Player Matchup

Neith
Neith
AntonQuinn
Neith
Level 86
God Stats
3W - 6L
1,240 SR
Queue Stats
296W - 285L
1,457 Elo+
Solo
Vamana
Vamana
FRESHASBIgSMOKe
Vamana
Level 120
God Stats
2W - 1L
1,452 SR
Queue Stats
32W - 39L
1,397 Elo+
Party 1
Loki
Loki
MellowDaPro
Loki
Level 133
God Stats
9W - 15L
1,341 SR
Queue Stats
162W - 188L
1,452 Elo+
Party 1
Sol
Sol
TheeHalfrican
Sol
Level 114
God Stats
18W - 13L
1,590 SR
Queue Stats
24W - 23L
1,469 Elo+
Party 1
Cupid
Cupid
rahdiggitydawg
Cupid
Level 147
God Stats
2W - 2L
1,537 SR
Queue Stats
28W - 33L
1,414 Elo+
Party 1
Team Averages
Level 120
1,432 SR
1,438 Elo+

VS

Team Averages
Level 87
1,569 SR
1,457 Elo+
Tiamat
Tiamat
SpryAfro
Tiamat
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 232L
1,553 Elo+
Solo
Neith
Neith
Spyder01
Neith
Level 86
God Stats
30W - 23L
1,554 SR
Queue Stats
165W - 156L
1,401 Elo+
Solo
Fenrir
Fenrir
TeaNtacoBagn
Fenrir
Level 64
God Stats
3W - 3L
1,566 SR
Queue Stats
80W - 93L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
TetraKorrupt
Tsukuyomi
Level 85
God Stats
7W - 5L
1,692 SR
Queue Stats
175W - 187L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Trzinski30
Nu Wa
Level 127
God Stats
30W - 24L
1,533 SR
Queue Stats
184W - 172L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 0 / 3
9,485
730
6,416
4,592
1,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 7
7,158
551
4,288
9,663
7,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 3 / 3
7,881
606
3,502
10,393
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 1 / 5
8,724
671
10,646
9,794
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 2 / 6
8,546
657
9,144
10,453
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SpryAfro
Tiamat
12
0 / 3 / 0
6,523
502
694
6,438
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Spyder01
Neith
9
5 / 5 / 3
6,378
491
9,262
11,286
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
9
2 / 7 / 5
6,272
482
5,814
11,819
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
TetraKorrupt
Tsukuyomi
10
0 / 6 / 1
6,133
472
2,846
9,481
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
12
4 / 5 / 0
7,602
585
8,001
9,771
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
11
11
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
3
7.5
W
3
5
7
1.3
W
5
3
3
2.17
L
Tiamat
SpryAfro
Tiamat
0
3
0
0
L
Neith
Spyder01
Neith
5
5
3
1.3
L
Fenrir
2
7
5
0.64
L
Tsukuyomi
TetraKorrupt
Tsukuyomi
0
6
1
0.08
W
5
1
5
7.5
L
Nu Wa
4
5
0
0.8
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
26,617
44,895
Taken
48,795
19,866
Mitigated
16,992
17,775
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,416
1,126
0
1,711
4,592
1,529
810
1,454
2,736
0
65,433
W
4,288
1,836
289
2,186
9,663
7,825
176
993
8,550
0
26,396
W
3,502
653
518
793
10,393
3,171
786
1,269
8,966
0
42,390
L
Tiamat
SpryAfro
Tiamat
694
0
0
1,925
6,438
3,599
0
0
6,438
35,324
0
L
Neith
Spyder01
Neith
9,262
4,955
159
3,821
11,286
2,784
357
901
10,385
0
27,944
L
Fenrir
5,814
665
277
1,525
11,819
4,518
0
1,025
10,794
0
22,463
L
Tsukuyomi
TetraKorrupt
Tsukuyomi
2,846
900
0
415
9,481
2,931
0
2,649
6,832
0
30,027
W
10,646
3,892
0
5,354
9,794
3,385
2,847
2,837
6,693
49,878
5,636
L
Nu Wa
8,001
743
0
1,000
9,771
3,160
0
5,332
4,439
47,696
0
W
9,144
5,123
1,303
5,621
10,453
3,956
0
1,269
9,052
0
39,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
32,908
404
Minions Killed
304
0
Camps Cleared
0
1,283,405
Distance Traveled
1,192,913
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,485
730
125
10
0
241,516
3
W
Vamana
7,158
551
38
3
0
235,523
2
W
Loki
7,881
606
67
5
0
300,274
0
L
Tiamat
6,523
502
82
6
0
246,936
2
L
Neith
6,378
491
38
3
0
207,834
4
L
Fenrir
6,272
482
23
2
0
250,655
0
L
Tsukuyomi
6,133
472
68
5
0
254,856
2
W
Sol
8,724
671
106
8
0
246,565
4
L
Nu Wa
7,602
585
93
7
0
232,632
1
W
Cupid
8,546
657
68
5
0
259,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role