Player Matchup

King Arthur
King Arthur
IllWorriez
King Arthur
Level 124
God Stats
0W - 2L
1,299 SR
Queue Stats
511W - 522L
1,482 Elo+
Party 1
Achilles
Achilles
SublimeIrony
Achilles
Level 128
God Stats
15W - 12L
1,604 SR
Queue Stats
400W - 409L
1,523 Elo+
Party 1
Chaac
Chaac
THAT DAM GOBLIN
Chaac
Level 46
God Stats
1W - 2L
1,526 SR
Queue Stats
10W - 22L
1,437 Elo+
Party 1
Raijin
Raijin
iiDuRRty
Raijin
Level 125
God Stats
5W - 3L
1,552 SR
Queue Stats
155W - 160L
1,470 Elo+
Solo
Rama
Rama
zoomvolt
Rama
Level 88
God Stats
0W - 1L
1,703 SR
Queue Stats
82W - 72L
1,501 Elo+
Solo
Team Averages
Level 102
1,537 SR
1,483 Elo+

VS

Team Averages
Level 128
1,510 SR
1,455 Elo+
Nike
Nike
DHG remade624
Nike
Level 160
God Stats
17W - 7L
1,711 SR
Queue Stats
1,213W - 1,106L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
ITheNut
Cabrakan
Level 104
God Stats
13W - 5L
1,778 SR
Queue Stats
553W - 552L
1,448 Elo+
Solo
Heimdallr
Heimdallr
LordxJaldaboath
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 2
Freya
Freya
U Mad Bro14003
Freya
Level 125
God Stats
1W - 1L
1,257 SR
Queue Stats
364W - 326L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
XSnipingAngelX
Zhong Kui
Level 145
God Stats
1W - 1L
1,303 SR
Queue Stats
38W - 49L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IllWorriez
King Arthur
15
1 / 9 / 4
9,025
694
6,921
22,515
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
SublimeIrony
Achilles
14
2 / 7 / 2
8,641
665
4,920
18,276
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 8 / 3
8,986
691
7,683
19,677
21,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
iiDuRRty
Raijin
16
0 / 7 / 5
9,034
695
18,318
14,696
5,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
17
3 / 6 / 4
10,182
783
12,030
13,390
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 19
10,780
829
9,949
14,610
13,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
ITheNut
Cabrakan
16
4 / 1 / 22
10,887
837
9,235
15,075
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
LordxJaldaboath
Heimdallr
17
8 / 3 / 25
11,274
867
20,170
12,925
7,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 22
11,045
850
15,043
13,659
7,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
XSnipingAngelX
Zhong Kui
20
11 / 2 / 19
12,265
943
23,720
18,139
15,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
144
8
Kills
37
37
Deaths
10
18
Assists
107
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
W
Cabrakan
ITheNut
Cabrakan
4
1
22
15
L
King Arthur
IllWorriez
King Arthur
1
9
4
0.33
W
Heimdallr
LordxJaldaboath
Heimdallr
8
3
25
6.83
L
Achilles
SublimeIrony
Achilles
2
7
2
0.43
L
2
8
3
0.44
W
7
2
22
9
W
Zhong Kui
XSnipingAngelX
Zhong Kui
11
2
19
10.25
L
Raijin
iiDuRRty
Raijin
0
7
5
0.36
L
Rama
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,872
Damage
78,117
88,554
Taken
74,408
69,254
Mitigated
66,576
22,834
Healing
28,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,949
435
1,849
2,726
14,610
13,387
156
3,356
10,980
1,607
15,460
W
Cabrakan
ITheNut
Cabrakan
9,235
1,712
1,946
3,369
15,075
22,579
1,042
4,497
10,353
11,841
0
L
King Arthur
IllWorriez
King Arthur
6,921
787
1,337
3,957
22,515
15,512
0
12,970
9,545
0
13,440
W
Heimdallr
LordxJaldaboath
Heimdallr
20,170
8,245
830
2,656
12,925
7,388
779
3,086
9,794
0
38,962
L
Achilles
SublimeIrony
Achilles
4,920
1,101
294
3,325
18,276
21,701
23
9,389
8,887
0
12,108
L
7,683
380
449
4,942
19,677
21,336
30
11,234
8,443
0
18,325
W
15,043
4,187
2,906
3,998
13,659
7,686
1,234
3,795
9,821
30,509
0
W
Zhong Kui
XSnipingAngelX
Zhong Kui
23,720
551
1,146
7,377
18,139
15,536
1,999
3,584
14,290
47,036
0
L
Raijin
iiDuRRty
Raijin
18,318
1,246
1,365
3,126
14,696
5,828
0
6,655
8,041
41,920
0
L
Rama
12,030
9,880
559
3,480
13,390
4,877
0
8,338
5,052
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
56,251
129
Minions Killed
137
0
Camps Cleared
0
935,249
Distance Traveled
1,249,512
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,780
829
8
1
0
269,325
1
W
Cabrakan
10,887
837
6
0
0
251,216
0
L
King Arthur
9,025
694
17
1
0
220,703
0
W
Heimdallr
11,274
867
50
4
0
226,517
0
L
Achilles
8,641
665
6
0
0
156,461
0
L
Chaac
8,986
691
17
1
0
169,740
0
W
Freya
11,045
850
24
2
0
244,290
3
W
Zhong Kui
12,265
943
49
4
0
258,164
0
L
Raijin
9,034
695
50
4
0
187,777
0
L
Rama
10,182
783
39
3
0
200,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role