Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DUHitsDUH
Cthulhu
Level 42
God Stats
4W - 1L
1,904 SR
Queue Stats
136W - 141L
1,428 Elo+
Solo
Thor
Thor
jajaimabeaner
Thor
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
17W - 19L
1,338 Elo+
Party 2
Team Averages
Level 78
1,536 SR
1,453 Elo+

VS

Team Averages
Level 109
1,596 SR
1,464 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
COQUI4EVA
Tiamat
Level 62
God Stats
1W - 0L
1,525 SR
Queue Stats
16W - 33L
1,297 Elo+
Solo
Achilles
Achilles
Julibal02
Achilles
Level 108
God Stats
9W - 5L
1,456 SR
Queue Stats
177W - 160L
1,498 Elo+
Party 1
Zeus
Zeus
josephxz69
Zeus
Level 109
God Stats
1W - 2L
1,875 SR
Queue Stats
47W - 34L
1,464 Elo+
Party 1
Nike
Nike
pipe18056
Nike
Level 125
God Stats
2W - 0L
1,624 SR
Queue Stats
102W - 69L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 6 / 4
7,921
792
9,861
10,865
6,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
 
Freya
12
1 / 5 / 4
6,871
687
4,105
8,592
4,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
 
Artemis
10
0 / 7 / 1
6,172
617
4,271
7,647
2,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
DUHitsDUH
Cthulhu
16
3 / 6 / 5
8,032
803
8,760
15,525
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 7 / 3
7,821
782
5,670
13,367
10,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 1 / 17
10,538
1,054
11,364
5,943
2,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
COQUI4EVA
Tiamat
13
2 / 4 / 12
8,108
811
3,208
7,246
4,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Julibal02
Achilles
17
10 / 0 / 19
10,093
1,009
11,247
11,167
11,885
15
6 / 2 / 15
9,250
925
16,519
6,955
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
7 / 3 / 20
9,402
940
10,483
13,536
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
9
Kills
31
31
Deaths
10
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
6
4
0.83
L
Freya
 
Freya
1
5
4
0.6
L
Artemis
 
Artemis
0
7
1
0.07
W
Ah Puch
 
Ah Puch
6
1
17
14.5
W
Tiamat
COQUI4EVA
Tiamat
2
4
12
2
L
Cthulhu
DUHitsDUH
Cthulhu
3
6
5
0.92
W
Achilles
Julibal02
Achilles
10
0
19
19.5
L
2
7
3
0.5
W
6
2
15
6.75
W
Nike
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
52,821
55,996
Taken
44,847
43,515
Mitigated
30,822
9,267
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,861
506
109
253
10,865
6,525
0
6,324
4,257
0
16,053
L
Freya
 
Freya
4,105
1,199
976
2,316
8,592
4,729
0
4,372
4,015
9,039
0
L
Artemis
 
Artemis
4,271
744
565
524
7,647
2,907
0
4,027
3,387
0
8,774
W
Ah Puch
 
Ah Puch
11,364
151
2,150
1,425
5,943
2,648
532
1,408
4,405
33,828
0
W
Tiamat
COQUI4EVA
Tiamat
3,208
722
1,560
968
7,246
4,123
1,339
2,170
4,851
11,084
0
L
Cthulhu
DUHitsDUH
Cthulhu
8,760
261
987
2,431
15,525
18,653
0
8,205
6,771
22,200
0
W
Achilles
Julibal02
Achilles
11,247
1,872
2,169
3,423
11,167
11,885
682
2,718
8,355
0
15,876
L
5,670
1,757
0
1,106
13,367
10,701
0
7,125
5,725
0
10,716
W
16,519
1,301
3,292
2,379
6,955
2,527
1,976
2,360
4,513
21,918
0
W
Nike
10,483
1,163
2,146
2,618
13,536
9,639
96
3,309
9,858
0
15,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
47,391
96
Minions Killed
111
0
Camps Cleared
0
833,626
Distance Traveled
995,878
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,921
792
18
2
0
196,681
0
L
Freya
6,871
687
16
2
0
139,866
1
L
Artemis
6,172
617
12
1
0
131,920
0
W
Ah Puch
10,538
1,054
54
5
0
184,329
3
W
Tiamat
8,108
811
19
2
0
177,074
1
L
Cthulhu
8,032
803
37
4
0
186,412
0
W
Achilles
10,093
1,009
14
1
0
238,789
3
L
Thor
7,821
782
13
1
0
178,747
0
W
Zeus
9,250
925
15
2
0
192,772
0
W
Nike
9,402
940
9
1
0
202,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role