Player Matchup

Medusa
Medusa
Contained Force
Medusa
Level 153
God Stats
1W - 0L
1,616 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 3
Neith
Neith
Courage Juice
Neith
Level 6
God Stats
2W - 0L
1,791 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
G Shots V
Vulcan
Level 157
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 3
Freya
Freya
HugeWeenr
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,350 Elo+
Party 3
Bacchus
Bacchus
NothinLeft
Bacchus
Level 149
God Stats
1W - 0L
1,218 SR
Queue Stats
10W - 7L
1,663 Elo+
Party 3
Team Averages
Level 122
1,565 SR
1,528 Elo+

VS

Team Averages
Level 37
1,433 SR
1,436 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DerivedAmoeba0
Rama
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
447W - 452L
1,450 Elo+
Party 1
Thanatos
Thanatos
NotKodiak
Thanatos
Level 44
God Stats
0W - 6L
1,164 SR
Queue Stats
90W - 94L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Saccager
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,482 Elo+
Party 2
Chernobog
Chernobog
Vickyrtr1
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 14
11,003
1,000
13,882
12,808
5,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 0 / 17
10,742
977
8,707
6,822
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
G Shots V
Vulcan
18
11 / 2 / 11
13,116
1,192
30,340
9,372
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
HugeWeenr
Freya
18
12 / 1 / 13
12,515
1,138
27,437
11,614
5,264
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
NothinLeft
Bacchus
17
4 / 1 / 15
11,097
1,009
6,306
15,720
24,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 8 / 3
10,131
921
10,320
17,050
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 9 / 2
11,570
1,052
15,084
19,949
6,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
NotKodiak
Thanatos
16
2 / 10 / 4
10,229
930
12,257
20,142
5,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Saccager
Cthulhu
15
0 / 4 / 1
8,917
811
5,817
20,212
24,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Vickyrtr1
Chernobog
15
0 / 6 / 4
9,118
829
7,352
17,299
5,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
37
Kills
9
9
Deaths
37
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
3
0.31
W
7
5
14
2.8
W
3
0
17
11.5
L
6
9
2
0.78
W
Vulcan
G Shots V
Vulcan
11
2
11
8.25
W
Freya
HugeWeenr
Freya
12
1
13
18.5
L
Thanatos
NotKodiak
Thanatos
2
10
4
0.4
W
Bacchus
NothinLeft
Bacchus
4
1
15
11.5
L
Cthulhu
Saccager
Cthulhu
0
4
1
0.13
L
Chernobog
Vickyrtr1
Chernobog
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,672
Damage
50,830
56,336
Taken
94,652
41,244
Mitigated
48,153
14,008
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,320
2,412
0
296
17,050
4,953
0
11,169
5,881
35,129
0
W
13,882
7,577
0
2,075
12,808
5,795
0
3,761
9,047
0
28,730
W
8,707
3,452
0
1,408
6,822
2,411
0
3,488
3,334
0
15,978
L
15,084
13,051
0
885
19,949
6,821
0
13,535
6,414
0
32,804
W
Vulcan
G Shots V
Vulcan
30,340
3,634
0
1,450
9,372
3,557
0
1,974
7,398
64,724
0
W
Freya
HugeWeenr
Freya
27,437
9,427
0
5,480
11,614
5,264
0
3,763
7,851
51,098
0
L
Thanatos
NotKodiak
Thanatos
12,257
4,548
0
3,479
20,142
5,818
0
14,070
5,126
0
21,175
W
Bacchus
NothinLeft
Bacchus
6,306
732
1,700
1,895
15,720
24,217
0
3,151
12,569
7,457
0
L
Cthulhu
Saccager
Cthulhu
5,817
315
0
0
20,212
24,666
0
12,157
8,055
21,144
0
L
Chernobog
Vickyrtr1
Chernobog
7,352
4,428
0
336
17,299
5,895
0
13,152
4,147
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,473
Gold Earned
49,965
194
Minions Killed
182
12
Camps Cleared
4
951,439
Distance Traveled
871,666
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,131
921
56
5
3
156,467
0
W
Medusa
11,003
1,000
38
3
1
170,900
0
W
Neith
10,742
977
18
2
0
183,453
1
L
Rama
11,570
1,052
31
3
0
176,060
0
W
Vulcan
13,116
1,192
88
8
3
217,142
1
W
Freya
12,515
1,138
50
5
8
197,906
2
L
Thanatos
10,229
930
14
1
1
188,668
0
W
Bacchus
11,097
1,009
0
0
0
182,038
0
L
Cthulhu
8,917
811
39
4
0
178,314
0
L
Chernobog
9,118
829
42
4
0
172,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role