Player Matchup

Charybdis
Charybdis
BOOMER-566
Charybdis
Level 57
God Stats
3W - 2L
1,384 SR
Queue Stats
28W - 23L
1,401 Elo+
Party 2
Atlas
Atlas
MaarquisTheBeast
Atlas
Level 89
God Stats
18W - 19L
1,479 SR
Queue Stats
107W - 124L
1,390 Elo+
Party 2
Mulan
Mulan
chadthegawd
Mulan
Level 46
God Stats
7W - 4L
1,629 SR
Queue Stats
56W - 57L
1,417 Elo+
Party 2
Team Averages
Level 64
1,497 SR
1,403 Elo+

VS

Team Averages
Level 85
1,410 SR
1,286 Elo+
Chaac
Chaac
Shoplunch
Chaac
Level 127
God Stats
0W - 3L
1,438 SR
Queue Stats
15W - 26L
1,299 Elo+
Solo
Fenrir
Fenrir
ultra charly145
Fenrir
Level 86
God Stats
2W - 2L
1,294 SR
Queue Stats
168W - 202L
1,275 Elo+
Party 1
Vulcan
Vulcan
ultra fergel
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 232L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOOMER-566
Charybdis
17
5 / 5 / 8
12,958
617
15,382
16,062
6,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 13
14,115
672
9,304
18,083
25,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
9 / 1 / 8
14,484
690
28,759
26,381
28,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shoplunch
Chaac
16
2 / 4 / 5
11,951
569
19,643
29,632
29,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 3
12,220
582
11,408
20,915
22,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
15
2 / 8 / 3
11,748
559
14,128
11,572
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
8
8
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BOOMER-566
Charybdis
5
5
8
1.8
W
3
2
13
4.75
L
Chaac
Shoplunch
Chaac
2
4
5
1.13
W
9
1
8
13
L
4
5
3
1.1
L
Vulcan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
45,179
60,526
Taken
62,119
60,387
Mitigated
57,234
22,145
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BOOMER-566
Charybdis
15,382
9,111
0
5,304
16,062
6,559
1,735
2,839
13,223
0
57,026
W
9,304
2,220
1,034
5,254
18,083
25,166
198
5,735
12,348
28,959
0
L
Chaac
Shoplunch
Chaac
19,643
4,830
792
14,285
29,632
29,551
406
5,327
23,325
3,308
50,614
W
28,759
3,940
986
9,567
26,381
28,662
827
7,438
18,943
12,018
76,618
L
11,408
3,037
0
1,413
20,915
22,735
0
5,651
14,513
0
33,186
L
Vulcan
14,128
7,348
32
271
11,572
4,948
159
2,574
8,728
43,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
35,919
244
Minions Killed
188
8
Camps Cleared
7
1,069,844
Distance Traveled
1,081,963
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,958
617
85
4
2
300,298
0
W
Atlas
14,115
672
31
1
1
341,323
1
L
Chaac
11,951
569
69
3
2
349,439
4
W
Mulan
14,484
690
128
6
5
428,223
5
L
Fenrir
12,220
582
48
2
3
410,669
5
L
Vulcan
11,748
559
71
3
2
321,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role