Player Matchup

Izanami
Izanami
JDG_814
Izanami
Level 33
God Stats
1W - 2L
1,615 SR
Queue Stats
6W - 8L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
ReadingFair
Ne Zha
Level 28
God Stats
0W - 2L
1,728 SR
Queue Stats
2W - 8L
1,293 Elo+
Party 2
Athena
Athena
Sp1cy_lce
Athena
Level 83
God Stats
3W - 2L
1,748 SR
Queue Stats
29W - 49L
1,393 Elo+
Party 2
Hera
Hera
akaFrocket
Hera
Level 20
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Sun Wukong
Sun Wukong
edogrebel11
Sun Wukong
Level 81
God Stats
2W - 2L
1,763 SR
Queue Stats
34W - 49L
1,412 Elo+
Party 2
Team Averages
Level 49
1,714 SR
1,465 Elo+

VS

Team Averages
Level 94
1,454 SR
1,342 Elo+
Ares
Ares
DrunkenS7AR
Ares
Level 12
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 2L
1,142 Elo+
Party 1
Cliodhna
Cliodhna
Mario A JR 5
Cliodhna
Level 153
God Stats
5W - 2L
1,401 SR
Queue Stats
30W - 39L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Rayge53
Kukulkan
Level 65
God Stats
5W - 4L
1,323 SR
Queue Stats
9W - 14L
1,321 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZweetCat
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,400 SR
Queue Stats
13W - 17L
1,408 Elo+
Party 1
Osiris
Osiris
tgmp123
Osiris
Level 152
God Stats
12W - 4L
1,667 SR
Queue Stats
162W - 187L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JDG_814
Izanami
10
2 / 3 / 2
6,241
480
2,535
5,990
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
10
0 / 5 / 2
5,738
441
3,199
8,311
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Sp1cy_lce
Athena
10
4 / 4 / 2
6,646
511
3,530
12,835
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 2
6,163
474
2,477
5,333
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
edogrebel11
Sun Wukong
11
0 / 3 / 0
6,185
476
2,390
7,632
4,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,477
421
1,301
5,167
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Mario A JR 5
Cliodhna
12
4 / 2 / 7
7,416
570
9,883
8,741
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rayge53
Kukulkan
12
4 / 0 / 3
7,279
560
3,256
5,547
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ZweetCat
Ah Muzen Cab
11
2 / 3 / 1
7,085
545
5,468
6,953
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
tgmp123
Osiris
14
8 / 0 / 3
9,185
707
8,205
6,816
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
19
19
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Izanami
JDG_814
Izanami
2
3
2
1
W
Cliodhna
Mario A JR 5
Cliodhna
4
2
7
3.75
W
Kukulkan
Rayge53
Kukulkan
4
0
3
5.5
L
Ne Zha
0
5
2
0.2
L
Athena
Sp1cy_lce
Athena
4
4
2
1.25
W
Ah Muzen Cab
ZweetCat
Ah Muzen Cab
2
3
1
0.83
L
0
4
2
0.25
L
Sun Wukong
edogrebel11
Sun Wukong
0
3
0
0
W
Osiris
tgmp123
Osiris
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
28,113
40,101
Taken
33,224
19,945
Mitigated
13,293
8,541
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,301
236
0
346
5,167
1,937
80
857
4,310
11,746
0
L
Izanami
JDG_814
Izanami
2,535
2,115
0
1,145
5,990
1,155
0
168
5,734
0
32,973
W
Cliodhna
Mario A JR 5
Cliodhna
9,883
1,963
0
1,760
8,741
2,799
0
1,887
6,741
0
39,252
W
Kukulkan
Rayge53
Kukulkan
3,256
504
85
861
5,547
1,805
43
1,202
4,261
33,363
0
L
Ne Zha
3,199
775
0
1,683
8,311
2,552
0
1,172
7,139
0
30,909
L
Athena
Sp1cy_lce
Athena
3,530
842
261
2,850
12,835
10,521
0
1,571
11,137
14,882
0
W
Ah Muzen Cab
ZweetCat
Ah Muzen Cab
5,468
1,885
0
891
6,953
2,030
977
1,393
5,560
0
43,332
L
2,477
837
0
209
5,333
1,681
594
1,175
4,158
28,347
0
L
Sun Wukong
edogrebel11
Sun Wukong
2,390
719
0
2,393
7,632
4,036
782
256
7,376
0
32,424
W
Osiris
tgmp123
Osiris
8,205
3,659
0
2,291
6,816
4,722
662
666
5,769
0
50,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
36,442
301
Minions Killed
343
0
Camps Cleared
0
1,185,362
Distance Traveled
1,197,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,477
421
19
1
0
191,948
0
L
Izanami
6,241
480
83
6
0
230,571
0
W
Cliodhna
7,416
570
60
5
0
268,433
1
W
Kukulkan
7,279
560
69
5
0
248,992
1
L
Ne Zha
5,738
441
62
5
0
229,172
0
L
Athena
6,646
511
19
1
0
263,395
2
W
Ah Muzen Cab
7,085
545
71
5
0
227,925
0
L
Hera
6,163
474
72
6
0
227,150
0
L
Sun Wukong
6,185
476
65
5
0
235,074
2
W
Osiris
9,185
707
124
10
0
259,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role