Player Matchup

Ymir
Ymir
Cuadrilatero69
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Gramlok1
Artemis
Level 8
God Stats
3W - 3L
1,567 SR
Queue Stats
24W - 26L
1,520 Elo+
Party 1
Thor
Thor
Loastic37
Thor
Level 113
God Stats
1W - 3L
1,234 SR
Queue Stats
238W - 221L
1,562 Elo+
Party 3
Aphrodite
Aphrodite
Skruder
Aphrodite
Level 126
God Stats
2W - 3L
1,586 SR
Queue Stats
231W - 256L
1,462 Elo+
Party 1
Ra
Ra
juanbula8
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 50
1,477 SR
1,509 Elo+

VS

Team Averages
Level 40
1,532 SR
1,457 Elo+
Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Dankkermit10
Hades
Level 17
God Stats
9W - 10L
1,460 SR
Queue Stats
38W - 57L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
IsoAdam
Sun Wukong
Level 64
God Stats
1W - 1L
1,345 SR
Queue Stats
38W - 67L
1,322 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OpticBooceX
Ah Muzen Cab
Level 40
God Stats
7W - 1L
1,774 SR
Queue Stats
61W - 38L
1,651 Elo+
Solo
Nox
Nox
happyfoot2
Nox
Level 37
God Stats
19W - 18L
1,581 SR
Queue Stats
153W - 170L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,577
958
6,433
16,178
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Gramlok1
Artemis
16
0 / 8 / 6
9,007
901
16,384
16,440
6,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
6 / 14 / 3
10,598
1,060
15,423
24,184
11,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Skruder
Aphrodite
16
3 / 4 / 3
10,124
1,012
11,511
13,809
7,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 14 / 7
9,084
908
6,964
16,711
5,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
0 / 1 / 33
11,702
1,170
9,541
12,985
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 16
10,224
1,022
6,949
11,865
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
IsoAdam
Sun Wukong
18
7 / 3 / 19
10,854
1,085
11,684
13,354
8,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
OpticBooceX
Ah Muzen Cab
20
32 / 1 / 8
15,963
1,596
43,339
18,029
9,740
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 1 / 20
10,777
1,078
8,821
4,987
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
9
Kills
46
46
Deaths
9
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
33
16.5
L
0
6
5
0.42
W
3
3
16
3.67
L
Artemis
Gramlok1
Artemis
0
8
6
0.38
W
Sun Wukong
IsoAdam
Sun Wukong
7
3
19
5.5
L
Thor
6
14
3
0.54
W
Ah Muzen Cab
OpticBooceX
Ah Muzen Cab
32
1
8
36
L
Aphrodite
Skruder
Aphrodite
3
4
3
1.13
W
4
1
20
14
L
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,715
Damage
80,334
87,322
Taken
61,220
48,157
Mitigated
40,651
13,237
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,541
349
0
4,467
12,985
14,971
0
5,857
7,128
17,350
0
L
6,433
514
0
310
16,178
16,863
0
9,620
6,350
31,141
0
W
6,949
1,424
239
1,965
11,865
5,597
0
6,045
5,820
16,988
0
L
Artemis
Gramlok1
Artemis
16,384
9,347
0
1,069
16,440
6,794
0
3,814
12,359
0
29,802
W
Sun Wukong
IsoAdam
Sun Wukong
11,684
4,466
0
1,321
13,354
8,141
0
5,207
8,147
0
28,961
L
Thor
15,423
3,848
0
0
24,184
11,048
0
6,283
17,419
0
27,079
W
Ah Muzen Cab
OpticBooceX
Ah Muzen Cab
43,339
24,210
0
6,147
18,029
9,740
0
6,685
11,344
0
81,810
L
Aphrodite
Skruder
Aphrodite
11,511
1,250
5,758
5,803
13,809
7,710
0
3,328
10,038
29,915
0
W
8,821
1,621
0
106
4,987
2,202
0
1,114
3,873
17,485
0
L
6,964
1,222
175
122
16,711
5,742
0
2,266
14,047
17,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
59,520
173
Minions Killed
210
3
Camps Cleared
12
837,374
Distance Traveled
913,557
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,702
1,170
30
3
0
193,477
1
L
Ymir
9,577
958
46
5
0
171,371
0
W
Hades
10,224
1,022
21
2
1
178,499
0
L
Artemis
9,007
901
24
2
0
161,008
1
W
Sun Wukong
10,854
1,085
46
5
2
181,537
0
L
Thor
10,598
1,060
28
3
1
182,896
0
W
Ah Muzen Cab
15,963
1,596
77
8
9
183,195
0
L
Aphrodite
10,124
1,012
48
5
1
198,135
0
W
Nox
10,777
1,078
36
4
0
176,849
0
L
Ra
9,084
908
27
3
1
123,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role