Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JingJay
Ares
Level 138
God Stats
8W - 4L
1,631 SR
Queue Stats
896W - 712L
1,591 Elo+
Party 1
Pele
Pele
Jordiejedi
Pele
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
34W - 33L
1,602 Elo+
Solo
Terra
Terra
SenseiElectro
Terra
Level 29
God Stats
1W - 0L
1,431 SR
Queue Stats
111W - 52L
1,627 Elo+
Party 1
Ah Puch
Ah Puch
Shahahaha9
Ah Puch
Level 128
God Stats
2W - 0L
1,763 SR
Queue Stats
369W - 245L
1,637 Elo+
Party 1
Team Averages
Level 88
1,525 SR
1,591 Elo+

VS

Team Averages
Level 48
1,553 SR
1,733 Elo+
Xing Tian
Xing Tian
CheezySloot84
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 3
Hun Batz
Hun Batz
Chipo010
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,675 Elo+
Solo
Terra
Terra
GiantAfrican
Terra
Level 26
God Stats
1W - 1L
1,763 SR
Queue Stats
78W - 45L
1,821 Elo+
Party 2
Ares
Ares
WuntchMeat
Ares
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 42L
1,809 Elo+
Party 2
Freya
Freya
xxDRUNKM0NKEYxx
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
12 / 1 / 23
10,951
1,095
13,249
7,362
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
JingJay
Ares
14
1 / 2 / 29
8,497
850
7,564
8,724
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 2 / 22
9,685
969
11,865
11,317
5,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 26
9,200
920
6,323
9,634
10,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Shahahaha9
Ah Puch
17
18 / 1 / 19
10,848
1,085
29,550
6,416
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheezySloot84
Xing Tian
11
0 / 9 / 4
6,684
668
3,427
18,623
14,563
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Chipo010
Hun Batz
13
2 / 10 / 0
7,380
738
7,658
14,257
12,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

14
2 / 7 / 2
8,634
863
5,000
16,525
14,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 6 / 3
7,580
758
6,285
12,941
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 12 / 4
6,905
691
3,327
13,821
5,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
19
44
Kills
6
7
Deaths
44
119
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
23
23.5
L
Xing Tian
CheezySloot84
Xing Tian
0
9
4
0.22
L
Hun Batz
Chipo010
Hun Batz
2
10
0
0.2
L
2
7
2
0.43
W
Ares
JingJay
Ares
1
2
29
7.75
W
9
2
22
10
W
4
1
26
17
W
Ah Puch
Shahahaha9
Ah Puch
18
1
19
27.5
L
2
6
3
0.58
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,551
Damage
25,697
43,453
Taken
76,167
34,726
Mitigated
60,682
22,916
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,249
6,885
2,068
2,422
7,362
4,799
1,817
4,432
2,929
0
26,703
L
Xing Tian
CheezySloot84
Xing Tian
3,427
309
532
1,033
18,623
14,563
0
10,546
7,654
7,976
0
L
Hun Batz
Chipo010
Hun Batz
7,658
2,487
185
677
14,257
12,173
0
7,540
6,515
0
18,266
L
5,000
536
2,135
2,693
16,525
14,864
0
10,560
5,661
9,722
0
W
Ares
JingJay
Ares
7,564
167
266
1,054
8,724
9,921
988
3,514
5,210
11,927
0
W
11,865
2,251
1,549
4,389
11,317
5,526
1,454
4,822
6,495
0
23,574
W
6,323
1,462
5,962
3,037
9,634
10,966
905
3,201
6,433
12,256
0
W
Ah Puch
Shahahaha9
Ah Puch
29,550
1,331
974
1,195
6,416
3,514
938
2,069
4,347
41,698
0
L
6,285
380
0
597
12,941
13,566
0
6,562
6,137
7,741
0
L
3,327
1,110
55
1,082
13,821
5,516
0
6,872
6,763
11,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
37,183
96
Minions Killed
58
0
Camps Cleared
0
860,837
Distance Traveled
666,527
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,951
1,095
25
3
0
164,512
3
L
Xing Tian
6,684
668
1
0
0
133,136
0
L
Hun Batz
7,380
738
24
2
0
139,775
3
L
Terra
8,634
863
10
1
0
145,760
0
W
Ares
8,497
850
8
1
0
162,694
4
W
Pele
9,685
969
27
3
0
176,826
0
W
Terra
9,200
920
11
1
0
181,024
2
W
Ah Puch
10,848
1,085
25
3
0
175,781
0
L
Ares
7,580
758
7
1
0
128,203
1
L
Freya
6,905
691
16
2
0
119,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role