Player Matchup

Ganesha
Ganesha
NarutoKiller365
Ganesha
Level 127
God Stats
9W - 18L
1,411 SR
Queue Stats
285W - 263L
1,563 Elo+
Party 2
Mulan
Mulan
OliviaRodrigoSex
Mulan
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Charybdis
Charybdis
PndaMasta
Charybdis
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 107L
1,628 Elo+
Solo
Izanami
Izanami
TheHoly1
Izanami
Level 144
God Stats
19W - 3L
1,983 SR
Queue Stats
129W - 22L
1,951 Elo+
Party 1
Discordia
Discordia
kimch_i_0621
Discordia
Level 24
God Stats
6W - 5L
1,503 SR
Queue Stats
49W - 45L
1,599 Elo+
Party 2
Team Averages
Level 66
1,580 SR
1,648 Elo+

VS

Team Averages
Level 83
1,442 SR
1,660 Elo+
Loki
Loki
Damn_Zip
Loki
Level 25
God Stats
0W - 1L
1,150 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 3
Cabrakan
Cabrakan
GrNadeeTV
Cabrakan
Level 69
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 3
Heimdallr
Heimdallr
SolarrSoldier
Heimdallr
Level 148
God Stats
0W - 1L
1,741 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 3
Janus
Janus
TheGlizzydent
Janus
Level 69
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Atlas
Atlas
TheKingpin4200
Atlas
Level 102
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 16
8,189
819
4,207
9,538
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 15
9,708
971
9,668
7,134
5,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
PndaMasta
Charybdis
14
4 / 1 / 5
8,127
813
5,400
3,343
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TheHoly1
Izanami
17
11 / 1 / 9
10,465
1,047
19,208
8,571
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
kimch_i_0621
Discordia
13
4 / 4 / 11
8,312
831
5,950
6,141
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 5 / 2
7,299
730
6,016
8,755
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
GrNadeeTV
Cabrakan
10
1 / 8 / 1
6,083
608
5,462
9,900
4,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SolarrSoldier
Heimdallr
14
3 / 2 / 1
7,789
779
7,076
11,196
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 2
7,224
722
6,458
6,471
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 0
6,910
691
2,223
13,706
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
25
Kills
7
7
Deaths
25
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
2
0.6
L
Cabrakan
GrNadeeTV
Cabrakan
1
8
1
0.19
W
0
1
16
8
W
6
0
15
13.5
W
Charybdis
PndaMasta
Charybdis
4
1
5
6.5
L
Heimdallr
SolarrSoldier
Heimdallr
3
2
1
1.75
L
0
3
2
0.33
W
Izanami
TheHoly1
Izanami
11
1
9
15.5
L
1
7
0
0.14
W
Discordia
kimch_i_0621
Discordia
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
27,235
34,727
Taken
50,028
21,326
Mitigated
27,633
10,296
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,016
1,267
0
316
8,755
3,120
0
2,515
6,042
0
15,734
L
Cabrakan
GrNadeeTV
Cabrakan
5,462
832
0
311
9,900
4,781
0
1,604
8,135
8,209
0
W
4,207
412
0
2,756
9,538
9,204
103
2,724
6,726
19,087
0
W
9,668
2,206
455
2,213
7,134
5,672
0
3,242
3,829
2,720
18,027
W
Charybdis
PndaMasta
Charybdis
5,400
2,976
0
933
3,343
1,107
125
902
2,337
0
29,014
L
Heimdallr
SolarrSoldier
Heimdallr
7,076
2,351
0
2,433
11,196
4,421
47
2,760
8,282
0
27,087
L
6,458
358
0
826
6,471
1,773
0
1,617
4,790
37,469
0
W
Izanami
TheHoly1
Izanami
19,208
14,140
0
3,393
8,571
3,337
3,016
5,010
3,379
0
58,776
L
2,223
688
0
748
13,706
13,538
0
2,538
11,019
8,488
0
W
Discordia
kimch_i_0621
Discordia
5,950
58
0
546
6,141
2,006
233
2,507
3,578
10,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
35,305
255
Minions Killed
207
11
Camps Cleared
5
992,288
Distance Traveled
887,731
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,299
730
24
2
0
190,909
2
L
Cabrakan
6,083
608
8
1
1
163,842
1
W
Ganesha
8,189
819
19
2
1
215,729
1
W
Mulan
9,708
971
31
3
4
213,088
1
W
Charybdis
8,127
813
65
7
1
192,892
5
L
Heimdallr
7,789
779
61
6
2
171,973
2
L
Janus
7,224
722
99
10
2
197,714
3
W
Izanami
10,465
1,047
119
12
4
187,281
1
L
Atlas
6,910
691
15
2
0
163,293
1
W
Discordia
8,312
831
21
2
1
183,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role