkan
DeMONiKTiTTS
Kukulkan
5,866
874
0
738
12,758
4,126
0
7,992
4,401
29,072
0
L
5,803
1,427
0
2,063
18,004
9,665
0
7,997
9,664
0
16,948
W
17,952
639
0
1,149
5,975
2,043
407
2,390
3,585
52,506
0
W
5,528
1,626
210
3,802
16,530
15,357
242
2,656
13,874
18,844
0
W
Jing Wei
12,350
8,847
162
2,051
10,411
4,033
1,386
1,863
8,548
0
40,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
31,045
106
Minions Killed
166
1
Camps Cleared
9
562,458
Distance Traveled
716,355
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,981
537
20
2
1
168,846
0
L
Kukulkan
8,188
630
52
4
0
192,967
0
L
Chaac
9,107
701
34
3
0
200,645
0
W
Agni
10,682
822
83
6
6
233,519
0
W
Kuzenbo
9,585
737
19
1
2
248,565
3
W
Jing Wei
10,778
829
64
5
1
234,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role