Player Matchup

Charybdis
Charybdis
Platinum III
DioS_LeoJMP
Charybdis
Platinum III
Level 145
God Stats
3W - 8L
1,550 SR
Queue Stats
249W - 238L
1,804 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
HickoryHamm
Ah Muzen Cab
Platinum II
Level 126
God Stats
4W - 2L
1,770 SR
Queue Stats
175W - 167L
1,854 MMR
Party 2
Bastet
Bastet
Platinum V
Seraph_619
Bastet
Platinum V
Level 115
God Stats
5W - 1L
1,782 SR
Queue Stats
35W - 20L
1,938 MMR
Party 3
Fafnir
Fafnir
Platinum V
ShmopTopic
Fafnir
Platinum V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 262L
1,854 MMR
Party 2
Bellona
Bellona
Gold III
raphsean1000
Bellona
Gold III
Level 83
God Stats
9W - 11L
1,608 SR
Queue Stats
39W - 28L
1,824 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,642 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,577 SR
1,858 MMR
Merlin
Merlin
Platinum IV
DrXavy
Merlin
Platinum IV
Level 121
God Stats
6W - 3L
1,648 SR
Queue Stats
24W - 14L
1,950 MMR
Party 4
Medusa
Medusa
Platinum V
HeWhoWillNotDie
Medusa
Platinum V
Level 159
God Stats
39W - 35L
1,519 SR
Queue Stats
327W - 330L
1,743 MMR
Solo
Odin
Odin
Diamond V
Icy-_-King3
Odin
Diamond V
Level 151
God Stats
5W - 9L
1,550 SR
Queue Stats
519W - 514L
1,931 MMR
Party 1
Athena
Athena
Platinum I
Taex94
Athena
Platinum I
Level 143
God Stats
12W - 15L
1,593 SR
Queue Stats
628W - 621L
1,764 MMR
Party 1
Bakasura
Bakasura
Platinum IV
zZeroAngel
Bakasura
Platinum IV
Level 146
God Stats
4W - 1L
1,576 SR
Queue Stats
24W - 16L
1,902 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DioS_LeoJMP
Charybdis
19
5 / 3 / 7
12,735
554
15,389
21,819
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
HickoryHamm
Ah Muzen Cab
16
5 / 10 / 2
11,186
486
14,494
21,667
8,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Seraph_619
Bastet
19
8 / 7 / 5
12,638
549
19,252
19,789
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
ShmopTopic
Fafnir
12
0 / 5 / 6
9,707
422
7,589
18,754
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
raphsean1000
Bellona
16
1 / 7 / 1
11,016
479
16,918
22,611
21,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaGebArtioAnubis

VS

Bans
AgniLokiAchillesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrXavy
Merlin
18
3 / 5 / 10
11,564
503
13,083
14,238
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 7 / 15
13,199
574
19,515
19,900
5,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 9
13,547
589
17,134
20,088
23,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Taex94
Athena
18
5 / 3 / 18
13,276
577
12,188
30,246
36,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
zZeroAngel
Bakasura
20
7 / 4 / 15
13,473
586
13,842
20,215
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
19
Kills
32
32
Deaths
19
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DioS_LeoJMP
Charybdis
5
3
7
2.83
W
Merlin
DrXavy
Merlin
3
5
10
1.6
W
5
7
15
1.79
L
Ah Muzen Cab
HickoryHamm
Ah Muzen Cab
5
10
2
0.6
W
12
0
9
16.5
L
Bastet
Seraph_619
Bastet
8
7
5
1.5
L
Fafnir
ShmopTopic
Fafnir
0
5
6
0.6
W
Athena
Taex94
Athena
5
3
18
4.67
L
Bellona
raphsean1000
Bellona
1
7
1
0.21
W
Bakasura
zZeroAngel
Bakasura
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
75,762
104,640
Taken
104,687
66,250
Mitigated
82,431
23,881
Healing
33,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DioS_LeoJMP
Charybdis
15,389
9,010
0
9,413
21,819
7,980
4,934
4,727
16,549
0
117,123
W
Merlin
DrXavy
Merlin
13,083
586
305
2,529
14,238
4,066
1,701
2,664
11,574
79,698
0
W
19,515
9,074
0
3,089
19,900
5,709
5,007
2,218
17,682
0
98,593
L
Ah Muzen Cab
HickoryHamm
Ah Muzen Cab
14,494
5,724
0
2,345
21,667
8,435
903
8,559
12,011
0
82,394
W
17,134
2,868
0
6,612
20,088
23,320
1,154
1,764
18,324
14,381
56,200
L
Bastet
Seraph_619
Bastet
19,252
4,883
0
3,613
19,789
8,107
0
4,107
14,831
0
93,859
L
Fafnir
ShmopTopic
Fafnir
7,589
2,658
780
4,093
18,754
19,786
111
5,191
11,893
19,668
0
W
Athena
Taex94
Athena
12,188
3,259
4,920
8,080
30,246
36,675
127
2,531
27,715
27,280
0
L
Bellona
raphsean1000
Bellona
16,918
5,351
0
3,637
22,611
21,942
488
6,287
14,153
7,973
65,228
W
Bakasura
zZeroAngel
Bakasura
13,842
9,203
0
7,704
20,215
12,661
4,545
2,466
17,749
0
86,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
65,059
574
Minions Killed
587
0
Camps Cleared
0
1,894,484
Distance Traveled
2,346,636
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,735
554
168
7
0
385,243
2
W
Merlin
11,564
503
133
6
0
413,713
9
W
Medusa
13,199
574
150
7
0
427,361
4
L
Ah Muzen Cab
11,186
486
110
5
0
357,866
3
W
Odin
13,547
589
117
5
0
485,400
4
L
Bastet
12,638
549
133
6
0
431,394
4
L
Fafnir
9,707
422
23
1
0
301,287
4
W
Athena
13,276
577
29
1
0
487,054
2
L
Bellona
11,016
479
140
6
0
418,694
4
W
Bakasura
13,473
586
158
7
0
533,108
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role