Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
F6GoNextPlz
Achilles
Level 16
God Stats
0W - 2L
1,495 SR
Queue Stats
27W - 13L
1,701 Elo+
Party 3
Apollo
Apollo
High Bath Salts
Apollo
Level 62
God Stats
2W - 2L
1,684 SR
Queue Stats
22W - 18L
1,625 Elo+
Party 3
Ares
Ares
bloodbolby
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,632 Elo+
Party 1
Vulcan
Vulcan
byasftw
Vulcan
Level 96
God Stats
25W - 21L
1,620 SR
Queue Stats
471W - 533L
1,517 Elo+
Party 1
Team Averages
Level 64
1,560 SR
1,595 Elo+

VS

Team Averages
Level 73
1,631 SR
1,552 Elo+
Sol
Sol
Everett4God
Sol
Level 71
God Stats
13W - 5L
1,726 SR
Queue Stats
249W - 211L
1,597 Elo+
Party 2
Medusa
Medusa
SirBoredTurtle
Medusa
Level 108
God Stats
6W - 4L
1,616 SR
Queue Stats
336W - 350L
1,588 Elo+
Party 2
Mulan
Mulan
Solimatic
Mulan
Level 35
God Stats
5W - 3L
1,509 SR
Queue Stats
8W - 7L
1,408 Elo+
Solo
Danzaburou
Danzaburou
TheBruhThatBruhs
Danzaburou
Level 123
God Stats
3W - 5L
1,435 SR
Queue Stats
543W - 563L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
y0urd0g
Sylvanus
Level 29
God Stats
6W - 1L
1,870 SR
Queue Stats
109W - 111L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 2
5,266
527
1,991
6,066
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
F6GoNextPlz
Achilles
10
3 / 3 / 0
6,147
615
6,300
10,087
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 0
3,975
398
210
5,285
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 1
5,213
521
2,406
8,075
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
byasftw
Vulcan
10
3 / 2 / 2
5,942
594
6,489
4,856
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 1 / 2
5,520
552
5,809
3,794
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,599
660
5,415
4,355
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Solimatic
Mulan
10
3 / 3 / 0
6,035
604
4,945
8,810
4,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TheBruhThatBruhs
Danzaburou
11
3 / 1 / 4
6,496
650
3,379
6,303
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
y0urd0g
Sylvanus
8
0 / 2 / 7
5,623
562
1,998
5,935
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
16
16
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
2
0.33
W
6
1
2
7
L
Achilles
F6GoNextPlz
Achilles
3
3
0
1
L
0
6
0
0
W
4
1
0
4
W
Mulan
Solimatic
Mulan
3
3
0
1
W
Danzaburou
TheBruhThatBruhs
Danzaburou
3
1
4
5
L
2
2
1
1.25
L
Vulcan
byasftw
Vulcan
3
2
2
2
W
Sylvanus
y0urd0g
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
21,546
34,369
Taken
29,197
14,477
Mitigated
12,250
8,351
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,991
1,459
0
2,191
6,066
1,848
0
323
5,703
0
26,756
W
5,809
1,801
0
970
3,794
935
1,009
1,458
2,244
23,709
0
L
Achilles
F6GoNextPlz
Achilles
6,300
1,503
0
3,810
10,087
5,969
162
0
10,087
0
27,169
L
210
210
0
282
5,285
1,564
30
3,028
2,085
0
1,811
W
5,415
1,785
0
1,359
4,355
1,358
150
1,835
2,350
0
41,536
W
Mulan
Solimatic
Mulan
4,945
592
0
3,200
8,810
4,221
0
0
8,035
0
23,817
W
Danzaburou
TheBruhThatBruhs
Danzaburou
3,379
1,345
0
4,512
6,303
1,807
4
1,738
4,475
0
35,620
L
2,406
30
0
958
8,075
3,994
0
3,444
4,291
12,223
0
L
Vulcan
byasftw
Vulcan
6,489
741
0
1,110
4,856
1,102
0
424
4,396
29,296
0
W
Sylvanus
y0urd0g
Sylvanus
1,998
862
872
2,139
5,935
3,929
428
3,368
2,423
12,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
30,273
189
Minions Killed
308
0
Camps Cleared
0
869,215
Distance Traveled
881,713
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,266
527
57
6
0
194,086
1
W
Sol
5,520
552
51
5
0
136,068
4
L
Achilles
6,147
615
46
5
0
189,641
4
L
Apollo
3,975
398
5
1
0
112,539
0
W
Medusa
6,599
660
94
9
0
195,288
0
W
Mulan
6,035
604
63
6
0
169,352
0
W
Danzaburou
6,496
650
80
8
0
220,719
2
L
Ares
5,213
521
16
2
0
175,918
2
L
Vulcan
5,942
594
65
7
0
197,031
3
W
Sylvanus
5,623
562
20
2
0
160,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role