Player Matchup

Janus
Janus
TGmoonz
Janus
Level 53
God Stats
8W - 11L
1,332 SR
Queue Stats
170W - 265L
1,224 Elo+
Party 1
Ullr
Ullr
ultra charly145
Ullr
Level 86
God Stats
3W - 4L
1,342 SR
Queue Stats
168W - 202L
1,257 Elo+
Party 1
Bacchus
Bacchus
ultra fergel
Bacchus
Level 43
God Stats
19W - 22L
1,360 SR
Queue Stats
150W - 232L
1,266 Elo+
Party 1
Team Averages
Level 61
1,345 SR
1,249 Elo+

VS

Team Averages
Level 64
1,460 SR
1,564 Elo+
Khepri
Khepri
Rylet_Nosnhoj
Khepri
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,683 Elo+
Party 2
Ne Zha
Ne Zha
Wolfdog_75
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
n3rvios24
Baron Samedi
Level 40
God Stats
0W - 1L
1,379 SR
Queue Stats
21W - 19L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TGmoonz
Janus
14
1 / 6 / 9
10,779
634
11,885
13,077
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 4
12,585
740
18,913
16,566
7,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ultra fergel
Bacchus
14
3 / 3 / 9
12,168
716
9,642
16,065
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 11
11,471
675
7,770
19,999
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Wolfdog_75
Ne Zha
14
3 / 4 / 8
10,805
636
10,078
11,894
9,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
n3rvios24
Baron Samedi
16
8 / 3 / 3
11,723
690
22,583
14,902
11,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
12
Kills
12
12
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Janus
TGmoonz
Janus
1
6
9
0.92
L
Ne Zha
Wolfdog_75
Ne Zha
3
4
8
1.75
L
Baron Samedi
n3rvios24
Baron Samedi
8
3
3
3.17
W
8
3
4
3.33
W
Bacchus
ultra fergel
Bacchus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
40,431
45,708
Taken
46,795
37,231
Mitigated
48,240
10,873
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,770
376
227
3,055
19,999
27,209
0
7,546
12,453
17,923
0
W
Janus
TGmoonz
Janus
11,885
1,759
880
3,585
13,077
4,974
766
9,307
3,770
45,680
0
L
Ne Zha
Wolfdog_75
Ne Zha
10,078
2,720
0
897
11,894
9,452
562
6,642
5,252
0
30,417
L
Baron Samedi
n3rvios24
Baron Samedi
22,583
1,629
4,192
5,334
14,902
11,579
557
7,764
7,138
63,055
0
W
18,913
13,487
0
5,026
16,566
7,612
1,952
12,976
3,590
0
60,035
W
Bacchus
ultra fergel
Bacchus
9,642
610
0
1,382
16,065
24,645
367
8,546
7,519
19,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
33,999
191
Minions Killed
168
7
Camps Cleared
6
864,064
Distance Traveled
834,616
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,471
675
29
2
0
270,769
0
W
Janus
10,779
634
73
4
3
267,727
2
L
Ne Zha
10,805
636
52
3
4
298,393
0
L
Baron Samedi
11,723
690
87
5
2
265,454
3
W
Ullr
12,585
740
104
6
3
295,352
2
W
Bacchus
12,168
716
14
1
1
300,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role