Player Matchup

Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
RiasGremory96
Zeus
Level 122
God Stats
1W - 0L
1,599 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
tomnoook
Danzaburou
Level 22
God Stats
3W - 2L
1,552 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 1
Ullr
Ullr
xXcool-kidsXx719
Ullr
Level 154
God Stats
2W - 1L
1,460 SR
Queue Stats
35W - 26L
1,564 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,484 Elo+

VS

Team Averages
Level 57
1,500 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cerrilju
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
SpartanKing73
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slav-opramen
Ah Muzen Cab
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 0 / 7
7,970
996
3,218
9,223
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 6
8,406
1,051
8,559
5,563
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
tomnoook
Danzaburou
12
1 / 2 / 11
7,133
892
2,710
4,463
1,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 0 / 6
8,856
1,107
11,235
6,553
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 5 / 0
6,208
776
5,983
7,061
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Cerrilju
Bacchus
11
0 / 7 / 2
6,444
806
2,583
10,327
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SpartanKing73
Thanatos
10
0 / 6 / 0
5,795
724
1,226
6,323
2,160
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
slav-opramen
Ah Muzen Cab
12
3 / 6 / 0
7,266
908
3,415
6,548
2,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
24
Kills
4
4
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
7
8.5
L
Hera
 
Hera
1
5
0
0.2
L
Bacchus
Cerrilju
Bacchus
0
7
2
0.14
W
7
2
6
5
L
Thanatos
SpartanKing73
Thanatos
0
6
0
0
L
Ah Muzen Cab
slav-opramen
Ah Muzen Cab
3
6
0
0.5
W
Danzaburou
tomnoook
Danzaburou
1
2
11
3.25
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
13,207
25,802
Taken
30,259
16,917
Mitigated
17,674
5,141
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,218
412
0
2,365
9,223
9,207
390
2,502
6,721
11,037
0
L
Hera
 
Hera
5,983
2,008
0
450
7,061
1,836
76
1,668
5,216
21,502
0
L
Bacchus
Cerrilju
Bacchus
2,583
759
73
617
10,327
11,607
120
6,412
3,784
10,936
0
W
8,559
2,393
0
363
5,563
2,416
1,696
1,143
4,420
30,236
1,914
L
Thanatos
SpartanKing73
Thanatos
1,226
206
0
1,524
6,323
2,160
623
1,396
4,764
0
6,228
L
Ah Muzen Cab
slav-opramen
Ah Muzen Cab
3,415
1,050
0
316
6,548
2,071
160
2,411
3,987
0
21,527
W
Danzaburou
tomnoook
Danzaburou
2,710
877
0
483
4,463
1,765
1,565
2,370
2,093
0
16,117
W
11,235
4,994
0
1,930
6,553
3,529
1,591
2,826
3,727
0
29,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
25,713
132
Minions Killed
108
6
Camps Cleared
5
669,562
Distance Traveled
469,533
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,970
996
14
2
1
187,050
3
L
Hera
6,208
776
40
5
2
127,075
0
L
Bacchus
6,444
806
18
2
1
123,163
2
W
Zeus
8,406
1,051
39
5
2
139,447
0
L
Thanatos
5,795
724
11
1
1
121,830
0
L
Ah Muzen Cab
7,266
908
39
5
1
97,465
0
W
Danzaburou
7,133
892
35
4
1
166,287
0
W
Ullr
8,856
1,107
44
6
2
176,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role