Player Matchup

Fafnir
Fafnir
CDS_GALLO
Fafnir
Level 6
God Stats
3W - 2L
1,184 SR
Queue Stats
4W - 2L
1,307 Elo+
Party 3
Artemis
Artemis
PigNasty
Artemis
Level 41
God Stats
10W - 4L
1,718 SR
Queue Stats
31W - 27L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
SackAttack11
Baron Samedi
Level 6
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Loki
Loki
TePignitEmboar
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,307 Elo+
Party 3
King Arthur
King Arthur
oopster
King Arthur
Level 33
God Stats
2W - 1L
1,356 SR
Queue Stats
37W - 34L
1,478 Elo+
Party 2
Team Averages
Level 42
1,416 SR
1,454 Elo+

VS

Team Averages
Level 114
1,522 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BeatUrYeet
Sylvanus
Level 18
God Stats
6W - 2L
1,804 SR
Queue Stats
30W - 36L
1,445 Elo+
Party 1
Ymir
Ymir
RiskiestFive5
Ymir
Level 141
God Stats
14W - 19L
1,442 SR
Queue Stats
169W - 143L
1,629 Elo+
Party 1
Ravana
Ravana
Rumplin
Ravana
Level 147
God Stats
2W - 1L
1,566 SR
Queue Stats
346W - 293L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
youngleaf17
Sun Wukong
Level 143
God Stats
2W - 5L
1,298 SR
Queue Stats
267W - 253L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CDS_GALLO
Fafnir
4
0 / 2 / 1
3,417
683
875
4,177
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PigNasty
Artemis
4
1 / 2 / 0
3,118
624
2,547
3,238
508
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SackAttack11
Baron Samedi
6
0 / 2 / 0
3,475
695
1,625
2,644
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
2,718
544
0
320
44
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
oopster
King Arthur
6
0 / 1 / 0
3,150
630
681
3,316
981
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 2
3,941
788
2,762
2,068
417
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
BeatUrYeet
Sylvanus
6
1 / 1 / 1
3,548
710
1,708
3,653
1,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 0 / 0
4,550
910
1,538
1,432
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Rumplin
Ravana
7
4 / 0 / 1
4,599
920
1,086
1,658
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
youngleaf17
Sun Wukong
7
0 / 0 / 1
3,987
797
587
2,954
1,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
Sylvanus
BeatUrYeet
Sylvanus
1
1
1
1.5
L
Fafnir
CDS_GALLO
Fafnir
0
2
1
0.25
L
Artemis
PigNasty
Artemis
1
2
0
0.5
W
1
0
0
1
W
Ravana
Rumplin
Ravana
4
0
1
4.5
L
Baron Samedi
SackAttack11
Baron Samedi
0
2
0
0
L
0
0
0
0
L
King Arthur
oopster
King Arthur
0
1
0
0
W
Sun Wukong
youngleaf17
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,728
Damage
7,681
13,695
Taken
11,765
4,864
Mitigated
4,035
4,876
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,762
907
0
1,218
2,068
417
422
267
1,801
0
19,321
W
Sylvanus
BeatUrYeet
Sylvanus
1,708
543
163
899
3,653
1,252
160
608
3,045
6,284
0
L
Fafnir
CDS_GALLO
Fafnir
875
205
0
1,703
4,177
2,606
0
773
3,202
3,900
0
L
Artemis
PigNasty
Artemis
2,547
1,184
0
922
3,238
508
0
616
2,505
0
11,856
W
1,538
819
0
855
1,432
656
464
0
1,432
16,407
1,571
W
Ravana
Rumplin
Ravana
1,086
138
0
1,364
1,658
390
0
0
1,658
0
17,748
L
Baron Samedi
SackAttack11
Baron Samedi
1,625
578
0
847
2,644
725
0
0
2,583
12,301
0
L
0
0
0
218
320
44
0
0
320
0
1,256
L
King Arthur
oopster
King Arthur
681
36
0
1,186
3,316
981
0
1,373
1,943
0
7,380
W
Sun Wukong
youngleaf17
Sun Wukong
587
242
0
1,540
2,954
1,320
0
1,625
1,329
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,878
Gold Earned
20,625
85
Minions Killed
164
0
Camps Cleared
0
427,938
Distance Traveled
536,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,941
788
39
8
0
107,232
3
W
Sylvanus
3,548
710
10
2
0
86,451
0
L
Fafnir
3,417
683
1
0
0
119,905
0
L
Artemis
3,118
624
25
5
0
96,631
2
W
Ymir
4,550
910
42
8
0
99,240
0
W
Ravana
4,599
920
47
9
0
138,739
1
L
Baron Samedi
3,475
695
31
6
0
87,724
0
L
Loki
2,718
544
7
1
0
28,016
0
L
King Arthur
3,150
630
21
4
0
95,662
1
W
Sun Wukong
3,987
797
26
5
0
105,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role