Player Matchup

Xing Tian
Xing Tian
Aquiles95
Xing Tian
Level 142
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 6L
1,498 Elo+
Solo
Loki
Loki
MA-Mirsa
Loki
Level 83
God Stats
5W - 3L
1,685 SR
Queue Stats
102W - 85L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
NilChronos
Danzaburou
Level 80
God Stats
23W - 26L
1,459 SR
Queue Stats
415W - 504L
1,392 Elo+
Solo
Atlas
Atlas
ZagonARG
Atlas
Level 129
God Stats
2W - 1L
1,497 SR
Queue Stats
180W - 146L
1,498 Elo+
Party 1
Poseidon
Poseidon
whatevermyname-o
Poseidon
Level 108
God Stats
1W - 0L
1,491 SR
Queue Stats
449W - 421L
1,518 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,468 Elo+

VS

Team Averages
Level 54
1,423 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EncraDamOlbc
Poseidon
Level 98
God Stats
15W - 12L
1,535 SR
Queue Stats
320W - 381L
1,401 Elo+
Party 2
Terra
Terra
NicoBR101
Terra
Level 99
God Stats
66W - 55L
1,504 SR
Queue Stats
267W - 278L
1,463 Elo+
Solo
Neith
Neith
thaynara-21
Neith
Level 3
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
zezuais
Ares
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 13L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aquiles95
Xing Tian
13
2 / 1 / 7
7,916
495
2,202
9,318
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
14
3 / 0 / 6
8,138
509
4,803
7,381
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
NilChronos
Danzaburou
14
3 / 1 / 4
8,414
526
7,266
6,576
2,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ZagonARG
Atlas
12
7 / 2 / 2
8,305
519
7,760
8,446
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 4
7,951
497
4,410
5,437
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 2
7,779
486
4,438
9,306
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
EncraDamOlbc
Poseidon
12
2 / 4 / 2
7,310
457
5,663
6,380
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
NicoBR101
Terra
9
1 / 3 / 3
6,964
435
4,000
12,273
8,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 1
5,903
369
1,869
4,153
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
zezuais
Ares
10
0 / 5 / 0
5,999
375
816
6,918
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
W
Xing Tian
Aquiles95
Xing Tian
2
1
7
5.5
L
Poseidon
EncraDamOlbc
Poseidon
2
4
2
0.75
W
Loki
3
0
6
6
L
Terra
NicoBR101
Terra
1
3
3
0.83
W
Danzaburou
NilChronos
Danzaburou
3
1
4
5
W
Atlas
ZagonARG
Atlas
7
2
2
4
L
0
3
1
0.17
W
3
2
4
2.5
L
Ares
zezuais
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
16,786
37,158
Taken
39,030
16,283
Mitigated
17,299
10,287
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,438
1,225
0
3,581
9,306
2,486
0
2,150
7,156
0
53,791
W
Xing Tian
Aquiles95
Xing Tian
2,202
272
0
1,606
9,318
6,328
55
1,963
7,223
23,128
0
L
Poseidon
EncraDamOlbc
Poseidon
5,663
812
0
0
6,380
1,682
0
3,366
3,014
42,261
0
W
Loki
4,803
614
0
3,899
7,381
2,316
0
1,490
5,785
0
49,354
L
Terra
NicoBR101
Terra
4,000
650
1,937
3,638
12,273
8,622
0
3,989
8,284
18,741
0
W
Danzaburou
NilChronos
Danzaburou
7,266
3,045
0
2,926
6,576
2,242
913
1,787
4,742
0
60,207
W
Atlas
ZagonARG
Atlas
7,760
2,788
0
816
8,446
3,793
416
3,130
5,038
35,113
4,872
L
1,869
460
0
161
4,153
925
0
627
3,526
0
18,522
W
4,410
440
0
1,040
5,437
1,604
322
1,500
3,823
51,852
0
L
Ares
zezuais
Ares
816
490
0
1,114
6,918
3,584
0
3,585
3,333
17,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
33,955
399
Minions Killed
309
0
Camps Cleared
0
1,573,571
Distance Traveled
1,426,695
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,779
486
98
6
0
356,293
2
W
Xing Tian
7,916
495
35
2
0
308,636
5
L
Poseidon
7,310
457
102
6
0
312,171
1
W
Loki
8,138
509
91
6
0
362,596
3
L
Terra
6,964
435
31
2
0
317,180
7
W
Danzaburou
8,414
526
109
7
0
314,794
5
W
Atlas
8,305
519
64
4
0
284,376
5
L
Neith
5,903
369
39
2
0
204,711
0
W
Poseidon
7,951
497
100
6
0
303,169
10
L
Ares
5,999
375
39
2
0
236,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role