Player Matchup

Chaac
Chaac
Kakarot eXe
Chaac
Level 129
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 13L
1,332 Elo+
Party 2
Pele
Pele
Nighthawk505
Pele
Level 67
God Stats
15W - 14L
1,551 SR
Queue Stats
39W - 43L
1,388 Elo+
Solo
Sol
Sol
Noxfol
Sol
Level 24
God Stats
1W - 2L
1,419 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 2
Sobek
Sobek
Ruxful
Sobek
Level 126
God Stats
4W - 2L
1,531 SR
Queue Stats
91W - 110L
1,378 Elo+
Party 2
Neith
Neith
drewblood
Neith
Level 124
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,403 Elo+

VS

Team Averages
Level 41
1,400 SR
1,215 Elo+
Nike
Nike
Hericho
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,181 Elo+
Party 1
Izanami
Izanami
Oztriker24
Izanami
Level 28
God Stats
2W - 1L
1,256 SR
Queue Stats
21W - 30L
1,155 Elo+
Party 1
Sol
Sol
XxIN7ENSITYxX
Sol
Level 107
God Stats
0W - 1L
1,488 SR
Queue Stats
7W - 14L
1,375 Elo+
Solo
Chaac
Chaac
courroucé
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,181 Elo+
Party 1
Merlin
Merlin
speedgex
Merlin
Level 17
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 7L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 15
13,297
886
14,883
17,565
19,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 3 / 7
14,291
953
23,753
15,462
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Noxfol
Sol
17
2 / 1 / 8
10,459
697
11,791
10,719
4,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ruxful
Sobek
17
4 / 0 / 9
11,903
794
8,684
20,750
24,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
drewblood
Neith
19
2 / 4 / 9
11,681
779
6,881
11,384
4,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Hericho
Nike
17
1 / 4 / 5
10,113
674
13,370
17,944
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Oztriker24
Izanami
19
4 / 5 / 2
11,701
780
14,716
14,398
5,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 2
9,980
665
13,078
10,496
3,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
16
2 / 4 / 4
10,219
681
9,131
20,366
15,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
speedgex
Merlin
16
1 / 10 / 1
9,619
641
9,314
13,409
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
28
Kills
10
10
Deaths
28
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
Hericho
Nike
1
4
5
0.88
W
7
2
15
7.25
W
13
3
7
5.5
W
Sol
Noxfol
Sol
2
1
8
6
L
Izanami
Oztriker24
Izanami
4
5
2
1
W
Sobek
Ruxful
Sobek
4
0
9
8.5
L
2
5
2
0.6
L
Chaac
2
4
4
1
W
Neith
drewblood
Neith
2
4
9
1.63
L
Merlin
speedgex
Merlin
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,992
Damage
59,609
75,880
Taken
76,613
58,950
Mitigated
44,821
25,264
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Hericho
Nike
13,370
1,770
0
1,130
17,944
15,753
1
6,029
11,915
5,294
26,420
W
14,883
3,312
0
6,650
17,565
19,650
402
4,573
12,547
0
34,662
W
23,753
7,229
0
4,982
15,462
6,480
309
6,552
8,425
0
58,796
W
Sol
Noxfol
Sol
11,791
3,698
0
2,103
10,719
4,065
1,926
3,175
7,130
33,835
0
L
Izanami
Oztriker24
Izanami
14,716
9,414
0
1,560
14,398
5,814
1,321
3,326
11,072
0
55,749
W
Sobek
Ruxful
Sobek
8,684
656
0
8,631
20,750
24,078
42
7,301
12,423
24,896
0
L
13,078
3,913
0
1,666
10,496
3,145
33
2,484
8,012
37,358
0
L
Chaac
9,131
1,316
223
4,579
20,366
15,862
308
5,912
14,454
166
22,994
W
Neith
drewblood
Neith
6,881
2,057
0
2,898
11,384
4,677
4,407
2,437
8,790
0
49,334
L
Merlin
speedgex
Merlin
9,314
423
0
1,017
13,409
4,247
178
2,809
10,600
28,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
51,632
331
Minions Killed
302
10
Camps Cleared
5
1,452,589
Distance Traveled
1,282,499
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,113
674
44
3
0
289,923
1
W
Chaac
13,297
886
58
4
0
265,557
0
W
Pele
14,291
953
66
4
8
333,772
2
W
Sol
10,459
697
66
4
1
287,197
0
L
Izanami
11,701
780
103
7
4
238,498
0
W
Sobek
11,903
794
22
1
1
325,253
3
L
Sol
9,980
665
69
5
1
213,505
1
L
Chaac
10,219
681
28
2
0
301,378
1
W
Neith
11,681
779
119
8
0
240,810
4
L
Merlin
9,619
641
58
4
0
239,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role