Player Matchup

Atlas
Atlas
AceGodJ
Atlas
Level 114
God Stats
14W - 27L
1,403 SR
Queue Stats
347W - 514L
1,376 Elo+
Party 1
Discordia
Discordia
Kiddnero
Discordia
Level 65
God Stats
3W - 0L
1,859 SR
Queue Stats
156W - 276L
1,300 Elo+
Party 1
Achilles
Achilles
RealmLord37
Achilles
Level 62
God Stats
28W - 31L
1,462 SR
Queue Stats
203W - 227L
1,411 Elo+
Solo
Izanami
Izanami
Solimatic
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,461 Elo+
Solo
Fenrir
Fenrir
swindleking
Fenrir
Level 119
God Stats
5W - 6L
1,553 SR
Queue Stats
218W - 343L
1,333 Elo+
Party 1
Team Averages
Level 79
1,555 SR
1,376 Elo+

VS

Team Averages
Level 85
1,523 SR
1,413 Elo+
Thanatos
Thanatos
MrJuicyJuice
Thanatos
Level 134
God Stats
2W - 7L
1,506 SR
Queue Stats
163W - 248L
1,376 Elo+
Party 2
Neith
Neith
REACTBackbiter
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
orlamex
Sun Wukong
Level 66
God Stats
3W - 2L
1,516 SR
Queue Stats
48W - 52L
1,415 Elo+
Solo
Yemoja
Yemoja
pfersdorf
Yemoja
Level 124
God Stats
23W - 19L
1,592 SR
Queue Stats
71W - 90L
1,448 Elo+
Solo
Merlin
Merlin
whalwing25
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AceGodJ
Atlas
9
4 / 1 / 3
6,805
523
3,515
14,723
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Kiddnero
Discordia
11
1 / 4 / 1
6,273
483
2,614
4,976
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RealmLord37
Achilles
12
5 / 2 / 0
7,632
587
8,790
8,096
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Solimatic
Izanami
12
6 / 5 / 2
7,654
589
7,157
8,258
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
4 / 3 / 3
8,308
639
5,860
10,068
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrJuicyJuice
Thanatos
13
7 / 6 / 1
7,950
612
7,199
12,637
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
1 / 6 / 5
6,395
492
4,844
7,625
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
orlamex
Sun Wukong
6
0 / 2 / 0
4,895
377
1,698
4,535
1,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
pfersdorf
Yemoja
11
3 / 4 / 4
6,467
497
5,169
10,324
6,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
whalwing25
Merlin
12
4 / 3 / 2
7,234
556
5,549
7,046
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
20
Kills
15
15
Deaths
21
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
AceGodJ
Atlas
4
1
3
5.5
W
Discordia
Kiddnero
Discordia
1
4
1
0.38
L
Thanatos
MrJuicyJuice
Thanatos
7
6
1
1.25
L
1
6
5
0.58
W
Achilles
RealmLord37
Achilles
5
2
0
2.5
W
Izanami
Solimatic
Izanami
6
5
2
1.4
L
Sun Wukong
orlamex
Sun Wukong
0
2
0
0
L
Yemoja
pfersdorf
Yemoja
3
4
4
1.25
W
Fenrir
4
3
3
1.83
L
Merlin
whalwing25
Merlin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
24,459
46,121
Taken
42,167
27,533
Mitigated
16,312
11,264
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AceGodJ
Atlas
3,515
1,378
329
4,252
14,723
10,665
0
3,877
10,846
12,771
0
W
Discordia
Kiddnero
Discordia
2,614
559
0
495
4,976
1,334
820
2,238
2,738
27,181
0
L
Thanatos
MrJuicyJuice
Thanatos
7,199
3,212
0
9,979
12,637
4,149
0
1,102
11,344
0
41,279
L
4,844
2,410
0
806
7,625
2,610
456
746
6,879
0
29,791
W
Achilles
RealmLord37
Achilles
8,790
2,989
0
1,744
8,096
9,676
888
1,010
7,086
0
39,584
W
Izanami
Solimatic
Izanami
7,157
5,654
0
602
8,258
2,120
740
1,872
6,386
0
41,152
L
Sun Wukong
orlamex
Sun Wukong
1,698
344
0
1,067
4,535
1,341
0
0
4,188
0
10,278
L
Yemoja
pfersdorf
Yemoja
5,169
1,095
252
1,320
10,324
6,196
388
1,624
8,460
21,390
0
W
Fenrir
5,860
1,760
0
3,842
10,068
3,738
0
1,721
8,347
0
49,653
L
Merlin
whalwing25
Merlin
5,549
426
0
1,158
7,046
2,016
266
2,657
4,389
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,672
Gold Earned
32,941
322
Minions Killed
250
0
Camps Cleared
0
1,202,575
Distance Traveled
1,038,745
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,805
523
18
1
0
224,326
0
W
Discordia
6,273
483
47
4
0
232,672
5
L
Thanatos
7,950
612
83
6
0
256,057
0
L
Neith
6,395
492
52
4
0
229,571
0
W
Achilles
7,632
587
80
6
0
240,352
4
W
Izanami
7,654
589
80
6
0
228,355
0
L
Sun Wukong
4,895
377
24
2
0
116,938
0
L
Yemoja
6,467
497
21
2
0
213,433
4
W
Fenrir
8,308
639
97
7
0
276,870
6
L
Merlin
7,234
556
70
5
0
222,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role