Player Matchup

Jormungandr
Jormungandr
Das_Gefahr
Jormungandr
Level 124
God Stats
3W - 4L
1,327 SR
Queue Stats
83W - 77L
1,481 Elo+
Solo
Izanami
Izanami
KoolKidd4321
Izanami
Level 46
God Stats
2W - 0L
1,652 SR
Queue Stats
15W - 11L
1,492 Elo+
Solo
Discordia
Discordia
Philthyboy
Discordia
Level 114
God Stats
9W - 4L
1,569 SR
Queue Stats
82W - 70L
1,469 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,481 Elo+

VS

Team Averages
Level 88
1,412 SR
1,433 Elo+
Thoth
Thoth
Hypno-Zick
Thoth
Level 97
God Stats
3W - 15L
1,263 SR
Queue Stats
162W - 172L
1,421 Elo+
Solo
Awilix
Awilix
Rose Vtuber
Awilix
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 112L
1,363 Elo+
Party 1
Cerberus
Cerberus
Snow ECG
Cerberus
Level 62
God Stats
13W - 12L
1,474 SR
Queue Stats
67W - 56L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Das_Gefahr
Jormungandr
16
3 / 1 / 19
12,363
687
16,517
15,804
14,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
KoolKidd4321
Izanami
17
13 / 4 / 8
13,554
753
21,335
18,458
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Philthyboy
Discordia
17
8 / 4 / 10
12,933
719
16,943
9,341
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
0 / 8 / 4
10,227
568
10,881
17,305
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
15
2 / 8 / 5
11,379
632
7,795
18,753
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Snow ECG
Cerberus
15
5 / 8 / 2
12,303
684
12,266
30,152
28,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
7
9
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Das_Gefahr
Jormungandr
3
1
19
12.5
L
Thoth
0
8
4
0.25
W
Izanami
KoolKidd4321
Izanami
13
4
8
4.25
W
Discordia
Philthyboy
Discordia
8
4
10
3.25
L
Awilix
2
8
5
0.56
L
Cerberus
Snow ECG
Cerberus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,795
Damage
30,942
43,603
Taken
66,210
23,449
Mitigated
41,616
4,263
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Das_Gefahr
Jormungandr
16,517
4,948
671
1,493
15,804
14,294
625
6,267
9,537
43,529
0
L
Thoth
10,881
273
0
1,672
17,305
5,685
117
8,731
8,574
48,274
0
W
Izanami
KoolKidd4321
Izanami
21,335
14,103
591
803
18,458
6,415
1,883
11,538
6,920
0
54,978
W
Discordia
Philthyboy
Discordia
16,943
0
0
705
9,341
2,740
341
5,791
3,550
53,223
0
L
Awilix
7,795
1,204
0
2,401
18,753
7,703
472
11,316
7,437
0
24,793
L
Cerberus
Snow ECG
Cerberus
12,266
0
281
5,565
30,152
28,228
165
13,918
16,234
35,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
33,909
213
Minions Killed
201
9
Camps Cleared
3
926,444
Distance Traveled
905,931
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,363
687
50
3
0
311,569
3
L
Thoth
10,227
568
92
5
1
297,966
2
W
Izanami
13,554
753
89
5
1
294,515
0
W
Discordia
12,933
719
74
4
8
320,360
2
L
Awilix
11,379
632
40
2
2
311,923
8
L
Cerberus
12,303
684
69
4
0
296,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role