Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
LeoCabonshin
Nox
Level 120
God Stats
3W - 1L
1,652 SR
Queue Stats
148W - 179L
1,530 Elo+
Party 3
Bastet
Bastet
MagicPeppon04
Bastet
Level 159
God Stats
9W - 4L
1,638 SR
Queue Stats
246W - 304L
1,504 Elo+
Party 3
Vulcan
Vulcan
SHAVACORNIO312
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 3
Yemoja
Yemoja
UltraM1k3
Yemoja
Level 118
God Stats
2W - 2L
1,338 SR
Queue Stats
147W - 176L
1,489 Elo+
Party 3
Team Averages
Level 111
1,525 SR
1,533 Elo+

VS

Team Averages
Level 60
1,605 SR
1,532 Elo+
Neith
Neith
Awakqn123
Neith
Level 6
God Stats
3W - 3L
1,545 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 2
Serqet
Serqet
JJustin
Serqet
Level 47
God Stats
11W - 7L
1,593 SR
Queue Stats
66W - 48L
1,525 Elo+
Party 1
Achilles
Achilles
Setsukah
Achilles
Level 143
God Stats
11W - 18L
1,478 SR
Queue Stats
462W - 447L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Theywantthenick
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,591 Elo+
Party 2
Geb
Geb
nicknockcrip
Geb
Level 37
God Stats
3W - 2L
1,908 SR
Queue Stats
28W - 34L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 1 / 3
7,527
627
7,480
8,192
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 3
6,528
544
2,786
4,541
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 5
7,438
620
7,470
7,587
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,682
557
2,289
3,507
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
UltraM1k3
Yemoja
11
1 / 1 / 8
6,935
578
3,171
6,428
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Awakqn123
Neith
9
0 / 5 / 1
5,256
438
2,303
6,868
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
JJustin
Serqet
11
2 / 4 / 3
6,563
547
3,582
7,871
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Setsukah
Achilles
12
3 / 1 / 1
7,100
592
4,341
6,493
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
1 / 3 / 1
6,418
535
4,332
5,227
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 2
5,442
454
2,615
12,631
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
3
6.5
L
Neith
Awakqn123
Neith
0
5
1
0.1
L
Serqet
JJustin
Serqet
2
4
3
0.88
W
2
1
3
3.5
W
6
1
5
8.5
W
2
2
0
1
L
Achilles
Setsukah
Achilles
3
1
1
3.5
L
Kukulkan
1
3
1
0.5
W
Yemoja
UltraM1k3
Yemoja
1
1
8
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
17,173
30,255
Taken
39,090
11,501
Mitigated
13,584
10,773
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,480
3,444
0
2,321
8,192
2,380
56
601
7,357
0
52,023
L
Neith
Awakqn123
Neith
2,303
812
0
721
6,868
1,668
0
500
6,368
0
20,452
L
Serqet
JJustin
Serqet
3,582
881
0
2,464
7,871
2,160
0
1,080
6,791
0
27,570
W
2,786
106
0
432
4,541
1,506
848
1,913
2,414
33,950
0
W
7,470
2,128
0
3,138
7,587
2,268
0
804
6,427
0
40,141
W
2,289
1,142
0
856
3,507
1,014
690
132
3,065
33,645
0
L
Achilles
Setsukah
Achilles
4,341
1,074
0
1,982
6,493
3,129
0
1,157
5,250
0
35,526
L
Kukulkan
4,332
343
0
100
5,227
1,585
0
909
4,300
42,769
0
W
Yemoja
UltraM1k3
Yemoja
3,171
370
2,182
1,844
6,428
4,333
66
3,319
2,885
15,689
0
L
2,615
291
1,646
3,473
12,631
5,042
0
4,456
8,135
9,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
30,779
367
Minions Killed
302
0
Camps Cleared
0
1,191,077
Distance Traveled
1,194,467
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,527
627
92
8
0
213,138
5
L
Neith
5,256
438
47
4
0
212,792
0
L
Serqet
6,563
547
60
5
0
246,045
4
W
Nox
6,528
544
85
7
0
233,640
0
W
Bastet
7,438
620
79
7
0
285,164
3
W
Vulcan
6,682
557
78
7
0
217,381
4
L
Achilles
7,100
592
78
7
0
272,969
1
L
Kukulkan
6,418
535
107
9
0
224,464
2
W
Yemoja
6,935
578
33
3
0
241,754
2
L
Geb
5,442
454
10
1
0
238,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role